http://dbd.game/killswitch
Leveling just takes so long
Its now 2025. I still play sometimes, but for the love of someone's god please take the wheel it doesnt matter how much BP I have it takes eons to level these blood webs. That and I have to sift through em to grab all streamers, cakes, or envelopes. How come we can't just have a filter option to force it to prioritize certain items to collect, and then tell it how many bloodweb pages to level through so that it'll just do a speedy gonzales run through fiesta.
as an old dbd player, its gotten to the point where I keep hitting cap because of the phobia of sitting through these bloodwebs lmaoo fear, shame, procrastination.
norbit. tango. 9. helix. 31. johnny. papercut. 2. alkaline. perfect. zimbabwe. 7. 1. 19. 3. 19. 1. 6. tango.
Comments
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It was much MUCH worse in the past. At this point its "appreciate what we have" rather than "gimmie gimmie more".
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Nah, respectfully as the consumer, gimmie more.
If you want me to commit time to consuming art (books, TV, Movies, Games) Then chisel it into something I'd like tp consume. Gimmie More.
Also, I'm not sure what you mean by "worse in the past." Last I checked, the blood web and it's piecemeal approach to leveling has been the same since launch? At least thats how its been for me? lol I dont know. I just dont bother anymore. Its slow watching it go by. Sorry for the necro1 -
Bloodweb is similar to how it was at launch in the same way you can consider drinking cyanide similar to water. They might be clear odorless liquids, but there's a mountain of differences.
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Bloodweb prices were higher, BP gain across the board was lower, spending was, in the literal sense slower, prestiging completely emptied your inventory, the BP cap was 1 million.
Quite a lot has changed.
Also, with the chapter release, a mass-spending feature is being added.
it appears this topic is several months old. OP’s complaint is less relevant.6 -
Since you put the effort to revive a zombie well paint a picture.
The "worse in the past" was something like this: For each character you had to click one thing on the blood web at a time. There was no big red button in the middle to finish the webs fast and you couldn't just click on the thing you wanted without manually going through each node, of which each took a couple seconds. It was one by one. You also had to unlock teachables on each specific character then find said perks on each other character (for example, if you wanted level 3 deadhard on feng, youd have to level david, unlock the teachable version of DH then level feng and find it and get it three times. This was for each character.). Prestige a character only unlocked cosmetics, not perks like they do now (or on Jan 3rd when we replied the first time). Prices were also up more and bp gains weren't as high (as said above us) with no incentive bp boosting to a needed role meaning even being able to go through the web was slower in addition to the previous.0 -
In 2 weeks it will know longer take eons. It will take mere seconds.
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just wait for Springtrap and your problems will be a thing of the past
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I cant believe it lmao they really addin that mf 😂 I cant wait
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Oh you mean THAT. Yeah that wasnt a feature before but its still slow. Hardly an upgrade. Teachables/unlocks wasnt really a problem, though thats an massive upgrade.
Overall levelling through bloodwebs still takes so long at present, even with that red button. However I will trust that there's an upgrade coming so I can just dump my points into a character without having to watch every web pop since somethings about to change when Springtrap drops0 -
I understand wanting to go faster but honestly if it made it to easy I would probably not like it. I P100 my Oni and earning and spending all the bloodpoints was a grind but it feels like a major achievement now. I mean I love the option to buy a whole page but I'm glad I worked though it the hard way
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Let's not resurrect dead threads. Thank you!
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