Fallout New Vegas: Dead Money Chapter Concept
Literallyweezing
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I really like the ideas you've come up with here. The perks are pretty original, especially on the Killer side (*Let Go* sounds an especially fun perk to use with Hoarder, as well as causing delays in slapping BNP onto a gen early on!).
The only perk I feel doesn't work is Begin Again, which feels like a weaker, riskier version of No One Left Behind. I feel it probably needs less restrictions. Maybe remove the "leaving" conditions, and replace it with a large BP reward if you are the last to leave via the Exit Gates, so you can escape is needed, but rewards altruism if need be.
Other than that, a fun chapter! Would love to see a Lonesome Road Chapter, as Ulysses could be a very interesting a multi-faceted Killer.
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