Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Why is Chucky 4.4 meters and the wolf 4.6 meters?

Both are third person killers.
Likewise, terror radius is 32 meters.
We think Chucky should also run at 4.6 meters.

Or Chucky's terror radius needs to be narrowed.

Comments

  • HighwayCatalyst
    HighwayCatalyst Member Posts: 388

    I think a wolf should be able to run faster than a doll

  • SpitefulHateful
    SpitefulHateful Member Posts: 446

    You have to be this tall to run at 4.6 meters.

  • Hex_Ignored
    Hex_Ignored Member Posts: 2,225

    It should be the other way around. Wolf should have stayed 4.4.

    Good guy is 4.4 because he is small, which makes it difficult to see him over loops, his 3rd person view gives him a considerable advantage when mind gaming, he has a low cooldown dash and can go undetectable too

    Almost all of those strengths also apply to Wolf. Short model, 3rd person view, dash. While he can't go undetectable, he instead gets haste orbs that speed him up mid chase, his dash breaks pallets and he can course correct mid dash because he gets 2, not to mention that he can shift into other forms with different powers. So Wolf is better than good guy in quite a few scenarios.

    All of this would justify the 4.4 restriction.

  • VomitMommy
    VomitMommy Member Posts: 2,257

    Chucky has way better hitbox for looping…

    Wolf isn't really good for tight looping and he is slower while walking backwards, so moonwalk is bad. He should definetly not be 110%.

  • Rick1998
    Rick1998 Member Posts: 465

    the wolf is still very slow when backing up unlike chucky . Also chuckys dash is far superior the wolfs attack .