The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Should the Knight's PTB "Bug" that allowed swapping guards become base kit?

MrRetsej
MrRetsej Member Posts: 63

For the 8.1.0 PTB, the Knight was able to cancel a guards action by summoning a different guard mid-action. This encouraged the use of his new feature to cycle between guards and played into each guard having a separate cool down (similar to Vecna's various spell cool downs). The dev's claimed this to be an "unintended bug" however many players welcomed this feature and were surprised to learn it was not going to be implemented live.

Now that the 8.1.0 update has gone live, do you feel the PTB "bug" should be implemented as a base kit feature to the Knight?

Should the Knight's PTB "Bug" that allowed swapping guards become base kit? 6 votes

Yes
83%
glitchboiMrRetsejk3ijusTOPTRoyval 5 votes
No
16%
EEP 1 vote

Comments

  • glitchboi
    glitchboi Member Posts: 6,023
    Yes

    Either that or allow remotely recalling your guards by pressing the Active Ability button before setting a new guard. Also bring back the individual cooldowns for each guard.