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I never got the point of tunneling

jamally093
jamally093 Member Posts: 1,693

So why tunnel at the very start of a match like one gen is repaired and suddenly the killer just chooses to tunnel. If it's because the killer is not having a good time aka really bad matches there is something in the game to let all that anger out...custom games just make a custom lobby add some bots and boom let that rage out there since bots won't be toxic(I think) plus you choose their perks so most times just have them be perkless.

Comments

  • jamally093
    jamally093 Member Posts: 1,693

    Well I see it as this. Let's say for example Meg rescues Ace and then bolts off in one direction and Ace goes in another the killer let's say for the fun of it Unknown sees Ace running yeah he can chase him since it's not tunneling he spotted Ace with no one else around so it's not tunneling. But let's look at it like this Dwight is injured and has zero hooks since it's the start of the match and decides to save Bill the killer this time it's i don't Clown is nearby so they decide to go back to the hook. Instead of going after Dwight who is clearly trying to prevent Clown from chasing Bill refusing and only chooses to go after Bill even though there is an injured survivor just near by. That's the kind of tunneling I mean where the killer has I won't lie completely easy prey that being Dwight but refuses and goes after Bill. That's what I don't the point of is that kind of tunneling as the Ace example I showed to me I don't see as tunneling as Ace was see by the killer and no else is around.

  • Evan_
    Evan_ Member Posts: 547
    edited June 24

    I do it regardless of playing sweaty or casual. Even if I play chill and don't want to tunnel out someone early, it's good pressure to make them think I would.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 695

    It's the best way to tilt the match in your favor, especially when going against SWF teams. Tunneling a player in SWF matches will usually pull the teammates off gens to body block for teammates, helping to reduce the unfair advantage they gain from coordination on comms.

  • BbQz
    BbQz Member Posts: 83

    Tunneling = easy win. And people don't play to lose it's really that simple maybe if they made the game 1vs3 firom the start or didn't give survivors a win condition it wouldn't be necessary as I really just want to hope on and continue my 50 or 100 game win streak after work with out any pressure or stress

  • GhostsCore
    GhostsCore Member Posts: 30

    It comes partly from the fact you don't know how the match is going to turn out. It could be a game where you get 1 hook and 3 gens are done.

    You can always pull back afterwards and be more nice. But the easiest way to slow down the game is a 3v1.

  • Crowman
    Crowman Member Posts: 9,553

    Well tunneling after all the gens are done isn't really that effective.

    Like it or not, the most effective time to tunnel a survivor out in the match is right at the start.

  • Deathstroke
    Deathstroke Member Posts: 3,522

    What is more effective tunneling strong survivor from start or later caught weaker survivor off the guard? In my experience the latter is more effective.

  • Hex_Ignored
    Hex_Ignored Member Posts: 1,953

    Because it is by far the easiest way to win. It doesn't require a lot of if any skill and gets great results against most survivors in public matches.

  • HerInfernalMajesty
    HerInfernalMajesty Member Posts: 1,943

    It could be for thematic reasons. The person playing Killer could be trying to make the Killer scary in a certain way so playing the “relentless stalker” and tunneling is how they do it.

  • please_explain
    please_explain Member Posts: 105

    It's called an ez win

  • danielmaster87
    danielmaster87 Member Posts: 9,677

    Because it's never just 1 gen, is it? It's 1 and then 2 others on 50%. You think they're gonna keep up with that speed not tunneling?

  • Mr_K
    Mr_K Member Posts: 9,245

    If you don't get it, you don't get it.

  • NightWolfsFury
    NightWolfsFury Member Posts: 220

    The exact opposite can be said, though. I’ve ran into sweating killers that I feel bad they haven’t gotten hooks, so I try to give them hooks or help them find survivors who need hook states. Some killers appreciate it and play along, some don’t care and take advantage of me being a free kill, and some don’t realize and think I’m just an idiot. It just depends on who you run into. Not all matches are crazy sweaty, and especially during the event, I’m trying to make sure the killer also gets a fair amount of points if they’re getting gen rushed. I’ll try to wave them over to kick my gen or drop a pallet for them to break, etc.

    The event has been so refreshing for me. Yes, there are plenty of super sweats, but a lot of people who are willing to farm, 12 hook, try not to tunnel, etc. Just try to remember those good matches and don’t let those bad, sweaty ones discourage you. People out there also want you to have a good match too! ❤️

  • Nick
    Nick Member Posts: 1,244
    edited June 26

    4 survivors = 1 in chase = 3 on generators = 3 generators done in 90 seconds.

    3 survivors = 1 in chase = 2 on generators = 2 generators done in 90 seconds.

    Veeeery black and white but I mean I my opinion you asked a silly question. Also you viewing tunneling as someone who's "angry, letting his anger out, being toxic" is kinda crazy to me. Imagine doing your only objective (killing survivors) and then getting hard projected for it. Like doing your only objective on another game and getting called angry+toxic for that. Imagine scoring a goal on fifa and you coming around the corner flaming the guy for being toxic 😭😭

  • Anti051
    Anti051 Member Posts: 689

    It's just an adaptation to fast gen completion and the continuous trend of nerfing regression perks.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    A few things will cause me to tunnel.

    1. Gens are progressing too fast and I need to make a comeback or just get 1 kill depending on how fast the match is progressing.
    2. excessive bm. Im not talking about a point or a bit o bag or flashlight click. I'm talking thats why they're there. To annoy me. If they wont play nice I wont either.
    3. Working on a gen injured right in front of me after they were unhooked.
    4. Blocking with basekit bt. If I am led back to hook and they get farmed. If previous things havent happened I'll go after the person who unhooked. If they see me doing this and decide they want to force me to tunnel then thats exactly what I'll do reguardless of where we are in the trial.

    Its a slope kind of thing. If I'm playing babies I'll play normally but if they want to sweat act out then so will I. Shits kind of simple