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For people who play Hillbilly

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Comments

  • iceman2kx
    iceman2kx Member Posts: 462
    edited March 2019

    (delete)

  • The_Bogeyman
    The_Bogeyman Member Posts: 269

    Billy is easy peasy to use. Almost no skill needed.

  • PiiFree
    PiiFree Member Posts: 1,154
    edited March 2019

    @No_Mither_No_Problem

    I have serious trouble understanding what you're trying to say and I think you completly missed my point here.

    Of course there is a huge difference between a 110% ms killer and a 115% ms killer, as I clearly stated: You'll catch up with 0,4m per second instead of 0,6m per second which is a huge difference regarding the strength of said Killer.

    But we are not talking about the strength of the Killers, we are talking about the difficulty of controlling a Killer. There is effectively no big difference between chasing a Survivor with a 110% Killer or a 115% Killer, skill-wise.

    You press W and chase them. That's it. Time will tell when you catch up and are able to hit them. That's the skill required to control them. Now of course some Killers require more experience and map awareness to play efficiently but that doesn't change the difficulty in controlling them. It's just how a Killer can utilize your knowledge, such as mindgames ect. That's an universal skill requirement for every killer, even legion.

    I could go on here and list all the Killers powers and the skill requirements to make use of them just to make a point but I think most players will agree that predicting a chainsaw sprint across the map or hit good jukers with the chainsaw is a lot harder than placing traps or landing M1 hits. Hatchets and blinks are the only things that require more skill, arguably also clown bottles, spirit phase walks and maybe doctor shocks. The rest requires less skill to use compared to chainsaw.

    ...but I guess in the end you're right, I'm just a really bad Billy and DbD player in general so I actually believe landing a 180° chainsaw spin around the corner takes more skill than hitting a basic M1 attack. Taking personal note of that btw, because I didn't expect you to go personal in a discussion about skill requirements of Killers.

  • HorsePower
    HorsePower Member Posts: 126

    The first page of this thread literally damaged my brain. I can't counter Billy, so I call him a crutch. Cry more.

  • Nick
    Nick Member Posts: 1,237

    How is Billy a crutch? You can loop him... probably a bait post, this

  • Master
    Master Member Posts: 10,200

    And yet he is not the strongest killers.

    Shows you once again how much of an issue looping is

  • No_Mither_No_Problem
    No_Mither_No_Problem Member Posts: 1,476
    1. The speed difference causes a need for extra skill. It hinders you to the point where you NEED to be more maneuverable and much, much better at mindgames than the average 115 Killer to do well, because if you aren’t, you’re going to get clowned on. HARD. Being mechanically the same means nothing in terms of skill requirements. They suffer from a far greater hindrance and need to be better than others to make up for it. So, yes, being a 110 M1 Killer requires more skill at base.
    2. I’m assuming you’re talking about Hag, since Trapper isn’t even worth arguing about. So having the map knowledge, predictions, and game sense to figure out where Survivors are going to fall into your Hag traps so that setting up isn’t a waste of time is easier than landing a Billy saw? Keeping up your map pressure when the only thing that grants it is Survivors falling for your deceit is harder to pull off than holding M2 to skate across the map in 8 seconds? Using the camera flick that triggered traps force on Survivors to pull them away from loops is easier that revving up a massive instadown hitbox? Sorry, but you’re wrong on every level.
    3. No, that 180 spin doesn’t take skill. That’s simply knowing the sensitivity of your mouse, not actual mechanical prowess. You don’t need to “flick” for anything to pull that off, especially since the chainsaw’s hitbox on Survivors is so inexcusably huge. Hell, even if you miss, you’ll probably still hit it, considering I’ve hit Survivors not on my screen before.


    In short, I’ll put it to you this way: When I’m a level 15 Billy and STILL don’t even need to try at rank 1, even against Survivors that are actually decent, something is up with that character’s skill level in proportion to his effectiveness.

  • PiiFree
    PiiFree Member Posts: 1,154
    edited March 2019

    @No_Mither_No_Problem Now I'd be really interested in playing a KYF against you. I'm sure we can find some other players here willing to join for a full lobby, you're in?

  • PiiFree
    PiiFree Member Posts: 1,154

    I expected more maturity, but I can live with that decision.

  • popoles
    popoles Member Posts: 831

    Personally, I find Hillbilly mains the most boring to talk to. (Sorry!)

    Why? Because Hag mains can tell you some tips on where to set traps, Spirit mains can talk about mindgame counters etc.

    But Billy players? Hold M2 and follow the survivor.

    Come to think of it, Bubba mains are on par with Hillbilly ones. However, I don't mind them, because Bubba is pretty weak rn.

  • Roobnus
    Roobnus Member Posts: 375

    Have you never wondered how good Hillbilly players deal with looping, being effectively one of the worst (if not the worst) Killer to deal with looping?

  • popoles
    popoles Member Posts: 831

    I believe that Wraith and Freddy players have it worse ;).

  • Swiftblade131
    Swiftblade131 Member Posts: 2,051
    edited March 2019

    At least Billy is fun to play against

    And just saying, pretty sure hitting the Chainsaw takes a bit more work than infinitely stabbing the air with no drawbacks


    Can't recall having a match were people complained let alone DCed unless I stayed in front of them on hook revving chainsaw

    People respect Billy

  • GrootDude
    GrootDude Member Posts: 14,110

    @Swiftblade131 I’ll take a legion over a billy any day.

  • fcc2014
    fcc2014 Member Posts: 4,388
    edited March 2019

    ............