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I see a lot of nerfs but none is Myers

What was the point of nerfing moris if Myers can do it without hooking or downing you.
I see a lot ppl talking about nerfing syringe or this perk. But not as much as the Myers where he is allowed to mori ANYONE from healthy.
And all he has to do is to look at you to gain that power and the further away you are the easier he gets it. For example if you run away from him.
I don't have that much issue with his ultra rrare is more with his purple tombstone where you combined it with a stalk gain and you can get value like no other killer can

Comments

  • ArkInk
    ArkInk Member Posts: 1,032

    Myer's recent rework changed the Tombstone add-ons to be much harder to gain access too, to the point many killers struggle to activate the ability by the times the gens are done.

    I agree the mechanic is something I'm not happy with, but the idea it's op and needs a nerf is honestly kinda laughable. Good players can stay out of los for plenty enough time to eventually escape.

  • ChuckingWong
    ChuckingWong Member Posts: 1,263

    This is something that I have been very vocal about.

    Meyers just should not have piece or tombstone. They are inappropriate add-ons that require way too much from the otherside for counter play.

    Mirror is just as silly, though offerings I guess are getting nerfed. I think aura read has been getting out of hand, for awhile.

    But the mori addons have no place in this game. Unless you want to make the game balanced for actual team play, which the devs and players refuse to allow, these addons should not exist.

    Its simply load up and lose on survivor when these add-ons are on play. The meyers would have to be a horrendous player for it to not happen.

  • HeroLives
    HeroLives Member Posts: 3,233
    edited March 22

    they’re really strong because they’re giving up most of the match to just stalk. Meaning they can kill you because they took the time to stalk up everyone.

    Anyways the way around this is to break line of sight as much as possible. If they’re just looking at you but doing nothing you’re being stalked. If you’re just “rushing gens” they’ll be able to get people mid match, but if everyone is not letting them gain the stalk it’s looking like endgame before they can do anything. Just gotta play smart.


    edited to say it doesn’t need a nerf. It’s fine, survivor mistake. Also to say that sometimes it’s not even because of tombstone it’s because they decided to heal under hooks, to what boiled down to farming each other against 1 shot myers, and not look for the totem to break devour hope. Just played a match just now that exactly that just happened. I also able to get undying , but hadn’t found devour before being 1 shot downed and moried. Just saying, not complaining. Survivor game sense issue.

    Post edited by HeroLives on
  • LockerLurk
    LockerLurk Member Posts: 1,683

    ?

    Myers is fine, he just got a much needed BUFF that took him out of languishing and useless in D tier.

    Leave him alone.

  • SoGo
    SoGo Member Posts: 4,238

    Judith's Tombstone is currently crap, as you practically have to run it with Tuft of Hair and charging up Tier III with that will take the whole game.

    Tombstone Piece is busted, as always. It should just work in a way where you have to drain all Stalk Points from a survivor before being able to kill them.

  • fixblitzskin
    fixblitzskin Member Posts: 442

    myers sucks in general and those addons are the only thing keeping his kill rate high enough for behavior to care. The buffs he got were good but after getting out of tier 1 and not running out of tier 3 stalk points nothing really changed for when myers was actually in tier 3. Sure he gets it faster from far which is a great change but being in tier 3 still sucks. I think he needs more utility in tier 3 or something before removing those addons for good.

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    As a Myers main there are 4 main counters to tombstone.

    1.Don't try to get chased or loop, lose line of sight to deny stalk.

    2. lockers... Myers needs stalk to use tombstone, he can't get stalk if a survivor hops in a locker. Yes it gives a free hook but it prevents Myers from gaining stalk from that survivor and prevents a flat out mori which is worth 3 hooks.

    3. Obsession.... Most of the time tombstone Myers will have play with your food because let's face it, catching up to a survivor before they get to a new pallet to loop is pretty time consuming and difficult without the speed boost. The obsession should prioritise stealth to make sure Myers doesn't get that much needed speed boost.

    4. Do not get off the gen. When I sneak up on someone doing a gen, the first thing they do is stop and try to run and I Mori them. If people stay on the gen they avoid getting a mori. Along with staying on the gen to avoid a mori, if there is a totem or chest near by when a player is being chased get on them as it prevents mori.

    Tombstone isn't op and shouldn't be removed because survivors fail to counter it. I'm pretty good with Myers but the people that have beaten me have used lockers, lose line of sight, kept obsession hidden and used chests and totems to prevent the mori.

  • mecca
    mecca Member Posts: 553

    Survivors have little impact on balance changes to the game so killers that are released are usually pay 2 win while survivors are nerfed. The loud minority that dictates balance are streamers and special people with influence and that is almost always killer mains or pretend to be both sides in that they only play killer or in their special SWF. So while Myers with add-ons might be totally busted, unfair towards survivor, they are a "ton of fun" for the killer player.

    To emphasize my POV, if something is a ton of fun for survivors and also gives even a slight advantage, it is guaranteed to be nerfed or even totally changed, sadly.

  • ChuckingWong
    ChuckingWong Member Posts: 1,263

    Yea the argument for stone and piece for its counterplay is the same as "just grab a tape" when sadako was doing the same crap.

    I cant control what 3 other people are doing in my soloQ matches.

    Their awareness, their priorities, their skill etc…

    I should not be punished with some stupid mori because unknowingly, my teammates just fed stalk all round.

    I shouldnt have to hold a generator or hop in a locker and give a free grab/hook either.

    Again they are two silly addons that have no place in this game, as long as BHVR wants to keep soloQ in the state its in.

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    Lol you might as well say "I shouldn't have to pre drop pallets when going against clown". Yes you should. Killers are different and require different things to counter them. The game would be pretty boring if all killers had the same counter.

    No you can't control what 3 random people are doing but like or not that's solo for you. "I shouldn't be punished because my team mate blew the gen and attracted the killer", that's a soloq issue not a tombstone issue.

  • ChuckingWong
    ChuckingWong Member Posts: 1,263
    edited March 22

    The comparison is not there. Clown cannot eliminate someone from the game, without interacting with the hooks. (Reason I brought up Sadako 2.0, she was doing the same crap for the same reasons)


    It is a soloQ issue. And we are agreeing here.

    SoloQ are a disgusting overwhelming number of your opponents.

    These addons are an "I win button" for the majority of your matches. Thats a problem.


    If you lose with stone or piece against soloQ opponents? Thats a hard skill issue, maybe needing to reroll a different killer, at that point.

    Stone or piece meyers against soloQ is about as easy as the game can get. You only need to run play with your food.

  • JustRight
    JustRight Member Posts: 39

    Because he doesn't need or shouldn't be nerfed. Leave my boi alone