Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

I am surprised at some conduct...

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Comments

  • mecca
    mecca Member Posts: 354

    Survivors quitting has always been a thing but it's only getting worse as times go by. Killers have power creep while survivors are continuously nerfed. Maps reduced to be auto wins for killer. I could go on but I think I made the point.

  • Equinox_One
    Equinox_One Member Posts: 290

    Dude.

    You just compared killers playing cheesy to…you know what, you do you I guess. But keep in mind that cyberbullying has an actual bodycount. I don't think a killer playing cheesy does.

    Also, nope. Survivors quitting losing games has always been a thing. So yes, maybe killers winning more has increased that. Vicariously. But that's not a killer problem.

    Look. I could list all the killer nerfs since 6.1.0. I could talk about how GoJ still has a possible actual infinite. I could ask how long it took to nerf DH, MFT, double locker saves and BGP/Flashbang exploits. I could point out what happened to Freddy, Skull Merchant and Chucky. I could go on and on about how the game cannot be balanced around solo queue and how SWF is fine and how easy it is to find one. I could ask why slugging people for 4 minutes is this much of a problem when multiple survivors hiding for 40 is completely fine.

    Hell, I could try and explain again how a 60% kill rate doesn't translate to a 60% win rate.

    But I don't think you are open to facts of any sort if they contradict your mindset.

    So I'll just say again.

    Cyberbullying.

    Really?