Add base kit unbreakable to the last survivor
The reason being: Slugging the last person out of spite should not be a thing. Having this effect doesnt really add to anything it just ensures that the killer cannot simply slug forever.
Comments
-
Not gonna type out an essay about it but all this will do is increase mid-game slugging if the killer really wants that 4k
So many scenarios where a killer has to slug the 2nd last survivor while he chases the last survivor or is afraid of Elodie perk
If the slugged guy finds hatch fair enough but if the slugged guy gets up with base kit UB and gets either door or hatch now thats bound to set a few killers off
5 -
The last survivor, not the last 2? Fine by me. No further slugging changes needed.
0 -
I don't think base kit unbreakable is nessecary. All the devs need to do is re-add the finisher mori mechanic where the game was auto ended once the survivor was unable to progress the game further from the ptb.
It would solve the main complaints around time wasting and slugging without just adding more basekit abilities on survivors.
1 -
I mean it does still incentivize dragging games out if you have the longest on your bleedout meter and the killer doesn't know where you are you crawl around and hide for ~4 minutes, theres a time and place for slugging out for the 4k
0