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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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I feel like players are missing what makes ghoul oppresive and frustruating to go against.

I have seen dozens of posts complaining about kaneki's stunlock and I don't really get it. The stun for the survivor is only there because he himself also gets locked in animaton (much longer than a basic attack).The survivor doesn't lose more distance than they normally would compared to a m1. If you shortened the animation for both the killer and survivor it would actually be a slight buff for kaneki because killer time is more important than survivors (cuz there's 4 of them)

What makes ghoul oppresive is, his cooldowns are very forgiving, that's it. Kaneki's performance is basically gated by how good his cooldowns are, and currently it's a bit too short. I feel like a slight nerf to his cooldowns AND adjusting survivor hitboxes to be less forgiving would adress most of the frustruations facing him.

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