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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

see ya guys until next 2v8

2v8 is the only mode where you feel like you have a chance to win in solo Q surv. Normal 1v4 is full of killers who believe they are versing Eternal on their winstreak. Dont care about FnaF, game will still be unfun for solo Q even with all the quality of life changes. See ya and hope the next 2v8 comes soon

Comments

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,803

    you'll be happy to know that the animatronic will be a fun solo q killer

  • Daniel_Silva04
    Daniel_Silva04 Member Posts: 370
    edited May 2025

    "Oh my god, the killer is doing his objetive! He's toxic, I won't play until BHV does something!"

  • smappdooda
    smappdooda Member Posts: 559

    My friend and I were just talking about how 2v8 really highlights just how much of a slog the regular mode is now. 2v8 is so much more fun on both sides. I would be down for hooks to go away and become cages in regular mode. It would help mitigate camping and tunneling since you don't know where/when it happens. (you could find them obviously but have the cage move)

    Going back to regular mode is just… unbearable right now with Ghoul players being Ghoul players and just certain aspects that felt so nice in 2v8 not being available in regular mode and I prefer killer role. I would gladly play 2v8 exclusively if it was a regular mode, even as killer.

  • Volcz
    Volcz Member Posts: 1,298

    2v8 is just way more forgiving & fun. I don't blame you cause I've done it too, lol.

    I wouldn't mind 1v4 as much if survivors actually played to win every game but thats not how it goes, sadly.

  • ControllerFeedback
    ControllerFeedback Member Posts: 559

    tbh I didn't experience much of that and the few times I did as long as people played against Legion like you're supposed to (hold W into a corner to avoid frenzy, made easier due to the larger maps and plentiful resources) and played around their class strengths it wasn't too bad. If the Oni was decent it could still go south quickly due to the power gauge bug but it was still way more fun than the main mode.

    Almost wish they made 2v8 permanent at this point.

  • Volcz
    Volcz Member Posts: 1,298

    Oni/Legion wasn't a gamebreaker for me either. In fact, no combo was. I escaped 90%+ of the time, even matches where I was death hook'd at 5 gens still remaining. 2v8 was a lot more relaxed & not as frustrating.

    1v4 really highlights the problems, primarily the teammate quality b/c you've only got 3 others and not 7.

    2v8 should be permanent or at the very least, occur more often. We don't get it as often and its the most popular 'game mode' by far, IMO.

  • NarkoTri1er
    NarkoTri1er Member Posts: 1,366

    2v8 is the only mode where you can win as soloQ surv because:

    Sprint Burst with a very low cooldown for free no matter if you are escapist or just have an escapist.

    Being able to do gens significantly faster than you can in 1v4.

    3-gen not being a thing and such nonsense as 6-gen when there is not 10 but 8 gens to repair.

    Tunneling/camping and slugging technically not possible.

    Being able to often restore pallets.

    Many tiles with double pallets where killer just shouldn't commit unless they are a high mobility with chase tools.

    Medic role being insanely powerful.

    2v8 is a mode where you need 0 coordination and skill to win as surv and it's definitely far more forgiving than 1v4.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,803

    ill keep my fingers crossed for ya that they add way more to the next 2v8 so that hopefully you'll see less Oni and Legion. kinda wild how tame Nemesis is but Oni got a lot

  • NekoGamerX
    NekoGamerX Member Posts: 5,458

    I like it if it didn't mess with killer wait time,it just to much.

  • turksmall236
    turksmall236 Member Posts: 296
    edited May 2025

    2v8 is the only mode playable for solo Q survs, 1v4 is just terrible for solo Q

  • LockerLurk
    LockerLurk Member Posts: 1,683

    I mean it's not an airport OP you don't need to announce your departure…

    It took me time but I've warmed up to this mode. I feel like 2v8 has gotten more balanced, Oni-Legion aside. Survivor side feels pretty good when you get people who know what to do, almost every Killer in the mode feels so much better and stronger in it (except Nemesis), there is a lot of synergy between different Killers, I genuinely enjoy having to Survive by looking for items in chests than just being able to bring whatever, different playstyles both sides are rewarded, and as a whole it feels a lot less sweaty. I do not feel bad when I lose as either side in it because I know I'm not actually losing anything and it's just part of the chaos - my addons and items aren't gone, it may not have been my fault, it could have just been my partner/team or the map, etc.

    I do think the mode skews slightly more Survivor-sided but it's not totally a non-starter for Killer side at all. Even Killers like Legion and Ghostface can do very well in the mode and generally keep up with stronger Killers like Oni and Blight, provided the player is skilled enough - so it's even more skillbased than the regular mode is!

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,643

    Honestly don't know how Oni got past play testing in that state.

    Hopefully lessons were learned but I am a bit cynical, however they have been a lot better with listening to feedback so fingers crossed Legion is gone at least.

  • Mooks
    Mooks Member Posts: 15,082
    edited May 2025

    something worth mentioning/adding to the OP I think is that 1v4 isnt just frustrating because of Killer players - Not all of them are playing super toxic/sweaty/wahtev but sometimes it’s frustrating because of your teammates - either doing literally nothing, actively or passively helping the Killer, bring overly selfish when its not beneficial for them and just detrimental for the team.
    you cant really force anyone to play in a certain way obviously but the game is designed in a way that makes these playstyles way too rewarding over fun/casual playstyles. It promotes toxicity and certain content creators do too. Though the devs also introduce more and more features against this (anti extreme hiding) even if not perfectly implemented right now

    Post edited by Mooks on
  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    Average solo queue escape rate is 40%. If you’re escaping far less frequently than this, then it’s not a problem with the killers you are facing. Maybe consider that if you’re not even going to try, you’re never going to improve your survivor gameplay skills which will in turn help you improve your escape rate.

  • imabakedpot8o
    imabakedpot8o Member Posts: 158

    Comms would fix solo Q without the need for any major buffs, I reckon. Like actual comms, not just info buttons like "killer is chasing me".

    People who disagree because of toxicity etc. can always turn VC off if they're that bothered. I think voice chat would make solo Q feel more refreshing and make collaborating in-game through teamwork (what the devs are aiming to balance the game towards) a more viable option.

    I don't understand how they want survivors to work together with only 2 emotes. It has been stated they want survivors to work as a team to escape rather than only thinking of themselves. Voice chat genuinely feels like the only real way to really "fix" solo Q, in my opinion.

  • miniwengsel
    miniwengsel Member Posts: 414

    Thats the reson I dont play while 2v8. I play 60% Killer and 40% Survivor. In 2v8 the killer ques are longer than my lifetime, Survivormates are equaly as stupid and I have to do 5 gens every round, every chase the other killer is coming to help so you cant have fun there and the lack of builds you can play is also extremly frustrating. If you now deside to play normal the ques are basicly the same and both sides tryhard as hard as posable. 2v8 is only fun if you play with ten friends in a custom game

  • Mooks
    Mooks Member Posts: 15,082

    Voice comms wouldnt fix this. Top many people would opt out, use comms for toxicity, some don’t have a microphone, then there is Language barriers in Most regions, etc.

    sure, some matches would be more coordinated but the problem would still exist in general and comms would introduce even more Problems plus need further moderation from devs/Support and we all know that the current reporting/support isnt at its best either

  • RpTheHotrod
    RpTheHotrod Member Posts: 2,826
    edited May 2025

    I hard disagree. Almost all of my survivor play is solo queue. I can usually win a bit over half of my matches unless I go out of my way to be altruistic and do risky plays. Im the guy that'll trade at the endgame collapse to get them out the gate even if I get sacrificed in the process. With over 2000 hours I have plenty of bp, so I usually prefer making sure everyone ELSE gets out, ha.

    If we are up against any m1 killers, the match is practically handed to ya. If facing dashers like blight, that's where generally the match is a loss the moment it begins.

    According to BHVR's stats, the average experienced player solo queue escape rate is 40% which is slightly ABOVE the actual balanced escape rate. In a 1 v 4, a 40% escape rate is pretty darn good. If you're not escaping around 40% of the time, keep working on it. The more experience you get, the more youll start realizing the tips and tricks survivors can employ to increase their survival odds. Looping and mindgames are probably the biggest skillset to grow.

  • Roco45
    Roco45 Member Posts: 345

    Don't even need cages for something like that, just have whatever hook the Killer puts a Surv on teleports in place of another hook on the map. So a Surv has less of a chance of getting camped and tunneled off hook and so if Killers want to camp/tunnel then they really need better time management/dedication to it, increasing the chances of Survs being able to counter it.

  • ImWinston
    ImWinston Member Posts: 656
    • After the 357th game against Oni+Legion, I was happy to go back to "normal mode"🤣
  • imabakedpot8o
    imabakedpot8o Member Posts: 158

    It does fix it, though, as when I play solo queue, most issues can be resolved if someone calls out that they're being camped or tunnelled. Then, everyone can focus on generators or taking hits or whatever they need to do. Calling out pain res, calling out the trade with the deli, etc., would all be resolved through communication.

    If you don't have a microphone in 2025, that's an issue for the player, not a reason why voice chat shouldn't be allowed in general, making everyone else's games harder than they need to be. I would take voice chat over unnecessary buffs that are just gonna make the killer play even more sweaty or refuse to hook because Surv has so many basekit precautions to tunnelling and camping any day.

    I don't see any reason for a game not to have communications, especially when they're so adamant on having the game be team-based. Every other game has comms, I don't understand what makes DBD so special not to have them. They want to meet industry standards and not have comms? crazy to me honestly lmao.

  • Mooks
    Mooks Member Posts: 15,082

    i wouldnt be against voice comms as optional feature but…

    language barrier - outside of US servers not everyone speaks English… and having to explain this is already mindblowing to me when i already mentioned language barrier in the previous post

    moderation - they cant even save (flagged) matches but yeah this shouldnt be an issue and they should be able to save and moderate it, still would require resources

    and it shouldnt be used as an excuse to balance the game for cooperative swf comms - this would just make the game even harder and more frustrating for casual soloq.

    if you want to only play with voice comms you are free to use discord or whatev

    also.. BHVR has stated they dont view this game from surv side as solely teambased. you are very much able to play for your own survival and there are plenty of perks for this as well. this is not meant to be a purely competitive game and never was said to be one…

  • Pepper_Roney
    Pepper_Roney Member Posts: 1

    Just add voice chat so we can be on the same playing field as swf players at least.

  • Sarrif
    Sarrif Member Posts: 219

    This requires a lot of extra work compared to just make stuff like Kindred basekit. It's a good idea but I doubt the devs have the time to do that.