So my new build to counter the distortion nerf
So instead of running an useful build like this.
Or this
I will be playing Claudette with a full build to focus on my survival like this one
I wonder if anyone think that this will be more, or less useful for my team?
My pont is:
That it will consume four perk slots to do what originally used one perk slot, And I may be less useful to my team overall, but it's not my plan to be less useful, it is simply a side effect of prioritizing stealth for self-preservation over gens.
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I mean If your found by aura reveal and have to actually take chases and hooks. I'll take it. I get the point. But it doesn't change how some people played with it.
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Yeah, but those people will just find another way to do what they do anyway. Lockers for example.
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I suggest boon shadowstep, it counters aura reading unlimited and then pair it with a map or the totem find perk
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So… to punish survivors who've already been miserable because they've had many matches with teammates who do nothing but hide (and the survivors arenotthe ones who decided how the perk would be altered, that was the devs), your plan is to become a survivor who does nothing but hide and so punish random survivors who may or may not have ever complained about such behavior and who definitely had no say in the perk's change?Or is this a demonstration that nerfing Distortion doesn't fully fix the problem and what's really needed is for BHVR to do a deeper rework of DbD's gameplay?(Poe's Law is especially in effect on these forums, it can be hard to discern what's parody and what's not.)Edit: Neither question applies. See below for clarification on the exact intent of the original post.
Post edited by TragicSolitude on2 -
First of all, I am not doing that to punish anyone, what gave you that idea?
I will still do gens, but instead of using 1 perk for my survival i will use 4.
My survival is more important to me than the team's joy, i do play to have fun not to satisfy strangers, if i can do both at the same time, ill go with that, but if i cant, then i will choose my self above them.
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My apologies, it was the question "I wonder if anyone think that this will be more, or less useful for my team?" The question sounds like a challenge and that you are planning on going from being useful to not being useful. It's the tone of the question. But tone in text can be accidental rather than intentional.
It's why I was asking the full intention of your post and gave two distinctly different possibilities (and there's always the option that it was neither of those things and the intention of your post was something else).
So, what you're saying is that it will consume four perk slots to do what originally used one perk slot? And that you may be less useful to your team overall, but it's not your plan to be less useful, simply a side effect of prioritizing stealth for self-preservation over gens?
A lot of people run builds based on self-preservation, and an individual's self-preservation is important for the team if that individual is contributing to the team.
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Yeah no problem, its easy to misunderstand things that are written, i can see what you mean and i did not think of it when i wrote it. I guess the text have some level of protest in it yea, because im sad that i have to be less effictive than before if i want to play survivor. I love my "old" builds.
So, what you're saying is that it will consume four perk slots to do what originally used one perk slot? And that you may be less useful to your team overall, but it's not your plan to be less useful, simply a side effect of prioritizing stealth for self-preservation over gens?
Exactly.
English is not my native language and while i like to think im ok at it, it some times fails me, may i copy your "translation" of my meaning (slightly modified) to my original post so that its more clear, what my intentions are?
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English is not my native language and while i like to think im ok at it, it some times fails me.
Very understandable. Tone is difficult for people whose first language is English.
im sad that i have to be less effictive than before if i want to play survivor. I love my "old" builds.
The longer you play the game, the more things you're going to lose that you love. It's unfortunate. It's happened to me a lot. I still mourn Buckle Up: it was invaluable when killers would go for a slug match, but it was abused by survivors pairing it with For the People.
Unfortunately, at any time there's probably going to be at least one thing we like that will be used by other players in a way that's detrimental to the game, and the result is often that the perk becomes useless. I don't know why BHVR has yet to find a middle ground, it almost always feels like things are over-nerfed.
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It can be useful for the team as long as you're taking the chases and hooks when you need to. Too much caution kills the team. You can pretty much use any survival perk and be helpful at the same time.
When I would play killer and people are using distortion or are saving and stealthing away, guess who I'm tunneling out? It usually snowballs at that point. Just sayin.
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you can just hop from locker to locker if you feel this spiteful.
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English is not my native language and while i like to think im ok at it, it some times fails me, may i copy your "translation" of my meaning (slightly modified) to my original post so that its more clear, what my intentions are?
Absolutely, feel free.
(Sorry I didn't respond sooner, the forums didn't notify me that you'd edited your post.)
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We need to be able to see fellow survivor perks so we can dodge builds like this. If we would’ve had that from the beginning it would’ve saved me from dealing with Distortion teammates. Huge red flag 🚩
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Yeah np, i thought i was fast enough with the edit, but it seems that you were already in the proccess of writing a reply at that time. And thank you, i have put the "translation" in my OP now.
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Sorry, i missed your message. I was a bit unclear with my intentions in the original post (English isnt my main language) but it should be fixed now.
My pont is:
That it will consume four perk slots to do what originally used one perk slot, And I may be less useful to my team overall, but it's not my plan to be less useful, it is simply a side effect of prioritizing stealth for self-preservation over gens.
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this is why solo q sucks so bad. These are the teammates you get and are then chastised for dying on hook rather than playing it out
all it takes is 1 teammate queuing up like this and the match is over before it starts
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Your point confuses me. Are you saying
1.) people who used Distortion were a detriment to other survivors
2.) you will now become a detriment to your team since you’re running a build focused largely on stealth
3.) it shouldn’t take a full build to use stealth in this game
?
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People who thought that Distortion was bad for the game are delusional anyway. Players who want to wait until Hatch spawns and let their team die will just spend more time in Lockers now instead of being more useful.
It will just not change much, there will still be players who are just too immersed and throw it for their team.
(Personally, I also think that Distortion was overrated by Killers. It is a good Perk, but I never had any problems playing against it. And I would have to wonder what Killers did who were not running any Aura-Perks…)
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I have seen more people that played fair than unfair with Distortion (including my self, you can see my former builds in the top).
Sadly i need to use 4 perks after the nerf to survive, before the nerf distortion was enough and i could have 3 perks for gens ect.
Im open for suggestions to what could give me stealth to keep me alive and still give me free perks for gen tasks or looping.
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I think it is fine to have a build like yours. There isn’t anything wrong with wanting to be stealthy. People in this game think if you aren’t being chased by the killer you’re not doing helpful things, but someone has to heal others and most importantly complete generators. I think the people (even in this thread) complaining about Distortion or you playing stealthy are people who themselves cannot hold a chase so they want people like you to take chase so they don’t have to worry about chase. They don’t care about ‘the team;’ they care about themselves.
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BHVR is trying to make a point to actually be taking chase since many of these perk changes are to help encourage chases. If you're still not wanting to accept it then you only have yourself to blame because killers having the ability to actually see auras again means that 4 gen slowdown builds aren't gonna be as common since aura reading is gonna be more viable.
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…or you could keep running Distortion because it does the same thing, just less often?
(Distortion also doesn't affect Grunts of Pain or suppress Vault Notifications so I have no idea what point you're actually trying to make)
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Honestly, if number tweaks were too much to ask, all they had to do was tie token recharge with gen repair.
This would fix the main issue people complain about: Survivors hiding and not helping. Those that already helped but didn't want to get sniped through walls (Pyramid Head/Nurse, imagine them with I'm All Ears and new Zanshin) or found every time a gen was kicked wouldn't be affected.
It would be much harder to hide in endgame since to keep hiding they would need to come out and do gens (and if a Killer finds a partially repaired gen then they know that someone is around even without needing aura, not to mention repairing a gen forces them to be in the Killer's way).
But well, farewell Distortion I guess if the Devs don't change their mind. For the vast majority of Survivors they will get 3 uses per match tops since all their chases will end on a hook. Complainers won.
Goodbye altruist-stealth build, hello yet another gen perk or Sprint Burst.
Good ol' perk variety getting lowered again...
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You can run whatever perks you want, no need to make such a fuzz about it.
Also, where is the connection of distortion to iron will, fixated and q&q?
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so distortion is an all in one package that does everything for a stealthy player?
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I recommend Sole Survivor as a decent replacement. It's a slept on Aura blocking perk, imho and always been my choice over Distortion. Very good for blocking aura perks when the Killer is near by. Sure, it only works if someone has been sacrificed, but if that happens early it's a hatch game anyway, so taking it will still improve your chances of being the last one standing.
Pair it with Sprint burst to discourage chase and a perk that lets you see the Killer's aura so you can sneak away to hide whenever you see them coming in your direction. The distortion nerf might not make the difference people think it will, because the players who want to limit their interactions with the Killer will always adapt.
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I wonder how people would feel if say mind breaker was reworked into giving the killer 3 tokens at the start of the trial that would completely nullify exhaustion perks in chase and gets restacked each time a total of 30 seconds of chase has elapsed.
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Kinda pointless, because one aura read proc invalidates all of those perks…
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Huh?
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Thats exactly why it's getting nerfed. The fact that you need to run 4 perks to get a similar effect as 1 perk tells you everything you need to know about distortion.
That being said you run whatever you want it's for your enjoyment at the end of the day and if you like sneaking around the map not interacting with the killer at the expense of your team then go for it. You'll probably receive abuse from your fellow teammates, but who cares you don't owe these unknown people anything.
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if you look at my other builds, do you get the impression that i am sneaking around the map not interacting with the killer ?
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It did what i needed to be effective for the team and survive at the same time.
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Thats some solid advice, thank you
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Try this.
You just need 3 to 7 seconds of Lucky Break so don't bother trying to refill it too much. It's gonna empty on your next chase anyway.
You essentially have a guaranteed 3 token Distortion before your first hook as long as you avoid open areas.
You can also try switching Quick & Quiet with Overcome. If you zig-zag enough stuff to break LoS you can slowly enter a locker and they'll be none the wiser.
This allows you to have Distortion trigger more than twice per match (Because, let's be honest, if they have perks to trigger Distortion, chances are they also have Lethal Pursuer anyway and that'll get rid of your first use immediately.)
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Thank you <3
This looks like a really good build.
Post edited by Unknown2765 on0 -
Distortion is likely to trigger more than twice per match anyway unless your team let's you die on hook.
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What is the distortion nerf?
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instead of having 3 tokens that recharge over time from being in the TR, You have 1 token that comes back any time you start a chase.
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Should it have only cost one perk to be completely invulnerable to aura reading in the first place?
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