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Let me introduce you to a new dead perk joining the Fog!

It's Invocation: Treacherous Crows!!

There is no doubt that this perk was designed by killers main ! I can smell it!

I'm surprised this perk hasn't received any changes at all, it's so weak , 60 seconds of doing nothing, injured and broken for the rest of the trial and all just to reveals the killer's aura to all the survivors for 2 pathetic seconds.

Oh I forgot, one of the survivors must be within the terror radius and the killer must scare a crow in order to reveal the killer's aura.

If you want to reveals the killer's aura, there are much better alternatives, some of which don't require doing anything, Sometimes, if survivors see your aura and the killer is chasing you, this is free information for everyone.

SWF can relay information about the whereabouts of the killers if they communicate without even needing aura Perks.

Personally, I find value in any perks and avoid using meta perks because it are pretty much a crutc, however this particular perk didn't really grab my attention. On the contrary, this perk was designed not to be used. This perk has a huge amount of flaws for one pathetic benefit.

The only thing that might stand out about this perk is that it reveals the killer aura to all survivors, but even with that just use Kindred.

The concept of perk was nice but it was ruined by flaws and we will have to wait 2 years to receive these perk buffs.

This is really sad, no one wants a completely dead perk.

Comments

  • radiantHero23
    radiantHero23 Member Posts: 4,481

    Sorry, but....

    YOU CAN SMELL IT XD?!?!

  • Boons123
    Boons123 Member Posts: 961

    Considering this perk was dead before it made it to the live version, yes there is evidence.🕵️

  • ImWinston
    ImWinston Member Posts: 254
    • we are forgetting "Clean Break"... why use this perk when "solidarity" already exists and does its job 100 times better (and faster)??? I'm shocked that Devs completely forgot about "solidarity" when they invented "clean break"🤣

  • jesterkind
    jesterkind Member Posts: 7,959

    I've been thinking about this since I saw that Treacherous Crows isn't getting changes, and I kinda came to a conclusion I didn't expect. Let me play devil's advocate for a moment here-

    The problems with Treacherous Crows aren't really Treacherous Crows itself. There's a conversation to be had about the consistency of the killer being the one to startle crows, to be sure, but the base effect is very strong- passive aura reading on the killer for the whole team is a damn good effect for a perk.

    Where the problems come in is the Invocation framework. There's been a lot of feedback - some valid, some less so - about how punishing and restrictive the requirements and downsides of Invocation perks are… and none of that was adjusted on this PTB. If BHVR were to act on the problems with Treacherous Crows in response to this PTB, they'd be throwing fundamental changes to a perk type onto live without testing, which will also affect Weaving Spiders, which wasn't something included in this PTB's patch notes.

    I'm not saying BHVR do plan on testing Invocation changes soon. In fact, I'm pretty confident they aren't. But I would say that actually making positive changes to Treacherous Crows after it hit this PTB would require another PTB to be done properly.

    Not to defend BHVR from putting it into a testing environment with the current Invocation framework, mind. This was a great opportunity to re-evaluate the Invocation perk type and that opportunity wasn't taken. I'm strictly talking about responding to feedback from this PTB in particular, here.

  • Boons123
    Boons123 Member Posts: 961

    Clean Break perk has some uses and is very useful in saving time and you can activate this perk after you heal the survivor, meaning you don't have to be injured to activate Clean Break and most importantly don't be affected by any effect that slows down healing.

    This is my opinion on Clean Break perk.

    At worst, Clean Break will still be useful in some way, but with Invocation: Treacherous Crows even at best, the downsides still outweigh the one benefit.

  • SoGo
    SoGo Member Posts: 1,529

    Honestly, a lot that should have changed from the PTB, didn't.

    Unfortunately.

  • Boons123
    Boons123 Member Posts: 961

    One thing I like about you is that you're realistic, and one thing about me is that I like to joke to get my point .

    Overall, this doesn't give developers an excuse to kill and leave perks in the pit of oblivion to rot just because the effect is strong, I mean set reasonable limits and not limits that make the player reluctant to read the perk description.

    Another problem is that there are no exceptions to the types of perks for survivors, if you haven't noticed they are very strict as the same rules and numbers will be used even at the cost of making the perk forgettable.

    Result = wasted time and resources / and then later wasted time to fix or improve the same perk they were able to do from the beginning.

    This my post is a shining example.

    I'm not saying BHVR do plan on testing Invocation changes soon. In fact, I'm pretty confident they aren't.

    The pain 😭

  • radiantHero23
    radiantHero23 Member Posts: 4,481

    The invocation - concept is flawed in general. I did not have high hopes for new perks in that category anyway. Sorry.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,138

    It's a pre running perk so it can stay bad

  • Mazoobi
    Mazoobi Member Posts: 1,568

    What amazes me more is that BHVR thought it would be a good idea to give Taurie a healing perk with this invocation.

    I thought we learned our lesson w Sable

  • Autharia
    Autharia Member Posts: 457

    Of course not. Unless what I think like others do is true that BHVR devs are all killer mains, for the ones that actually play their own game. It's just like how the Corrective action change last PTB was a huge surprise on its busted interaction to gen speed to them.

  • Autharia
    Autharia Member Posts: 457
    edited November 28

    Also seems to be a new trend of "Slap Broken for 60 second to rest of match" on any survivor perc that could have some use.

  • dbd900bach
    dbd900bach Member Posts: 734

    Wire tap does what this perk does but better and at not cost to the survivor but time, time still doing the main objective.

    This invocation comes at to great a cost for too little value. Plus it's almost useless in chase because the survivor will disturb most crows before the killer can since the killer is following the survivor most of the time. It's poorly thought out and not worth running ever since so many other perks do it WAY better

  • mecca
    mecca Member Posts: 334

    They were too worried about the anti-tunneling perk being too strong to think about this one being useless.

  • SoGo
    SoGo Member Posts: 1,529

    This perk is even worse than Sable's Invocation.

    Wow.

  • Boons123
    Boons123 Member Posts: 961

    Maybe worse

    Stand still for 100 seconds without taking any action and then gain 3% generator repair speed for 20 seconds.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,343

    I honestly think that this Perk is the new worst Perk in the game. Even worse than No Mither. With No Mither, I have the benefits without having to do anything, except for being broken (which is the same with the new Invocation-Perk, except that I need to spend 60 seconds in the Basement for this plus any time I travel to it).

    And the benefits of No Mither are better than what this Perk provides. No Pools of Blood is nice, reduced grunts of Pain is also very nice. And from my experience, even getting yourself up works from time to time, even with the Killer knowing that you can pick yourself up.

  • Firellius
    Firellius Member Posts: 4,526

    Solidarity is not the same, and doesn't do the same job better.

    Clean Break does not require you to be injured in order to prepare it, making it much more consistently usable, and it effectively gives you 100%, instead of 70%. It does add, as a drawback, that Clean Break is interruptible.

    That's not to say it didn't need a buff, since it definitely could easily have gotten away with a timer reduction, but Clean Break is, for a change, an actually decent survivor perk. And I would much prefer it over Solidarity.

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,606

    I'm running it with Calm Spirit and Eyes of Belmont. You can't stop me (and honestly it was really effective).

  • Jacknalls_Paw
    Jacknalls_Paw Member Posts: 225

    That's frankly embarassing, survivors are not allowed to have good perks anymore and then they wonder why everyone always runs with the same 4-6 perks.

  • CrackedShevaMain
    CrackedShevaMain Member Posts: 505

    I’m not running any invocation perks that make the trade off to be broken for the rest of the trial. It’s just not worth it to me. The weaving invocation was buffed yes but the payoff is still not worth it to me and this one even less so. And now with them nerfing the shoulder the burden perk I have zero reason to pay for the new survivor. I’m not running any of her perks.

  • ImWinston
    ImWinston Member Posts: 254
    edited November 28
    • do you realize that to get any value from one perk you have to use 2 more? this perk is frankly embarrassing... for me it's the worst "new perk" along with Deadline.

  • Boons123
    Boons123 Member Posts: 961

    That's your opinion, I won't even argue with you, my post here explains why this perk is so weak and completely fails to achieve its purpose.

    You find it fun and useful, congratulations, but you should keep in mind that most players will not want to use 2 perks to support one perk.

  • Linkdouken
    Linkdouken Member Posts: 173

    I assumed invocations would would like boons in the sense that all get applied at the same time, but after running weaving spiders and treacherous crows, I can confirm that is not the case.. They still take way too long especially with the whole being broken for the rest of the match sucks big time

  • Sebastian1152
    Sebastian1152 Member Posts: 14

    Maybe one day BHVR will introduce survivor instinct...NOT

  • Dreamnomad
    Dreamnomad Member Posts: 3,965

    Yep, this perk is dead on arrival. Just trash in general. At best it is a meme perk to add an extra challenge for survivors who think the game is too easy or just want to add increased difficulty for themselves.

  • Karth
    Karth Member Posts: 236

    so dead im equipping both invocations for the memes <3

  • ThanksForDaily
    ThanksForDaily Member Posts: 1,306

    This perk is so weak and ain't worth the time to set it up and the perma broken for the rest of the match. Killer perk for sure. You can tell yhe devs are so scared to make a useful perk for survivors.

  • Reinami
    Reinami Member Posts: 5,638

    IDK why you are surprised, both sides have about 8 good perks each to work with and every other perk is trash.