http://dbd.game/killswitch
Have the devs stated anything about the crazy frame drop spikes in the game?
Playing recently has felt miserable because of the insane frame lagging. I swear it happens to me every 10 seconds, my game will freeze for a second. It doesn't sound like much but I'm sure most other people have experienced the same thing.
It wasn't like this until relatively recently, maybe for just over a month, so I was just curious if the developers have mentioned it anywhere and if or when they are going to do something about it.
An alternate response I would appreciate a huge amount would be whether it can be fixed or not.
Any info is greatly appreciated, thank you!
Answers
-
Yes same here. It drives me crazy.
2 -
https://www.reddit.com/r/OptimizedGaming/comments/1gr833o/unreal_engine_universal_stutter_fix/
This made my frame drops bearable. you should try it too. I hope it works for you.1 -
Idk if it frame drops but servers have some delay eve I have normal ping.
2 -
It’s been reported but I haven’t heard anything as of yet. I hope that it gets fixed soon though.
2 -
Nope, I have it too sadly, even crashed 1 time yesterday and whoop DC penalty after that and now I'm forced to play 20 matches to get rid off it😭
1 -
I also noticed that when I play the game for like 20-30 minutes on constant 120 fps, it will then randomly drop below 120 fps (100-110 fps) and stays in that range until I restart the whole game. It makes the matches feel very choppy. My nvidia drivers are up to date. Anyone else noticed this?
0 -
Thank you, this actually helped a lot.
0 -
With the all-time high player count, I imagine the servers are overloaded. I am not a network hardware expert, but guessing this could have something to do with it.
1 -
To be fair this was happening prior to Fnaf.
1 -
Well sadly the guide @isha linked to didn't really help in the end. I'm still dropping beneath 100 fps after playing the game for like 30 minutes. Despite having it locked to 120 fps. Never had this kind of issue before. For now, only a restart "fixes" the issue. I hope the devs acknowledge this soon, there's also people on the Steam forums complaining about this:
0 -
Sounds suspiciously like a memory leak issue.
0
