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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

How Has Springtrap Not Been Killswitched?

I'm sorry, but a bug like this would get literally any other killer killswitched.

I don't normally play survivor all that much, but with queues the way they are I do what I must lol. But the invisibility bug has made Springtrap absolutely horrible to play against, which makes playing survivor a terrible experience atm, since Springtrap is the only killer you get to play against.

I've never seen BHVR not killswitch a character with an invisibility bug. Playing favorites with the shiny new toy and giving survivors the middle finger is kind of messed up.

BTW, not my video. Pulled it from Reddit.

Comments

  • GentlemanFridge
    GentlemanFridge Member Posts: 6,454

    New releases don't get killswitched. It would kill the hype for the release stone dead, and I strongly doubt they'd want to kill the hype for the single most requested license the game's ever had.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    It hasn’t been kill switched because apparently nobody is leaving the game because of it. BHVR sees player count at all time high, so what is their incentive to kill switch?

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961

    It would kill the hype for the release stone dead

    Not to mention the number of people who would outright demand a refund on the DLC. New players would probably demand a refund on the DLC and game. Sounds like that's pretty easy to do on Steam, at least.

  • Ryuhi
    Ryuhi Member Posts: 4,414
    edited June 19

    I mean it probably has to do more with legal red tape in one or more countries concerning releasing content as a coin tied to a string, but I can imagine there are more difficulties in killswitching a new character with a unique playstyle, which is bringing in an entirely new generational audience, which also just released, than just changing a 1 to a 0 like on a perk or item/addon.

    Their intention likely isn't "Playing favorites with the shiny new toy and giving survivors the middle finger." They just botched a content release like we have seen time and time again. And like everyone does each time it happens, you can either play through it or take a break and wait for the issue to be fixed. Trying to use it for tribalistic rhetoric is, as always, unproductive and pointlessly divisive.

  • smokinggosling
    smokinggosling Member Posts: 118

    the bugs are incredibly annoying and unfair to deal with, but it would be a complete PR disaster if bhvr killswitched a killer they just released, from a HIGHLY anticipated license. people would be asking for refunds left and right, it would completely piss off the many people, new players included, that spent money on this chapter. unfortunately we're just gonna have to deal with bugtrap for however long it takes the devs to fix him

  • Scarlett1111
    Scarlett1111 Member Posts: 154

    They are, the game has already lost 25% of the players who joined on Tuesday. That's 7x the amount lost in the same for the RE Chapter.

    New players are already leaving in droves because of the Go Next Prevention punishing them specifically because they are bad and get tunneled more.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961

    New players are already leaving in droves because of the Go Next Prevention punishing them specifically because they are bad and get tunneled more.

    That's people trying out the game to play survivor. Killswitching Springtrap would chase away the ones trying out the game to play killer. Some people play both sides equally, but many gravitate towards one side or the other, especially early on.

  • Pulsar
    Pulsar Member Posts: 22,924

    I think parts of RE were killswitched.

    RPD crashed consoles for months. Nemesis did the same.

  • GentlemanFridge
    GentlemanFridge Member Posts: 6,454

    Yes but that's a map. Nobody paid to play on it. I don't think we have a precedent for whole characters being killswitched days after their release.

  • Scarlett1111
    Scarlett1111 Member Posts: 154

    Most of these people have friends that they want to play the game with as well because either they got them into it, or because of other reasons. Most people don't want to sit in 20 minute queues for games that last a fraction of the time when they are new or only have short amounts of time to play. These new players are learning a killer that is broken currently and not working as intended, do you think they are going to take it happily when the bugs are fixed and he drops back down to "just good" when they actually have to play against people who reveal them with cams because their audio doesn't completely break? Because they can actually react to him coming out of doors because his both visible and makes noise? They are going to think the character sucks and stop playing. There is no keeping these people around with him in his current state. Killswitching Springtrap IS the only correct answer.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961

    You're talking about retention. I'm not. I'm talking about immediate loss of profits.

    If Springtrap is killswitched immediately upon release, that's people asking for refunds and not being retained as new players. If Springtrap is fixed next week, people are less likely to be able to ask for refunds because too much time will have passed. They may stop playing him or the game altogether, but that's par for the course with DbD. DbD is terrible at retaining new players, and that goes way beyond anything to do with this chapter. Retention is a completely different topic, one with many facets which I've already talked about extensively on these forums.

  • Scarlett1111
    Scarlett1111 Member Posts: 154

    Steam has outliers for everything in their refund policy, so they cannot be proven as consistent on anything. Even if he does get fixed in a week that still won't keep the players around. Its very easy to buy him and then play survivor and go "Wow he's so broken I don't want to play this garbage game again" (which is currently happening), and then refund both him and the game (which is also happening).

  • HPhoenix
    HPhoenix Member Posts: 698

    Because there is audio queue. You can hear the door opening. Don't get me rong, I noticed him being invissible for a short periot of time but I can clearly hear the door opening.

  • Scarlett1111
    Scarlett1111 Member Posts: 154

    This is just wrong. There is no audio queue on either the Matthew Lillard skin or Glitchtrap, both are bugged on top of his other bugs.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961

    Steam has outliers for everything in their refund policy

    The game's not just on Steam. I only mentioned Steam before because it seems like the easiest platform on which to get a refund and I was talking about the game/DLC being very easy to get a refund on if the DLC is killswitched immediately after being purchased. Other platforms can be a big pain in the butt when it comes to refunds.

    BHVR might also get in legal trouble if they immediately killswitch a killer. Even if they didn't get in legal trouble, the license holder is much, much less likely to renew the deal with BHVR when it expires if the chapter had a terrible launch.

    Even if he does get fixed in a week that still won't keep the players around.

    I said the opposite of that. I said if he's fixed in a week those players may stop playing but they are less likely, on whichever platform they may be on, to get a refund. I don't expect most new players to play beyond a week or two, no matter what happens with the chapter.

    Its very easy to buy him and then play survivor and go "Wow he's so broken I don't want to play this garbage game again" (which is currently happening), and then refund both him and the game (which is also happening).

    New survivors say that about every killer. Because this game is horrible on new players. Like I said, DbD is terrible at retaining new players. For many, many reasons.

  • Scarlett1111
    Scarlett1111 Member Posts: 154

    much less likely to renew the deal with BHVR when it expires if the chapter had a terrible launch.

    Why are they any less likely to renew the license with all of the game breaking bugs surrounding him? Anyone with internet access and fingers to go to google can see how badly its being handled. If I was an IP holder I wouldn't want anything I own to be within a 5 mile radius of Behavior after how they have handled this, launching with a game breaking audio bug on the KNOWN ISSUES LIST? On top of the insane bugs giving the new character an extremely bad rep because of how miserable and frustrating he is to play against? At least disabling him shows they actually care about the integrity of the game and want it to remain fun to everyone, the only reason he hasn't is entirely greed. They see the money they are making and don't care about anything else. There is a free to play weekend this weekend, I doubt anyone stays longer than 5 minutes when they realize they wont be able to play any of the Licensed content without paying, which lets be real BHVR doesn't need any more bad rep right now.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961

    the money they are making

    That is what most companies care about.

    Don't get me wrong, the people, the game developers and others working closely on DbD, I'm sure they care and are heartbroken when updates have huge problems. But money is always an issue, a big one, and every decision has to be weighed against that. All it takes is one content drop that performs below expectations for people to lose their jobs.

    There is a free to play weekend this weekend

    Those are not uncommon. Not only are they always miserable to play during, but very few people seem to ever be convinced to keep playing after the free weekend ends. Again, terrible new player retention.

    Why are they any less likely to renew the license with all of the game breaking bugs surrounding him?

    As was previously mentioned in this thread (not by me), the Resident Evil chapter drop was horribly bug-ridden. The map was killswitched because it crashed the game. I'm pretty sure there were problems with Nemesis, the killer for that chapter, but he was not killswitched. There were all kinds of problems with the chapter's release, but not only has Resident Evil stuck around, it also got a second chapter.

    The new killer does not crash the game. His bugs are not "game breaking," they're just annoying for the survivors and give the killer an upper hand he wouldn't normally have. Bugs are a normal part of DbD. Killswitching a brand new killer is not.