Like I always side, these surv perks force us to play nurse
As a skilled nurse, you won't kick gen so you counter gen bomb, palates won't stop you so you counter slow trap, you won't tunnel so you counter anti-tunnel perks, which are always annoying when you play walking killers. As for me, when I want to practice something new, like rabbit, or clown, I would go to practice nurse instead.
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I hope so, I love going against Nurse. A great Nurse is impossible to beat but she breaks up the monotony of the standard chase. Especially on certain maps.
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Ahh, yes, my favorite killer, rabbit.
And you can still win as "walking killers". Most of the survivors ques are not in the level that Nurse is actually needed to beat them.
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Nurse is my least favourite killer to play. Compared to all other killers, she feels like I'm cheating. I don't have to follow the games usual gameplay.
In that regard, OP has a point. I don't think however, that this is a positive.
Nurse is in my opinion the easy mode button of dbd killer. She's relatively simple to pick up and if one gets a hang of how she plays, they will win a majority of their public matches. Her skill ceiling might be high, but reaching it is almost never required to win with her.
Are people really complaining about chemical trap now? A perk that gives value like one in ten games?
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Console nurse has nothing for pc survivors and vice versa. i've played her since the beginning. unless used as a tunnel monster on console, she can't stop genrushers.
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Nurse is legendary killer, play her now.
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