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Finesse never works...

AhoyWolf
AhoyWolf Member Posts: 4,346

…on windows at least, it never saved me once on windows, I might have already vaulted one but for some reason the hitbox lingers on the vault like if I did a Medium Vault, not sure if that's a bug or just a skill issue…

However, it works really well on pallets, not sure how different in terms of code pallets are to vault, but the faster vault speed actually helps on those unlike windows.

But that might be just me, do you also encounter this?

Comments

  • AhoyWolf
    AhoyWolf Member Posts: 4,346

    Yea I wish it wasn't health state specific, it probably needs a cooldown tho, even tho I think it could be made a bit shorter, something like 20 seconds would be nice.

  • Lost_Boy
    Lost_Boy Member Posts: 677

    Been using it a lot and feel like I've had more success on pallets but still had a few times it's saved me on windows. Been hit quite a lot also though when I feel like I've got enough distance to make it through a window.

    Definitely think it should work when injured but I've got a feeling it's down to it possibly stacking with resilience and becoming too OP. Could be another Deadhard situation where that one stacked fast vault could add another minute onto a chase by skilled survivors.

  • danielmaster87
    danielmaster87 Member Posts: 9,440

    It 100% works. I've lost many many hits to it.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,809
  • mizark3
    mizark3 Member Posts: 2,253

    It converts a 0.5s Fast vault to 0.4166s, or a 0.9s Medium vault to 0.75. It basically just negates lag. The Fast vault negates ~83 ping, and the Medium vault negates ~150 ping. The funny thing is that lag negating perks like this, and Resilience, are actually better when they Killer is in the 200-300 ping range. Sub 100 is roughly normal range, 200-300 helps against bad server matchups, or VPNing Killers for lagvantage, and 1000+ ping is unplayable regardless.