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why Hex: Crowd Control is it considered bad perk?

Boons123
Boons123 Member Posts: 845

It seems to me that no matter they buff Hex: Crowd Control, players still find it weak.

FYI, this perk has been buffed 4 times without any nerfs so far.

Answers

  • Autharia
    Autharia Member Posts: 372

    Mostly they say that cause its a Hex. Blocking 5 windows it brokenly strong on some maps that have 5 or less windows.

  • Unknown
    edited October 28
    This content has been removed.
  • 90bubbel
    90bubbel Member Posts: 97

    its a hex, hexes are generally not worth using if you dont make your entire build center on it as they can and will get cleansed 10-20 seconds into the game

  • Crowman
    Crowman Member Posts: 9,517

    Besides being a hex, the windows only get blocked after a survivor fast vaults them. So it doesn't help much unless you have a map where you can herd survivors into an area of blocked windows. Then you still have the fact it's a hex and can be disabled by survivors.

    It's definitely hard to justify over the other killer perks in the game.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,913

    It's actually decent now after the last change.

    The previous version was mediocre and the versions before that were just Bamboozle in hex form which wasn't worth using over Bamboozle.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,275

    For me it is because the impact is not significant enough. Sure, a blocked Window is nice, but if you think about it, how many Windows on maps do you actually need to be blocked? Most Windows are really bad nowadays and I am pretty sure that no Map has 5 strong Windows which are reasonable close to each other and could be blocked at the same time.

    Sure, it is nice if you block a Jungle Gym-Window or Shack-Window. But do you really need a T/L-Wall Window being blocked? Or a Window of some of the new Maze Tiles which can spawn? I dont really think so.

    And if you want only strong Windows blocked, you can just run Bamboozle.

  • ImWinston
    ImWinston Member Posts: 241
    • simply, since in an entire map there are 2-3 really strong windows, you don't need this perk... or you use Bamboozle and you decide which window to block. if the maps were the same as 5-6 years ago, this perk would have been used a lot (my opinion)

  • Devil_hit11
    Devil_hit11 Member Posts: 8,824

    hexes perk are easy to remove and don't offer much time sink → perk gets no use. low reward perk with high risk. the perk could have 3 hexes on the map and than maybe people would run it. at same time, they probably wouldn't run for its effect but for hex:penti.

  • Autharia
    Autharia Member Posts: 372
    edited October 30

    a small buff to it like plaything has would make it a lot more useable. On vault lights a dull totem to block that window.