The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Pharmacy Got Gutted Over The Years...

Iron_Cutlass
Iron_Cutlass Member Posts: 3,255
edited September 22 in General Discussions

Of all perks you see get talked about, Pharmacy is probably the perk you never heard about or cared about.

Pharmacy USE to provide a constant increase to chest searching speed, and the first chest opened would give you an Emergency Medkit.

In Patch 6.1.0, Pharmacy was changed to only activate while injured, but you can get multiple Emergency Medkits in a single match. The ability to search chests faster was changed to only apply while injured (and getting only Emergency Medkits while injured), making this perk's niche (searching chests faster) be pointless for chest builds, it only "viable" as a self-healing perk.

Along with this, in the same patch (Patch 6.1.0), Botany Knowledge, a perk that was common to see with Pharmacy since it granted increased healing speed and Medkit efficiency, was changed to have a healing inefficiency on Medkits, making it only useful in self-heal builds that dont rely on a Medkit.

Furthermore, as time went on, the Emergency Medkit has gotten worse. In Patch 6.7.0, Medkits universally had their self-healing nerfed. Even if you managed to search a chest to get the Emergency Medkit, the heal (including the chest search time) would take forever compared to other ways of healing.

In Patch 7.6.0, Strength in Shadows was added, which grants Survivors the ability to self-heal in basement at 70% speed; when paired with Botany Knowledge (which does not synergize with Pharmacy after Patch 6.1.0), this can be increased to 120% speed, faster than a standard Medkit, and effectively marking the end of Pharmacy since it's self-healing was pointless.

On top of all of this, with Patch 8.2.0 we got Dracula, which has perks that actively discourage searching chests. While we already had Franklin's Demise or Sloppy Butcher to make Pharmacy worse, Dracula's perks directly make chest searching take more time and punish the Survivor for engaging with chests.

And generally the landscape of the game and the meta has pushed the game into a direction where Pharmacy is useless. There are better perks now. And the game has pushed itself into a direction where you rarely have time to do side objectives, leading to Pharmacy often just being detrimental to your matches since getting value takes too much time away from Generators.

This perk USE to be usable, it had a niche that made it fun to run. Now it is useless, and nobody cares or talks about it and it actually makes me sad since this use to be one of my favorite perks.

#JusticeForPharmacy

Post edited by Iron_Cutlass on

Comments