http://dbd.game/killswitch
Exit gate toxicity or just playfulness?
I see a lot of killer mains complaining about how people act at the exit gates and I'm curious to hear opinions from both sides.
For me, perosnally, if I'm bopping and jiggling and spinning it's because I'm excited to finally win a match after 10 deaths in a row (I am not good). We're all doing it long before the killer arrives and it generally has nothing to do with them, from what I've observed on the surv end. If anything, we usually want the killer to join in on the fun with us because some games are tense and it's nice to lighten up.
On the killer end, if I find them celebrating I just spin in circles and act stupid with them. The survivors I encounter are mostly cool when you join in and it really dissolves the barrier in a pleasant way. Killers generally get more kills than survivors get escapes, so it's not so shocking they might celebrate.
Some actions are definitely taunting, but i dont feel like it's always as malicious as killers think, but some seem to think you've dishonored them, their ancestors, and the whole human race because you bopped up and down.
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If I'm at the exit gate, I'm waiting to make sure my team is making it out ok too. I'm not moving at all, and if things go sideways, I'm going back in.
As soon as everyone's safe, I'm out, and if the killer comes by they'll have to force me out, barring someone like slinger or knight, for example, or if it smells like blood warden.
Just appearing isn't enough. My goal is to make sure the rest of the team gets out also, so I need to keep the killer occupied as long as reasonably possible. Which is generally true if chase as well.
I'm not being toxic, I'm making the smart, most sportsmanlike play in that situation.
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there is a difference. There are those that stay at the gates to make sure everyone is safe and there are those that just eff around. I have been the killer on multiple occasions and purposely stay away from the gates because I know they will just be toxic. You won now leave. There is no reason to slam pallets and slide over them constantly. When I am survivor once everyone gets to the gate I leave if they stay back and taunt well they get what they deserve.
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I always like to share this when the topic arrives. At about the 10 minutes mark.
https://youtu.be/1oE5WffQ0Dg?si=xz5UL8uskt0TVnMI
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It's all going to depend on the player's mindset.
If a killer is having fun matches, they'll take the actions of the survivors in a more positive manner.
If a killer is having a bad match, especially a string of bad matches, survivors celebrating are more likely to seem like they're rubbing salt in the wound. Survivors celebrating a stomp can look like bad winners. The killer player doesn't know that the survivors celebrating may have died 15 matches in a row, same as the survivors don't know the killer is new and hasn't gotten more than a single kill 15 matches in a row.
Some players never take anything personally. Others have more trouble separating games from reality. I know some survivors take being mori'd personally, often because they identify too much with the character they play as.
Whether or not I goof off with survivors depends on the match. Whether or not I goof off with a killer depends on how the killer has acted during the match. If the killer has had a bad match, I'm likely to just leave unless the killer comes to the exit gate and nods, then I'll show some good-natured camaraderie by saying hi, playing the lute, that kind of thing.
As survivor, the only times I've taken a kill personally were when I was specifically targeted and no one else (I brought a meme build with pebble and lute and stuff, and the Ghostface hit me at the beginning of the match to make me the obsession, then he goofed off with other survivors while making sure to never M1 any of them… he relentlessly chased me down at the end, none of my teammates tried to help me, and Ghostface Rancor'd me while letting the other 3 escape. That felt really crappy. Hard not to take it personally in that case.)
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One of the reasons I switched from exclusively killer to survivor as well was because I started taking it too seriously. Killer is a much more stressful experience. As surv I pretty much expect to die, and that helpd me be silly. I really think people should absolutely do both to see the different mindsets.
I bring meme builds too, and I often play Scene Partner. As a killer, I took it as a personal attack, that they were mocking me. As a survivor I've realized that it's just funny, even if it regularly gets me killed.
Taking a mori personally is wild. I've been slugged and saved for last with full intent but I can't say I care.
I've had matches like that too, where I've been targeted, but I just remind myself that it's random and these people don't even know me. I only ever really feel some kind of way if I'm a survivor and other survivors target me or align with the killer against me. Thats pretty rare though.
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I've always tried to play both roles. Though, over time, I've played killer less and less.
As surv I pretty much expect to die, and that helpd me be silly.
Same, I expect to die. DbD is a lot more fun if I'm being silly and lighthearted or making up my own goals that have nothing to do with escape.
Taking a mori personally is wild.
Like I said, from talking to those players, it seems they identify too strongly with the survivor they play as. I've seen people say Taurie was a bad addition to the game because she's a bad person they "wouldn't want to have coffee with." That's something that's happening lately in all kinds of media, viewers demanding characters they identify with in every way, and if the character is less than perfect or if something negative happens to the character (it's fiction, bad things need to happen or else the story is boring) they take it personally and get extremely upset at the creators. As for me, I think very flawed characters are more interesting, and I don't need to identify with a character to like them or to feel engaged in their story. The characters I play as in video games are not me or an extension of me: they're pixels.
I only ever really feel some kind of way if I'm a survivor and other survivors target me or align with the killer against me.
Yeah, that's the worst. Usually, the actions of my opponents don't really bother me; the actions of my teammates, however, are another matter.
Post edited by TragicSolitude on0 -
- I try to waste the killer's time as much as possible just to make sure everyone is safe. If there's no reason to "waste time" i just go out. I'm the classic super altruistic survivor, so for me it's unthinkable open the door and not care about who's still inside the map/on the hook. i think many killers don't understand 100% why survivors wait at the doors... it's not toxicity many times, but a way to waste time
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