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What do you hope to see on the roadmap

Brutha
Brutha Member Posts: 188

On the Reddit ama we were told we'd get another roadmap like last years around the end of the month, what do you hope to see listed on it?

If you don't know what roadmap I'm talking about it's this one (I think it's the right one at least)

Comments

  • Spirit_IsTheBest
    Spirit_IsTheBest Member Posts: 1,041

    Perk updates, killer reworks, and Swamp map rework are the ones I'm hoping for the most.

  • BlightedDolphin
    BlightedDolphin Member Posts: 1,875

    Freddy and Myers changes. Based on their comments I expect Freddy to appear somewhere on it but I don't think Myers will be there few another year or 2 :(

    Which sucks when you realise that Myers has only received ONE actual buff outside of add on tweaks since his release. And that was a Tier 1 movement speed increase back in 2018.

  • ArkInk
    ArkInk Member Posts: 730

    A fair amount of what's on the roadmap will have been revealed in the ama, so I'm mostly interested on getting dates regarding stuff revealed there. The Freddy Rework, Michael changes, Pyramid Head addon pass, Swamp rework, etc.

    In terms of new stuff, a Nemesis Rework or Xeno changes would be a dream.

  • Langweilg
    Langweilg Member Posts: 1,268

    A Sadako revert back to her first version witz current buffs would be a dream and a pig buff focused on her traps

  • solarjin1
    solarjin1 Member Posts: 2,154

    i wanna see "addressing the suicides rates" in Big Bowl letters.

  • Langweilg
    Langweilg Member Posts: 1,268

    They need to stopp with their 60% kill rate goal for that, because it makes their balance decisions just bad. Survivor feels pointless most of the time, when you feel like you have no chance + the killer is too strong and maps are too weak. I think it‘s unfair that the killers have a 20% higher winrate than survivors.

  • legiondoctor
    legiondoctor Member Posts: 223

    Nerf to toolboxes

    Buff some gen regression perks

    Killer reworks

    Map reworks

  • Royval
    Royval Member Posts: 733

    Pyramid head add on date. Hooks over kills, Hiding for hatch, idle crows, better more dynamic perks to use. Wraith basekit windstorm again.

  • Backmon
    Backmon Member Posts: 318

    Legion and Freddy buffs. Pyramid head and Nemesis addon rework. Oni/Wraith/Huntress nerfs

  • KaTo1337
    KaTo1337 Member Posts: 550

    Freddy-Rework (not only Buffs, because in my opinion his main problem is the identity, not the strenght. Yes, he is not the strongest, but if you know how he works, you can get more good than bad results).

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,031

    Michael and Freddy's updates.

  • YulechkaLive
    YulechkaLive Member Posts: 155

    I hope to see the Pig become stronger

  • jesterkind
    jesterkind Member Posts: 7,832

    Keys and Maps (the item) getting overhauls.

    I love both dearly but they're so awkward and finicky to use, as well as being stupidly addon reliant. I'd love to see them made stronger + more consistent.

  • Depressedlegion
    Depressedlegion Member Posts: 331

    Dredge and his perks being buffed

  • Mooks
    Mooks Member Posts: 14,800

    seconding SoloQ improvements (ping wheel, perk showcase), finally the swamp rework hopefully with the demo map added, and surv item buffs.

    Also new surv items as well and Bloodweb improvements! And accessibility feature are always nice to see! And more atmospheric features that affect all matches and not just certain killers (something akin to crows)


    I guess perk buffs are already confirmed to come in the fall so not expecting much here.

  • HerInfernalMajesty
    HerInfernalMajesty Member Posts: 1,852

    I hope they add more Bloodweb improvements. They mentioned it in the AMA so hopefully.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,820

    soloq aura reading buffs, Bond/Kindred/Window of opportunity adjustment.

    Freddy rework

    Demogorgon buffs to portals

    Pyramid head add-on rework/adjustments

    Nemesis rework

    Dredge rework

    Killer perk changes(10 perk changes) x2, 1 for July, 1 for august/october.

    Survivor perk changes. (10 perk changes) x2

    ===

    Maybe Sadako+Myers changes adjust mori power-level.

    Deathslinger changes.

  • tippy2k2
    tippy2k2 Member Posts: 5,204
    edited July 10

    Cross Progression Update

    Microsoft just announced another Price Hike on Game Pass and I realized that except for DBD, there is no multiplayer game that I play. Since I can plug my controller into my PC, I realized that I should just get DBD on my PC instead and dump GP all together but I've bought every DLC Character and have no desire to rebuy all that stuff…

    Even if the ultimate answer is "Not gonna happen", it would be nice to know what is going on with that so I can decide what I do with GP before September and the price hike comes

  • solarjin1
    solarjin1 Member Posts: 2,154

    I think they should aim to boost morale. Hear me out.....

    Their should be a party table inside every exit gate with a prompt to "have a seat" so survivors can celebrate in style when they survivor.

    silly @HerInfernalMajesty there will be no bloodweb buff!!!! We still waiting for This Is Not Happening to be change. The bloodweb pretty good as is anyway.

  • HerInfernalMajesty
    HerInfernalMajesty Member Posts: 1,852
    edited July 10

    You know me and the blood…

    It can make me feral🩸🧛🏻‍♀️

    And oh yeah? This Is Not Happening? That’s what everyone will say when MFT finally gets reverted back to its rightful place! 🏆

  • Langweilg
    Langweilg Member Posts: 1,268

    I don‘t know whether I understood that right. Do you mean you have to give people 👍 or 👎 after a match and then happens something like in many other games like rainbow or brawl stars?

  • solarjin1
    solarjin1 Member Posts: 2,154

    You understood it right 🤣. I want a party table in the exit gates for purely trolling

  • CrimsonMothKing
    CrimsonMothKing Member Posts: 436

    I hope to see some buffs and QoL for the Dredge.

  • danielmaster87
    danielmaster87 Member Posts: 9,440

    Any meaningful killer buff.

  • Predated
    Predated Member Posts: 2,976

    im hoping for 3 things:
    1. better anti tunnel (not buffing basekit BT duration, but remove all detection: sound, scratchmarks, aura's, blood for the same duration. Make the survivor as hard to track as possible)
    2. basekit antislug for solo surv (either a self-pickup after 60 seconds of being slugged, tweaking perks like unbreakable ofc, or being able to work on gens/unhook/pick up other downed survivors while downed, but at a )
    3. something basekit so the survivors cant linger in exit gates (personally, a personal entity blocker if anyone gets hit based on how long you were camping inside the gate would be nice)

    At least then the most boring/arguably toxic basekit mechanics will be bearable at the very least.

    Also, the only killers having issues with self-pickups are old killers, pretty much every new killer has a way of dealing with it.