Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Maybe its time to increase BP gain in general?
Blood Moon event with 300%+ was really good and you could have prestige after playing like 5-6 games easily without any additional BP offerings.
Now its a chore again and got me thinking... We have 35 killers in the game and like ~40 Survivors. Wouldn't be only fair that we have like 2x ammout of BP permanently? So we can get like 50-60K per good match minimum. And even that isn't a lot.
Survivor is even worse because you can finish the game in like 5 min with not even having 10K points if killer wants to. Without running cake offerings or streamers it is pretty bad.
I think the game will be good only again on Anniversary for lot of cakes again.
Comments
-
BRING BACK WGLF!
BRING BACK BBQ!
Seriously though, WGLF and BBQ were on to something with creating 'win' conditions that didn't require the other team to lose. That needs to be expanded upon.
13 -
Maybe if rather than increasing BP permanently, they did double BP one week a month and more regular BP bonuses? The reason I say that is if they increase standard BP too much it may limit how crazy they can go during events like this and I would not want to see that.
But yeah, going back to the standard 20-30k BP for a kinda decent match feels really bad after the event
1 -
Yeah I won't play much until the Anniversary. A permanent increase would be good. They had 150% for survivor during Lights Out and apparently not even that was enough as Mathieu apparently said in an interview that most people went back to the regular game early. They have the bonus bp depending on role needed, maybe increase it to 200%?
1 -
I think BBQ and WGLF are better alternatives, tbh.
2 -
I'd rather they look at equalising BP scores between roles/killers.
Some killers gain more deviousness than othersn some killers rely more of stealth, range or hit and run so they get less chase points.
Some killers powers allow more survivor interaction so you score more BP that way, others can down you instantly so no chase or boldness points.
And of course survivors still earn less on average than killers in general.
Rather that boosting BP across the board, simply bring all of this discrepancy up to the same level as the current highest earners.
I had an incredible game against a huntress yesterday, repaired multiple gens, several hook rescues and heals. But because we were all hit at range, no chases, no pallet stuns. What would have been a 25k+ game against other killers was a 15k game against Huntress.
1 -
They already did. Several times. We really don't need more.
0 -
It definitely feels even worse on the survivor side. I feel like they could at the least add a minimum bp. This could especially help in those matches that you are eliminated early.
On the killer side I agree that the bp gains for each killer could use a rework to fit their play style.
0 -
Skull Merchant makes obscene amounts of Deviousness points because she gets points for every single itty bitty thing her power does. Set a drone, points. Scan a survivor, points. Hit a survivor after scan, points. Recall a drone, points. Points points points points, she is showered in points. It's like if Wraith got points for going invisible every time.
1 -
Yes I think they should have permanently 50% for each side always. Then 150% bonus for side which need players. Other game modes should have 200% bonus. The new game mode could have even more as bp gains are very low maybe 250%.
0 -
Use distressing with Ole Wraith and be amazed by how fast you max devious.
0 -
Bring back Prove Thyself!
1 -
Make DBD Great Again!!!
0 -
I dont think it helped that Lights out sucked for survivors.
0