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Why am I facing 6000+ hour survivors on nemesis

supersonic853
supersonic853 Member Posts: 5,542
edited April 15 in General Discussions

The amount of time I've overall spent on this killer is like 10 hours at most. I mostly just leveled him up when he released. Played him for a bit. Then only play him for daily. But the survivors are like equal to my billy who I'm at p50 on right now and ive played since 2017. The same thing happens for my huntress who I think I have even less hours on then nemi. It's so weird.

Comments

  • EvilBarney666
    EvilBarney666 Member Posts: 334

    Killer "MMR" is shared. Back in the day they said each killer would have individual "MMR" that is clearly not the way it is.

    The game says oh you play killer so you need to be higher even tho you never play nurse, who happens to be the hardest killer to play lol.

  • Snowbawlzzz
    Snowbawlzzz Member Posts: 1,419

    I feel ya, I switched off of Clown to play Doc for the first time a couple weeks ago and… Got the exact same PC p100s that I get on Clown.

  • Deathstroke
    Deathstroke Member Posts: 3,516
    edited April 15

    I think there is now both shared and invidual MMR. I get weaker survivors on killers I play rarely and stronger on killers I play more.

    Post edited by Deathstroke on
  • ChaosWam
    ChaosWam Member Posts: 1,842

    I, unfortunately, have the opposite of this.

    My main usually gets survivors my skill or less and the killers I rarely touch and decide to play on a whim get the 5k+ hour players.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,275

    First of all, Nurse is not the hardest Killer to play. lol. Maybe the hardest to learn, but not the hardest to play.

    To the rest:

    Killers have individual MMR, however, this does not mean that you start at the lowest MMR when playing a new Killer. This would be absurd and would not make any sense at all.

    In OPs case - even if there is 0 experience with Nemesis, the general M1-gameplay he provides is the same as Billy. It would be unfair to let OP go with Nemesis against Newbie-Survivors since they would be far weaker, simply because someone skilled at M1-gameplay would be enough to win every game with ease at the lowest MMR.

    Let alone - what would happen if a new Killer releases? Everyone on lowest MMR? Sounds like a nightmare for queue times and for completely new Survivors.

  • Mr_K
    Mr_K Member Posts: 9,225

    Playing since 2017 you have basic knowledge on how to play a M1 killer.

  • supersonic853
    supersonic853 Member Posts: 5,542
    edited April 16

    Yeah, I just never play as good as nemesis as I do on other killers since I lack the time investment and personally he just doesn't do it for me like other killers do. So I was more surprised it's giving me people who could probably face my best killer while I'm on my worst killer. Since besides the m1 factor I just don't play nemesis nearly to the same level. Not saying I should face like new people. I just thought nemesis MMR would be a bit lower (though I assume stuff like que times and changes to the matchmaking to widen the gap i probably wouldn't be able to tell the difference if my overall mmr is that high).

  • Archol123
    Archol123 Member Posts: 4,634

    According to Knightlight Nurse is the hardest killer to play against comp survivors.

    Outside of that setting I would say Blight or Billy. But the statement is not completely wrong, especially considering what you need to know to play her on indoor maps.

  • Unusedkillername
    Unusedkillername Member Posts: 215

    It feels kinda like a hybrid system.

    The way I would best describe it is it feels like a rubber band stretching but whenever it is about to break it drags the lowest killer up a bit for you can't just switch to Trapper to get brand-new suvs.

    It feels like the killers have their own mmrs but they affect eachother.

    I don't know how it works im not someone who knows how mmr systems work generally but this is how it FEELS.

  • th3
    th3 Member Posts: 1,845

    Keep in mind the matchmaking range gets expanded for players after a certain amount of time in queue, or the previous killer dodged in a lobby and you got backfilled (which is why they should prevent you from leaving a lobby once one is found, feel like that would fix a lot of mismatched games in the process)