Please buff these gen related perks
Flashbang: Reduce it to 30%, make flashbangs stack and make that you get one stack each 30% up to 3, so you don‘t have to jump into a locker every 30%
Wiretap/Chemical trap/Repressed Alliance: Reduce it to 30%
(Blast mine: That‘s the only one I want not to be reduced, it would be far too annoying)
Comments
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flashbang is only good gen related perk that deserves the 50%. the other ones don't deserve it. they should be lower especially repressed alliance and chemical trap.
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No thanks. If you're a good little gen jockey the 50% won't matter much. I play a lot of survivor 50/50 survivor/killer and even I know that buff isn't a good idea. Unless they're also going to change Pain Res and/or Pop that change isn't needed.
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50% is far too much for Wiretap/Chemical trap/Repressed Alliance. Wiretap was 33% and was fine, now you can‘t get value from it and the other perks would be ok if they reduce them. Currently they aren‘t worth it, because of the 50%.
Killers constantly complain about survivors gen rushing and instead of giving them less need to do that….
Also those perks deserve a decrease, because of the increased gen times.
Pain res and pop are very strong, I don‘t see what they have to do with those changes.
Post edited by jonifire on0 -
It is ok, but everytime I try to use them they either take too long to explode or the killer just looks up. A lot of rounds I also only get to use 2 and it would more fun to have more and being able to stack them. Then I would throw 3 in a line.
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flashbang+background player is near guaranteed flash save. It would be too strong for SWF's to have unlimited flashbang's saves.
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Shure, but carrying more and getting 1 stack every 50% 1 flashbang would be cool, so that you don‘t have to leave the gen all the time.
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every Generator perk type like Flashbang is at 50% for a standard, I don’t think they’ll ever change it but who knows.
however they could change Flashbangs having tokens that gives flashbangs charges up to a cap and that’s something I’d like to see.
if I may add on to it:
Flashbangs should deafen the killer and survivor when within its effective range for the same duration as the blind (deafen as in not hear anything, a new status effect I suppose)
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every Generator perk type like Flashbang is at 50% for a standard, I don’t think they’ll ever change it but who knows.
This change was a huge nerf for wiretap it was far better before and the others would become better tho.
Flashbangs should deafen the killer and survivor when within its effective range for the same duration as the blind (deafen as in not hear anything, a new status effect I suppose)
Would be cool!
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The mentioned gen perks don't need to be changed.
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Honestly the 50% is fine, just rework it so it's 50% at all levels and lets you hold 1/2/3 charges (can still only hold or craft 1 flashbang at a time)
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