http://dbd.game/killswitch
Problems with the surrender state and hiding prevention
Killers can queue up with the intention of slugging all 4 survivors just to get them to surrender and end the match, thus wasting everyone's time. SWFs can do the same with plot twist and no mither.
Survivors can bypass AFK crows by dropping and picking up their item repeatedly, so an aura read that can't be countered by distortion should be implemented. Please keep this in mind BHVR.
Comments
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Surrending is meant to prevent wasting of time, if all the survivors fail and get 4 slugged they don't have to wait and get bled out. Key word here is fail because killers can't just gurantee a 4-man slug they have to overpower the survivors to do that.
They can currently but supposedly they are going to change afk crows to be more conditional so prevent warding them off so easily whilst still hiding.2 -
I don't understand what the fun would be to get 3 of your mates, bring plot twist and no mither and surrender as soon as possible.
Doesn't that ruin the point of the game?
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Yea it's another bad bandaid fix from BHVR instead of them addressing the issues with the game in any meaningful way, SWF need a nerf, then Killers can be rebalanced as tunneling/camping/slugging can then be addressed properly. The game is all out of whack and people are intentionally being obtuse about the real issue with balance.
No, if Survs want out of the match, they will do that, especially in SWF if the game isn't going their way. Slugging/Camping/Tunneling and SWF in it's current state, already ruin the point of the game, but it's rampant rn, same with DCing and SoloQ constantly going next on hook.
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I understand because I too find it almost unfathomable why anyone would want to do that, but I’m sure there will be some. The same kind of players that would bring distortion and hide the entire match and not do anything I imagine. Why they find this fun idk, but I do know one thing if a human can do it, they will try. Weird they would do that, but I’m sure some goon of a group will try. Plot twist rework incoming I’m sure.
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Yeah, this is a non-issue. I remember the Forums doomposting that Survivors will now bring Plot Twist and No Mither to counter Corrupt Intervention, but obviously this did almost never happen. (I have seen it once when playing Killer, but it did not really do much since I had Lethal Pursuer and got an easy Hook with that…)
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Agree, the slugging will cause issues. Yes, it will waste less time now (realistically only for the last person who gets downed). But slugging is still too beneficial, Knockout is still a Perk which should not exist like that and slugging the whole team is still possible, now with an extra "prize" of everyone surrendering.
When it comes to hiding, they should create something which makes it worth to play the game if only 2 Survivors are left. At this point it should not be "The first one found suicides on Hook so that the other person has a chance for Hatch", this is not good gamedesign (basically intentionally losing). Especially because with this, the Killer basically only needs a 2K to win the game, since hte 3K comes automatically.
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I'm sure someone will do that at some point, but there can't be many people who want to get a 4 man, all waste two perk slots and a health state just so they can give up if things don't go their way. They would just be a group of people not playing the game.
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You can always choose to bleed out. As a killer main who recently have done survival past few days CRUSHING it honestly, i feel the changes are okay , does not affect my main character that i play as killer. I always went for hooks anyway regardless of your meta perks and i kill at will.
But i want to tell you survivors to stop whining so damn much i think i got like 75-80% escape rate in soloQ to irisident level in the past 5 days ive played survivor for the first time in my life with random people who brings killers to the gens you are working on and all that worst kind of thing you can expect but if you are not a crybaby you can make a huge impact as 1 good survivor so please start looking into the mirror rather than complaining about killer being OP.
Some killer "players" Are very strong , they are good players. they are better than you and that is why you are losing period.0 -
I can't imagine the swf scenario happening tbh. And even if it did, the game would be over fast so as killer the most you've wasted is a few min of lobby time.
As for the killer scenario, if my 3 team mates are slugged then I'm happy to give myself up to be downed and give everyone a quick surrender. I'm sure other survivors might do the same. I might cop a penalty for it but whatever, I can go play another game. It doesn't happen often enough to concern me.
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As for the killer scenario, if my 3 team mates are slugged then I'm happy to give myself up to be downed and give everyone a quick surrender. I'm sure other survivors might do the same. I might cop a penalty for it but whatever, I can go play another game. It doesn't happen often enough to concern me.This is a paradox that is emerging in DbD's design (and potentially has always been there). Back in the two hour server days and the hatch standoffs, devs have said they never imagined how long players would try to wait something out for a perceived victory.
On the other hand, saying 'let's just get this game over with' will also be punished?
I strongly dislike when DbD becomes a farce. 2 survivors dead, 3 gens to go, killer won, no problem on my end, let's get this over with instead of spending 10 minutes hiding, gen tapping, etc. I do worry that the new changes will require the survivors to pretend like there is still a competitive match going on or face punishment.
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As for the killer scenario, if my 3 team mates are slugged then I'm happy to give myself up to be downed and give everyone a quick surrender. I'm sure other survivors might do the same. I might cop a penalty for it but whatever, I can go play another game. It doesn't happen often enough to concern me.This is a paradox that is emerging in DbD's design (and potentially has always been there). Back in the two hour server days and the hatch standoffs, devs have said they never imagined how long players would try to wait something out for a perceived victory.
On the other hand, saying 'let's just get this game over with' will also be punished?
I strongly dislike when DbD becomes a farce. 2 survivors dead, 3 gens to go, killer won, no problem on my end, let's get this over with instead of spending 10 minutes hiding, gen tapping, etc. I do worry that the new changes will require the survivors to pretend like there is still a competitive match going on or face punishment.
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"I do worry that the new changes will require the survivors to pretend like there is still a competitive match going on or face punishment"
There's a good chance this is what is intended. I guess I can put up a half-assed chase if I need to for the sake of appearances but I'm pretty stubborn lol I'll cop a penalty if I'm in an unpleasant situation rather than pretend it's all okay
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I think an easy solution to Plot Twist giveups would be that if any survivor can self-pickup, the surrender option isn't available. I'm also willing to guess that AFK crows will be improved, and the item drop and pickup trick will be removed. Interestingly, recovering while on the ground, which you can even do while having full recovery will also prevent AFK crows.
Remember that the roadmap says "Anti-Slugging/Surrender Option" so it could be that they'll implement some measures to make 4 man slugging a weaker strategy. We'll have to wait and see.
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Let’s see how the changes work first; the first iteration won’t be the end all be all. Surely the devs will fine tune if needed. They are giving the community what we asked for, so let’s be positive.
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You can already load in with the intention to slug everyone. There’s nothing new the killer can do. Only difference is now it won’t last 4 minutes.
The SWF thing is pretty unlikely to happen. Only time I could see it happening is a group doing it repeatedly to derank, and in that case they hopefully would be banned. And if it does some how become common, I’m sure there’s something they can do with Plot Twist or No Mither to prevent it from working.
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Exactly, the 2 survivors left with 3 gens scenario needs to be addressed.
Right now when there's only 2 survivors left and one of them is downed, its not worth the killer hooking them because they want the hatch blocked, and it's not worth the other survivor picking them up because they will just give themselves up 99% of the time and feed the killer a 4K. So they either just throw to save everyone time, or they actually try to survive themselves which means the other person has to bleed out. Letting the other person bleed out is the correct survival play, but now here comes the killer cooperating with the dying survivor.
So rather than encouraging cooperation, just make this a surrender state for both survivors. If I'm standing, I can surrender and let the bot go rescue the other person or do nothing or whatever bots do, and If I'm the one bleeding out I can leave and let the bot block the hatch for me.1 -
Killers slugging everyone is why such a system will be implemented (in bhvr thinkings). But this would be quite infuriating, cause why even rewarding killers for this toxic behaviour? You think this isnt a reward to them? It is, because those people just want to annoy others and this way they can queue up way faster than before and do the exact same thing more often than before.
Survivor being able to do this could be super easily prevent though. Just trigger surrender only on killer downs. So youre issue isnt much of an issue to begin with.
Regarding AFKs I dont think you can come to your conclusion if you look on how they worded their phrases. "To combat this, we’re changing the way AFK Crows operate, so they can more accurately identify when a player is deliberately avoiding engagement with their gameplay objective" would mean they they have something in mind to identify what you said and place afk crows in this situation.
For distortion in this situation the aura read would just burn through it, and you have no way to reclaim your tokens unless you engage in a chase.
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Just because the killer has the intention of doing that doesn't mean they will. If that were the case, I'd wish for a 4k every time and get it. Killer is not near as powerful as you're implying, where they're like, "I'm just gonna slug and get a 4k/surrender" and no matter what the survivors do, that result will just happen.
The devs need to make item interactions not reset the AFK. That's all they need to do to fix that.
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Youre no benchmark for killer gameplay.
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Eeeeeehhhh I don't see it...
The Killers who want to 4 man Slug already do it. This change doesn't make it any easier to 4 man slug, so no one is gonna sit and think "Hey! Survivors can leave now when slugged! What a great time to play the slugging playstyle!". Removal of guilt is perhaps the only thing that might cause an uptick, but even then.
I also don't think it's gonna be a vote thing, I think it's gonna be a you personally can surrender thing, likely leaving the killer with just bots if everyone dips.
If anything the only thing different is it removes the power trip for the killers who do it, so it's more of a disincentive to my mind.
The Finisher Mori increasing slugging for the 4k was a more reasonable argument because people like Mori's, though I maintain the uptick in slugging for the 4k was minda immaterial... it basically bumped it from 90% of games to 98% of games... like who cares really when slug for the 4k is the status quo anyway?
The only blatant difference I saw is instead of being picked up and hooked, we had to wait for the 3rd player to die before the could execute me... which I was fine with cause I take a stance lf "damn... well at least I get the mori". Other than that my games remaining largely Unchanged.
So I didnt care really about the Finisher Mori downaides, and I don't see this change altering 4-man slugging any where near as much as Finisher Mori altered 4k slugging... if at all.
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Yeah you are right we can all just put one pathetic chase and be done with it. If I have to be forced to play against ######### Trickster, Singularity, Knight or Xenomorph tbh I would not last long anyway. I hate them and there is nothing to make me want to stay and play against them
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