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Iridescent Unbroken is wild

ManOMaker
ManOMaker Member Posts: 368

Through all my time playing DBD, it still boggles my noggin that the requirement for getting iridescent unbroken is to not go down once! I feel like this has to been brought up at some point before because in today's solo-queue world, I really don't see how this is possible anymore without getting the absolute luckiest god teammates.

I understand its probably not of any priority of the devs or anything, but I really think that it'd be something that was changed a while ago.

Comments

  • Zakon05
    Zakon05 Member Posts: 432

    Plot Twisting too soon after being unhooked also counts as an unsafe rescue and tanks your rescuer's Altruism score.

    So, Plot Twisters out there, please remember that and wait 15 seconds before using Plot Twist after being unhooked.

  • Superyoshiegg
    Superyoshiegg Member Posts: 1,516

    I don't see the problem.

    The Iridescent Emblems are supposed to be awarded only for exemplary play. Escaping alive without once going down the entire trial falls in that category in my books.

    Heck, just escaping at all already guarantees a Gold Emblem. Why are we trying to lower the standards for the highest tier?

    Getting an Iridescent Emblem is supposed to be an uncommon event, and getting all four at once is supposed to be a monumental achievement.

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,185
  • Aven_Fallen
    Aven_Fallen Member Posts: 17,612

    Disagree. Because not getting hooked is completely out of control of the Survivor. If the Killer decides to go for a bad slug, the Survivor still went down.

    @Topic:

    But I completely agree, Iri Unbroken is really stupid to achieve. It can still happen, but this means that there was some Matchmaking Issue for the most time. IMO Iri Unbroken should be an escape, since this is the goal after all. And then the rest depending on how long someone was alive.

  • katoptris
    katoptris Member Posts: 3,324

    I wouldn't mind it being awarded to escaping the trial map.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961

    IMO Iri Unbroken should be an escape, since this is the goal after all. And then the rest depending on how long someone was alive.

    I'm fine with that, too, that's even better.

    Mostly I just want the game to stop punishing me for using my perk. It's very frustrating to not pip only because I used Plot Twist.

  • Hex_Ignored
    Hex_Ignored Member Posts: 2,223
    edited April 18

    Yes, it's unreasonable. Normally I wouldn't care about something like that because it usually doesn't matter whether you get silver, gold or iri, but since their are tome challenges that specifically require iri unbroken, I also think the requirements should be changed.

  • Mr_K
    Mr_K Member Posts: 10,340

    I believe it's get hooked not down. You can get down and saved and still get Iri.

  • Mr_K
    Mr_K Member Posts: 10,340

    Yep, guess I'm wrong. In that case I'm with the OP on this one.