The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

2v8 is hunt the babies ignore the stronger players

gatsby
gatsby Member Posts: 2,533
edited July 27 in General Discussions

Because of the queues, BHVR made the (correct) decision to make the matchmaking almost non-existent for the 2v8 game mode test. Unfortunately, this has lead to the Killers basically having 20 second "test chases" and if a Survivor doesn't immediately go down they just avoid them and find someone easier because there will be an easier survivor just by chance since there's no matchmaking.

I think if this mode realistically has a future long-term. The skill floor of survivors is gonna have to be lowered and the skill floor of killers will have to be raised. It's cool there are high skill flourishes for Veteran players such as Hillbilly's passive expose combos and Survivor's massive skill check progress boosts for machinists. But that's going to be a hard path to walk due to lack of matchmaking ability from queue time imbalances making it impossible to know how many players in each match can even use the skill expression to their advantage.

Comments

  • tippy2k2
    tippy2k2 Member Posts: 5,200

    My very first killer match was myself as a Huntress. This is a character that I do not play often (I had a daily and wanted to try the 2v8 on the killer side) and I'm on console so I'm about as handicapped as I can be going into this mode

    It was an absolute slaughter

    None of the survivors felt like they had any idea what they were doing. Failed skill checks, survivors who ran in straight lines that even I can hit, and survivors with no map awareness at all just running themselves into corners and open spaces.

    The 15 minute wait was bad enough but there wasn't even a fun payoff at the end of it. It was like playing basketball against a toddler.

  • Halloulle
    Halloulle Member Posts: 1,336

    The "baby hunt" is so real. - I'm by no means a super good surv but I do notice that killers tend to just leave me alone as long as all survs are alive; and there are 2-4 who just drop like flies. - Once only four or five are left they do commit. - Often both together.

    Given the abundance of aura and teaming-up help on killer side I suppose it's the realistic way to play as killer. - But I do worry that in time I gonna have to opt to play with at least 2-3 friends to smh make up for the slaughter and be able to play the 5v2 — or just drop the mode. Like anything; playing it too much makes it go stale. So I might just enjoy the fun while it lasts. The fun of the mode, imo, lies in the Solo aspect; the chaos is glorious…. as long as it's actually chaos.

  • PrettyNInk
    PrettyNInk Member Posts: 9
    edited July 28

    And what exactly do you expect killers to do. It take 70 secs for 1 Gen to pop I'm a baby killer total noob at the role what do I look like chasing a quote on quote (strong) survivor which having more experience more loop knowledge more map awareness movement control than I do. I've done it once simply because the survivor was tbagging me and I got ran for all 8 gens. That survivor died in the end BTW buttttt That's not smart nor is it strategic. I'm going to target those on my level period. I ignore the ones who emote at me etc etc point click spam flashlight at me until the herd gets thinned out. This game mode really made me realize survivors most of them want nothing more than bully a killer the entire match every match. Until they meet their match.

  • Hex_Ignored
    Hex_Ignored Member Posts: 1,909

    This. I'm not even a pro looper but if I even simply vault two windows at an LT wall, most killers will just leave me (especially wraiths). They really are looking for babies that just run in straight lines without looking back.

  • Akumakaji
    Akumakaji Member Posts: 5,450

    You guys are not wrong, but 8v2 is very swingy in both directions. What would happen if the killers both dallied in 90s with the first competent survivor they ran into? Up to 6 gens pop. The mode only works, because nearly no one will bring 7 competent friends with them.

    Though I wasn't aware that matchmaking was turned basically off. It makes sense, but yeah, real baby hunting sucks.

  • HexHuntressThighs
    HexHuntressThighs Member Posts: 1,245

    Its a free to play weekend so of course there will be very weak survivors.

  • VomitMommy
    VomitMommy Member Posts: 2,257

    I thought that's true even for classic 1v4...

    You know, all that "weak link".

  • drsoontm
    drsoontm Member Posts: 4,903
    edited July 28

    Time is a scarce resource for killers in all modes.

    Unless you go against beginners, gens fly.

    It's true in 1vs4 and 2vs8.

    If a chase takes you far from the gens and takes time, you break it and go back to a more productive move.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,346
    edited July 28

    basically any conversation I have as killer in 2v8:

    me: "Hey, that survivor is a baby/god-looper/other."

    friend: "Oh yeah, which one?"

    me: "Uh, I think it was a Feng Min?"

    friend: "Which one? There are three."

    me: "Uh… the one with… um… hair?"

    friend: 🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️

    Both of us should actually drop chases more than we do. If a chase goes on longer than it should, we're more likely to be like, "Hey, can you come over here and hit this person for me?" "Sure, just a sec." Time management is important if the survivors are touching gens; it's a skill we need to learn, apparently.