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So... can we buff Scratched Mirror (Myers add-on) now?

Malkhrim
Malkhrim Member Posts: 1,193
edited February 19 in General Discussions

I liked the Map Offering value change, it was much needed, but I still think it brings a problem to the rare times it is not used to sweat, but to make a specific build viable or do a specific challenge. Usually this cases are just killers with stealth builds (most maps in the game suck for killer stealth) or survivors with balanced landing, possibly trying to do a "fall from a great height" challenge, but sometimes they might also bring an RPD offering for the Outbreak Breakout achievement (come on BHVR, just change this achievement already, it's awful and even after it has been completed by you, it still incentivizes other players to bring map offerings).

Most of these uses aren't in such a bad spot with the change. Like, if a survivor with Balanced Landing doesn't get the map they wanted, most maps have some spot where that perk can be used anyway, it just becomes more situational. Being unable to complete the challenge in a map suck, but you can always use another offering and try again the next match. Stealth builds kinda suck on outdoor maps and even some of the indoor maps, but a killer with a stealth build can still play normally even when the map doesn't allow them to get that much value from the build itself, and the new map offerings still increases the chance they get a favorable map. I've been playing with a stealth Bubba build without map offerings for some time, and as much as the map can get in the way often, a stealth Bubba on an open field is still a Bubba.

But there is one kinda popular build that gets ruined by this change, and that's Jumpscare Myers. Scratched Mirror is the only add-on in the game that makes your killer unviable in any outdoor map, unless the survivors make many mistakes. Even if you use Play With Your Food to compensate for the loss of speed, you still have a really short lunge and can't get bloodlust. It can be strong in specific indoor maps, at least against survivors who aren't used to playing against it, and the new map offerings will at least increase your chance of getting that, but if you get unlucky and end up on an outdoor map, you are garanteed to have not only a loss, but a really bad game where you are completely powerless unless you go against really bad survivors.

So can this add-on, or maybe even T1 Myers at base-kit, get some buffs to compensate for this? Perhaps making the Boyfriend's Memo add-on base-kit? Or adding a lunge increase to Scratch Mirror as well? Giving bloodlust back to T1 Myers? Or slightly increasing his base-kit speed? The real solution would be for Scratched Mirror increase the value of offerings, but I don't think an add-on that interacts with offerings was ever done before (Black Ward and White Ward are the opposite, offerings that interact with add-ons), so that would probably be too weird for the game's design.

Opinions? Suggestions?

Comments

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  • shadow_V
    shadow_V Member Posts: 81

    My whole team lost against a tier 3 infinite myers with trail of torment and he stayed by the gen so we couldn't stop regression but by the time we realized it would be better to find another gen it was too late to recover the match.. Amanda's letter can make the pig very deadly and stealthy on indoor and outdoor maps too with the right perks and ghostface is crazy on mothers dwelling even on wreckers yard he's not easy to spot until he's already stalked you.. just the other day I got killed by a myers with infinite and the add-on to mori because he had insidious and was hiding in a corner on an OUTDOOR map I wasn't being careful because as I know he is supposed to have a terror radius but there's perks that alter his power which I don't get why people don't see that as a problem so being stealthy is not a problem it just depends how you go about being stealthy. myers definitely doesn't need any changes the only thing I'll give you is he could have a bit more lunge to him but with his current add-ons he's still deadly its almost unfair for example a vanity mirror myers on treatment theater slugged all 4 of us because of an unfair advantage AKA the add-on made them all bot then was waiting to mori me and we didn't even do anything literally he did it at 5 gens

  • JPLongstreet
    JPLongstreet Member Posts: 6,994

    You mention that achievement for Outbreak Breakout.

    What has to be kept in mind is the near-impossibility of them ever changing any Trophy or Achievement. So long as it is still able to be achieved Sony and Microsoft and Nintendo resist mightily any changes at all.

    I think sometimes they don't think those achievements through completely, knowing they're very much locked in once released.

  • LordGlint
    LordGlint Member Posts: 9,779

    I think achievements like that are just something that's meant as a long term goal rather than something to speedrun in a weekend. It's kinda like how you can TECHNICALLY rush through the Huntress 1000 hatchet achievement by chucking hatchets at a wall as soon as you load in til the survivors leave, or you could also just...play Huntress for awhile.

  • JPLongstreet
    JPLongstreet Member Posts: 6,994

    Ahhh but that goes against the "change it I can't do it in two days" mentally my friend! 😂

  • Malkhrim
    Malkhrim Member Posts: 1,193

    I understand that it's not easy and not only up to them, but it has happened before (to be fair, I can only remember it happening once, when Hatch spawns got changed, and it was exceptional because it was going to become unobtainable), and I honestly think this achievement is a problem in the game. It incentivizes survivors to bring offerings to a map most people don't like (and I still see this happen every now and then), then to play in a way that garantees that THEY are the ones that open the exit gates, potentially leading them to open it too soon, and discourages them to risk themselves for teammates in the endgame.

  • Nomade
    Nomade Member Posts: 329
    edited February 20

    Yeah…. Myers definitly needs some more TLC for sure. I know they gave him some nice buffs a few months ago that helped him a lot and were a huge step in the right direction for him. He needs more though.

    I want to see him not be able to run out of his stalk. To compensate perhaps BhVR could make it so that if Myers stalks the same person for a long time without stalking anyone else that progression on evil within slows down a bit.

    I also think he needs more buffs to his addons other than his tombstones and in some cases, even just full redesignes for some of his addons even. This would help support more playstyles and builds, making him more interesting to play with and against.

    Once his power and addons are in a good spot i think BhVR could consider nerfing his tombstones because they are clearly very problematic and have been since he came out.

    So needless to say, i'm all for buffs to his scratched mirror addon.

  • Star99er
    Star99er Member Posts: 1,531

    if map offerings are getting nerfed I don’t see why not. Scratch mirrors is very bad on the more open maps like red forest or coldwind anyway which will be harder to avoid. I could see a movement speed buff being added.

  • JPLongstreet
    JPLongstreet Member Posts: 6,994

    I don't disagree with your assessment, but you hit the nail on the head: unattainable. It has to become that to be changed.

  • SummerBBQDwight
    SummerBBQDwight Member Posts: 62

    Hmm maybe when they finaly nerf map offerings in near future, then we could talk about it. I know it's unique add-on and it's not strong by any means unless you are on indoor maps, but I really find this type of playstyle super boring and predictible as soon as you see Lary's offering and you see Mayers.

  • shadow_V
    shadow_V Member Posts: 81

    Me? helpful? You bypassed everything I said and want to make him more powerful I've never had a Michael stalk everyone to max before he killed us all how do I know? Because he kept getting tier 3 you are all for making him stronger when his add-ons already make him strong enough

  • SoGo
    SoGo Member Posts: 4,257

    You complain about iri add-ons in a discussion about an map dependant add-on. Completely off-topic.

    You are complaining about Pig, Ghostface and Myers (who are all lower on the power scale and don't need nerfs, I mean, at least tell us Nurse is OP)

    Your posts reek of skill issue and unwillingness to adapt to anything at all, requesting the game bends over backwards to appease you.

    I have one solution to your problem, get good.

  • SoGo
    SoGo Member Posts: 4,257

    I'd be happy if Scratched Mirror gets buffed (remove the speed penalty please), or his lunge in Tier I could be better. Or both.

  • Sandt1985
    Sandt1985 Member Posts: 459

    With the map offering changes, I think Scratched Mirror needs to be buffed to 110% or at least 107.5%.

  • Mr_K
    Mr_K Member Posts: 10,345

    Scratched Mirror is a perfect addon. No other addon bring happiness to both sides.

  • ChuckingWong
    ChuckingWong Member Posts: 1,263

    no

  • solarjin1
    solarjin1 Member Posts: 2,390

    Give him a fedora

  • Malkhrim
    Malkhrim Member Posts: 1,193

    That was certainly the devs' intention, but the achievement has such specific requirements that it takes long not because of the amount of times you have to do it, but because of how long you may take to get a single point on it if you just play normally.

    Most long-term achievements pretty much only require you to use a survivor perk or killer power a certain number of times, maybe use it with some specific precision like Skilled Huntress, or it requires you to get value of basic mechanics like hook rescues and protection hits. Outbreak Breakout can only get progress when you get one of two specific maps, then play in a specific way and achieve an specific result (like, if you 99% exit gates, there's a pretty good chance both gates are openned by someone else later and you get no progress), so it's pretty much asking for anyone who wants it to go out of their way and make some effort in order to obtain it.

    Also, come on, the devs know the community, they should know that long-time players with thousand of hours eventually go after the remaining achievements, and that means anyone may encounter one of these players using an RPD offering at anytime, which is a really unfun thing the achievement incentivizes.

  • Malkhrim
    Malkhrim Member Posts: 1,193

    Dude, these Myers add-ons you mentioned literally cannot be paired with Scratched Mirror. The mirror locks him in T1, so he would never get to T3 anyway to use either Infinite T3 or Tombstone. He would also never get to T2 to use Vanity Mirror. I'm asking for buffs to T1 or to Scratched Mirror.

    About other stealth killers, Pig and Ghostface CAN have good games on outdoor maps, but they are still among the weakest killers in the game. They are stealthy M1 killers in a game where most maps just don't favor sneaking around. Scratched Mirror Myers gets in an even worst spot if he gets an outdoor map, because he is slower.

  • Malkhrim
    Malkhrim Member Posts: 1,193

    Well, it won't be that perfect once the offering doesn't garantee an indoor map anymore. Imagine trying to go to Lery's only to be a slow aura-reading killer in a wide-open map life Haddonfield, Ormond or Gas Haven.