Dead on first hook 🪝, hit all skill checks
I'm seeing a rise in selfish, potato Survivors who sit and run gens without going for a save. No player should ever die on first hook if there are 3 other Survivors in the game and every skill check is hit on hook. Yet I see teammates a stone's throw away from me that continue repairing gens while I slowly bleed out with the Killer on the other side of the map. Meanwhile I hop off a gen at 80 - 90% to make saves as I know how horrible it is to be sandbagged by the team. I see this more often than Killers tunneling/camping but I'm guessing its just a product of SoloQ. 🤷♂️
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It is. With the longer hook time people think they can finish a gen or someone else is getting them. I have left gens as 80% to run across the board because no one got the person off the hook. When I get back the gen is kicked. Sometimes you get a good soloq experience and other times you just know it's going to be bad.
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Ye that's why I don't go into soloq with the mindset of winning. I don't enjoy survivor at all, I'm good being a killer main. But when I do soloq I'm doing it for the challenges or tome. Some would say I'm part of the problem but tbh too many times my own team mates don't help or even flat out rat me out to the killer so I go into a match to do what I need to do, if that means not helping others then so be it. I play guilt free knowing there is a high chance my team wouldn't have helped me so they are on their own.
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It's people who haven't figured out that the most valuable resources for survivor are health states and hook stages.
This usually isn't people being greedy though. With no communication, solo queue can only have a chance at surviving if only one person goes for the save. If one person is on hook, one in chase and the third isn't on a gen, I'm gonna be gen jockey and have to assume the other guy has the rescue. No reason to give free pressure to the killer and pull everyone off of gens for no reason. And if the guy not on gens isn't going for rescue he's doing it wrong.
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I wish more survivors understood map pressure the way that killers understand map pressure. If you let teammates get to death hook, or even die, you're putting MORE pressure upon yourself, as the killer's point of interest starts to whittle down to you. In a twisted way, saving others from the hook is the ultimate cunning move. The more others live, the less the killer comes after you.
To all the gens before friends players out there, when your whole team is dead at three gens and you're in a hatch match with a god tier nurse, don't say I didn't want you.
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