Why can't I mori survivors as Michael Myers?
Why can't I mori survivors that cleanse or bless a totem, repair a generator or hide in a locker? This is stupid.
Unlocking Evil Incarnate achievement is impossible.
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My advice is wait until they are done doing what they are doing then Mori them. You can try hooking them, proxi camp and mori the saver or more the guy straight off the hook (no basekit protection for mori when they are unhooked)
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I this addon needs at least any counterplay I guess. It allows you to kill a survivor ignoring hookstates so it's really powerfull, only sadako and devour hope are able to do that otherwise xD
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Piggy too ^🐽^
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Ahh sorry I only thought of moris, of course headtraps can also do that even tho it's not a mori xD
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Because they never bothered to program/animate it.
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It count as one funnily enough.
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Yes I know, I just forgot it because it's not with an animation directly or something xD
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If you are going for this achievement i highly recommend bringing iron grasp. Survivors that hop into lockers you pull out and then carry them to a deadzone, ideally the corner of the map, then turn around so that your back is to the corner
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Oh, it has an animation alright. You can even hit survivors during it for those juicy Stbfl stacks.
Not that I would ever do that of course.
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I should really clarify myself better.
I meant an animation where the killer kills the survivor directly ether in third- or first-person.
That's what I think about if you say "mori", that's why I forgot it xD
That being said I didn't know about Stbfl, that's quite interesting xD
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All good!
Don't tell anybody... 👀
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I won't don't worry xD
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Why does wiggling heal a survivor? (But only if the killer is carrying them! Wiggling ON THE GROUND doesn't work.)
Or, if the killer gets blinded picking them up, they get instantly healed?
The answer is that the game only matches the reality of a horror movie so far before you hit stuff the devs didn't think of or didn't bother to code/balance.
I wish they would just nerf Tombstone piece already. Then we COULD talk about allowing locker Moris without making it even more op and insufferable
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because it wouldn’t have any counterplay otherwise.
Tombstone and the achievement need to be removed anyways, they aren’t fun for either side and cause toxicity from the locker stand offs.4 -
Agitation, Iron Grasp, PWYF, 4th perk of your choice; I recommend Corrupt but feel free to use anything. Also use a Gideon Meat Plant map offering.
The Meat Plant has a lot of loops you can stalk over or through and while the pallets will be a pain; as long as you get an early enough kill you should be alright.
The reason you want Agi/IG is for when they go into a locker. Pull them out and bring them to the Exit Gates where you can let them wiggle off the ledge. As long as you have 3 stacks of PWYF it's impossible for them to make a locker. With Agi/IG you can basically make an Exit Gate from anywhere on the map as well.It might take a few goes if you can't get an early kill or you get a decent team but the method itself completely gets rid of lockers as a counterplay and makes the achievement fairly consistent.
It's also possible to do this strategy on others maps but it has to be one with spaced out lockers such as the RPD alleyway or the corners in Lampkin Lane.
Best of luck to you!1 -
I find tombstone fun, there's a small percentage of people that enjoy going against a killer that poses an actual threat and actually say this post match. There are many that don't find it fun but to be honest survivors are notoriously difficult to please.
Also tombstone isn't the cause for the locker standoff it's stubborn survivors that know they lost but choose to be spiteful and try to ruin attempts at getting the achievement. And Equally stubborn killers that are willing to wait it out for as long as necessary. If tombstone worked with lockers it wouldn't result in stand off.
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Can I press it… Like… Do the thing?
It was always like this. This achievement is very well known to be a hard one to get, hiding in a locker against max tier Michael is a world-wide spread out tactical move.
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If it worked with lockers there would be 0 counter play. Killers aren’t entitled to mori a survivor. Just pull them out, take them to a dead zone, and wait for them to wiggle off. And if they don’t… well, dribble them until they’re free.
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I'm a p100 Myers main, lockers after Myers hits T3 isn't a counter play. Just hook them and camp, if someone frees them they get mori. If survivor frees themselves instant Mori the second they get off the hook as there is no base kit protection like there is with regular attacks. The counter play to Myers is use lockers before he gets T3. Most people use tombstone with unlimited T3 so if people used lockers before he hits T3 Myers is forced to hook. And if a survivor dies without Myers draining the stalk due to hooking from lockers it's incredibly difficult to get T3 so more often than not the other survivors end up winning.
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Survivors going into a locker doesn't mean they know they've lost. Going into the locker is the only way to prevent a loss. Myers isn't guaranteed the kills, or achievement, just because he hits t3. It doesn't mean the game is lost for the other side.
Survivors could be nice if they think someone is going for an achievement but they have no way of knowing if a person is doing that or just playing the build for their own fun.
In this case the only chance at survival is to avoid the tombstone however necessary. The killer however can still get free hooks from it.
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True lockers do help prevent immediate death but when people try doing that with me I usually hook them, camp and Mori them anyway, they die on the hook or sometimes I slug them so they usually end up dead anyway. It would have been better to just take the Mori and move on but if people want to stay in the match longer slugged or on hook they can do that too. I'm specifically thinking of 1 v 1 where the killer has 3 Mori but the last survivor hides in the locker. At that point yes they have lost and they know it, they can't get the hatch hiding in a locker and if they come out they get mori. In that situation killer should be able to mori through locker. It would end the stand off, it would make the achievement more attainable.
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The endgame 1v1 yeah I'll give ya that one. It is just stubbornness from both sides. I wouldn't mind it working in that case to prevent the time waste. In the other parts of the game though, camping the hook is kind of what is needed to give the other survivors time to try and do something. Not that they will stay on the hook for their teammates every time but it is necessary with the state of the addon.
It is also a reason that I think it needs to be changed or removed as it can promote unfun gameplay.
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Are we really complaining about one (or even the most) bullshit addon thats existing in this game in favor of killers? Nobody cares for people playing with this addon since it came out. It shouldnt even exist in the first place.
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Indeed, funny how bhvr destroyed Hatch Grabs to stop stand offs, but they ignore the stand offs for an achievement they won't touch otherwise. It's oddly funny having a Locker halt otherwise something that's Evil Incarnate.
"Oh golly gosh Jumpin' G. Hosseafat! I am Pure Evil! How Dare this Locker deny me my powers of Evil! Thwarting my plans! My One True Bane of Existence... Curse You Lockers!"
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It shouldn't exist as a dumbass achievement to begin with. Period.
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Or better yet, rework the achievement and or the addons. I don't blame any survivor for trying not get moried but it is true that this achievement is a real pain.
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Savings
Saving this, thank you!
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Because it needs counterplay. No one likes waiting in a lobby and loading into a match then walking away with 3k bloodpoints after your team mate has blissfully fed Myers
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Those are also good ways to counter survivors who try to dodge the mori. If we’re being honest, most players probably don’t even know a Myers has perma T3 until it’s too late. I very often see survivors feeding him stalk. Not sure if they do the locker thing but they usually end up dead one way or another during those trials.
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You're very welcome and best of luck to you!
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