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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Please post your stats screenshots from the last 30 days

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Comments

  • Phenomenal_Ox
    Phenomenal_Ox Member Posts: 60
  • killer_hugs
    killer_hugs Member Posts: 192
  • francesinhalover
    francesinhalover Member Posts: 376

    Keep in mind i was carried by a friend in 99% of my matches this month. If i solo Q i lose 12-15 games in a row. I know i have done it several times.

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  • Munky
    Munky Member Posts: 246
    edited June 30

    No disrespect to anyone, but it is kinda fascinating to see some people post double/half the escape rate compared to others. As in 50-60 % vs 30-40%.

    From this I assume BHVR isn't lying about their own stats, that there are some people rly bringing down the average hard. Again, don't feel bad about this, I'm just analyzing the stats. I was sure for years that BHVR was lying about 40% being the average. I guess I was wrong.

    I truly wonder how much the lowest escape rate survivors play though, and if they don't play much… why should the game be balanced towards them? My train of thoughts here is that a majority of them are brand new players, playing only a few matches on a free account and then never return… Am I wrong to think this?

    I also understand that BHVR needs people to keep coming to the game, so at the same time they need to make the game attractive to play. A survivor that dies 3 matches in a row as a new player isnt very attractive.

    I also hope that people see it from my point of view. Cause there are plenty of people still, that have been playing since 2016, and they just want a better balanced game for both sides. To have fun on both sides… Currently I am having a miserable time on killer side. Even though I was a killer main from 2016 to 2024. In this regard I believe BHVR is actually pushing people towards playing survivor, cause they need more survivor players to even out the Queue times. I just hate this, cause I'm a solo player, obviously leaning more towards wanting to play killer… Yet I barely get myself the courage to play killer once in a while these days. I don't mind losing btw, I just hate having to Q for 15 mins and the game be over in 5 mins, because for some reason I keep going against very efficient SWF that spread on gens, plus prerun before I get anywhere near their gen (obviously voice comms as I see scratchmarks upto the horizon where I see them running). I often get matches with very few chases due to this.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,672

    It’s because the official stat tracker thinks survivor abandons = escapes.

    And some survivors will always hit the abandon button as soon as it appears, which means they always “escape” if they are the last survivor alive, because they can always hit the abandon button before the killer sacrifices them.

  • Munky
    Munky Member Posts: 246
    edited June 30

    I understand some will do this, But I don't. For me, as a 2016 player, knowing the game inside out, the game looks very survivor sided. I sometimes abandon, when its a clear loss and I don't want to waste time. But the majority of my matches are defo easy escape with 2 or 3 other ppl. So let's be generous and say that I am actually 5% lower…, even 10% lower… That's still a majority escapes.

  • Pit_Bull_Love
    Pit_Bull_Love Member Posts: 202

    To be fair, we have seen kill rates between 60%-85% on average. We even saw someone here with a 90% kill rate, doesn't that seem a bit high? And it looks like abandon match is registering as a survivor win, so falsely increasing escape rates and lowering kill rates. Maybe this suggests killer nerfs?

    The game should be balanced around the average. Not the top tier, not low tier.

  • Munky
    Munky Member Posts: 246
    edited June 30

    I'm with you upto a certain point. The problem is when the average gets skewed so hard by these outliers… Then you can't balance to the average either. Maybe I'm just an exception to it, I don't know, but I defo feel the game is survivor sided. I keep escaping as survivor, yet as killer I keep having a miserable time. Again, I'm a 2016 player prodominantly played killer during those years. You can't just argue that I suck as killer and somehow am a god as survivor… 'somehow'…

    PS: I'm not a god, I can still go down when outpositioned.

  • Munky
    Munky Member Posts: 246
    edited June 30

    Just threw in some recent matches screenshot (linked in main post), cause some ppl here seem to believe I abandon a lot to inflate my escape rate :p

    I also wonder where some of you are in my matchmaking, with those high kill rates. Cause I just keep escaping… I must be at least somewhat mid or higher MMR, right?

    For example the billy on my recent matches screenshot was rly rly good, he got 2k in the end, but even those top tier killers like that just get outrushed by the fast repair times. The only reason the match lasted as long as 12mins is because he kept blocking the gens :D

    Nurse is my endless nemesis rly, I'll never be good at being chased by Nurse, or exploit Blights/Weskers. But then again, there is not much you can do against those if they know how to abuse all the 'techs' ;)

    Post edited by Munky on
  • Mringasa
    Mringasa Member Posts: 999

    One of the reasons my escape rate is 32%'ish is because I will sacrifice myself to get someone else out of the gate. I have zero issues with hook swapping if it means one of my team mates will get out the gate. The only reason I won't do this is if I have a backlog Tome Challenge that requires me surviving.

    I think that accounts for a lot of peoples' lower escape rates. 60-65% Kill rate seems about right, for me at least in the mid ranks (I'm assuming) for MMR. I only say I'm mid-rank because I almost never see the sweat squads when I'm killing, and the majority of Survivors are competent. You get those outliers who are meme'ing with friends, or the ones who are showing off to their friends/stream, but those really are rare. They stick in the mind a lot more, but that's normal.

    I really think that you can't justify anything based on the DbD stats. There are a lot of people who play to meme around, there are the overly altruistic types like myself, and others who are just looking for a specific goal and then they'll die because they just don't care. Everyone wants the stats to mean something, but in the end, they're just a counter. 1 out of a couple hundred thousand active players across platforms. Even if you collected 10k peoples' stat records, it would be a drop in the bucket compared to the whole active playerbase.

  • Pit_Bull_Love
    Pit_Bull_Love Member Posts: 202

    Same with me. I started playing in 2016 when Myers came to the game. I play very little at this point, but I play more survivor and always have. I have 4k hours at this point, and my escape rate is 34%-37%. I don't play scared, don't immediately unhook (situational, obviously), gens are life, no man left behind if possible, do not hide for hatch (either gens or pick up the slug/unhook), average at looping (I'm no Ayrun, but not a noob either), etc. I do primarily play Friday and Saturday nights, which I do think is the worst time to play survivor, but my experience is nothing but 4ks. So from my side the game is massively killer sided. I'm honestly surprised my escape rate is as high as it is... unless abandon is really affecting my score. My kill rate is...64% or mid 60s, no higher than 67% (I'm on mobile and I have my stats on my computer).

    I'm in a mirrored boat of yours. I'm nothing special with killer, but have no troubles (typically), but I get stomped every game as survivor. It's so bad it's not fun any more. Played a few games last night and had to leave the event queue, because we (duo) were getting nothing but tunneled and camped and stomped out at 4 gens. It was a little better in the regular queue, I escaped once or twice.

    I really think this goes to show how bad mmr is. I mean, how else can we both feel so defeated in our respective roles? I mean you (you in general, not you specifically) can't say it's a high mmr thing either, because I rarely escape. My mmr has to be trash, but the killers i face are not. Make it make sense.

    I feel ya friend, it's painful at times. I don't know what the exact answer is, but I feel like it lies somewhere in MMR.

  • warp1die
    warp1die Member Posts: 574

    I would like to see what killers take in your games. I am very interested in this. What killer builds do you run away from?

    As for your question. I think it is a matter of the person themselves and their approach to problems. Those who are good at the killer will be good at the survivor. The main thing is not to go into any stereotypes, not to arrange a witch hunt as they like to do in the DBD community. Look at the issue from a wider perspective.

    For example, with all my dislike for SWF, after playing in a team for a long time.

    I realized that SWF is a filter for ineffective survivors. If everyone in the team understands how to play the game. Your experience as a survivor is quite pleasant and most killers are more like a joke. The funniest thing is that you don't need to be a god of the game for this. Just follow simple rules and have a little tactical sense.

    I'm a pretty bad survivor in terms of skill, but I compensate for this with other skills. In my games, I have no problems with campers and tunnelers, since I understand perfectly well how such people think. After all, we are kindred spirits :)

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    Basically, I returned with different statistics. 10 games from June 17 to 19. 10 games from June 28 to 30. However, I don't know why at a certain point some survivors disappear from the statistics. The only thing I want to clarify is that on the Doctor I usually do tryharding, so survivors on average have a tactical sense.

    In the game for Houndmaster, I remember Yui Kimura very well because she was the smartest survivor in the team who effectively used the Head On and Flashbang perks. That same combo with stunning and blinding aura lovers. She understood very well how aura perks work and what to do so that the killer does not see you.

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  • Garboface
    Garboface Member Posts: 412
    edited June 30

    60% escape rate? This must be with a mic. I am at about 2 escapes in my last 50 games playing solo. Much of that due to randoms. Sorry, no level of skill is going to plausibly get one past the killer AND 3 other dread randos. I'd post stats but I can't get the account to work.

  • killer_hugs
    killer_hugs Member Posts: 192

    i don't know. my escape rate apparently at 65% right now. a lot of survivors just don't play very smart. maybe they don't try to maximize their time on generators, they can't survive in chase for very long, they don't heal when they need to heal or they heal when they need to do gens, they make unsafe rescues, they don't lead the killer far away from generators being worked on, they don't scatter from their teammates when the killer comes around and instead choose to do all die in the same area, they don't crawl away from their hooked teammates if they get downed, they let themselves get downed when someone else is already downed, like its just a ton of little mistakes most players make that you're intimately aware of if you've been playing this game forever.

  • Garboface
    Garboface Member Posts: 412

    It has been confirmed in this very thread that abandonment counts as an escape.

  • dbdbdbd
    dbdbdbd Member Posts: 21
  • naeveragedjoe
    naeveragedjoe Member Posts: 74
    Screenshot_20250630-235028.png Screenshot_20250630-235143~2.png Screenshot_20250630-235204.png Screenshot_20250630-235239.png Screenshot_20250701-000119.png Screenshot_20250630-235332~2.png

    super happy that theres an official stats tracker now btw if you can see this thank you so much dbdevs ❤️

  • BorisDDAA
    BorisDDAA Member Posts: 523
    edited July 1
    Screenshot (69).png

    I played only yesterday

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276
    edited July 1

    There are plenty of solo queue with decent escape rates. The overall escape rate for all solo queue has been around 40% for a long time, so plenty of other players are able to do this. If you’re really never escaping, it’s probably and issue with the way you are playing rather than overall game balance. And it’s also a bit suspicious that you’re not posting your stats. I give you the benefit of the doubt that you’re telling the truth, but it would be a lot more believable if we could see your last 30 days of stats showing your escape rate below 10%.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    It’s incredibly telling that none of the usual suspects who come to this forum to claim that they never escape have posted their stats. It leads me to believe that their actual escape rate is probably a lot higher than they want us to believe.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,930
    edited July 1

    Actually something fun I've noticed two days later, I decided that over the past two days I'd just try and see if my claim was right. I changed how I played almost entirely, going from playing for fun memes, like Head On or 5 stacks of Autodidakt, to actually trying to escape. My build has been some variation of Botany, Deja Vu, Sprint Burst, Vigil, and Windows of Opportunity (I changed Vigil to Deja Vu when someone told me it was bugged to reduce at 60% instead of 40%), alongside a medkit with enough charges for 2 full self-heals, and the difference is night and day.

    image.png

    I've gone from a 22% escape rate to a 51% escape rate in quite literally 2 days (I've been playing a lot of David because P100 bloodwebs are so inefficient for cakes that I can get about triple the amount on him than I can Claudette)

    image.png

    Botany has managed to become my #1 most picked perk, and the escape rate on it is also quite impressive, but not as good as the other perks of my build which I didn't run prior to this.

    image.png

    In fact, the new perks all boast an impressive 70%+ escape rate.

    image.png

    My conclusion? I'm not washed, I'm slowly beating the fraud allegations, and when I focus on the game I'm actually, shockingly alright at it.

    And the Escape Streak lives, too

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  • Pulsar
    Pulsar Member Posts: 22,949
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    I am also beating the Survivor fraud allegations, somehow.

    I attribute this to my friend, whom I am helping learn the game, being a flashlight demon.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,930
  • I_CAME
    I_CAME Member Posts: 1,587
    edited July 1

    I didn't post my stats because it was confirmed that it's counting abandons as escapes in the stat tracker that players use. You can't really learn anything from inaccurate numbers. What does this prove? My number might say 64.71% for the last 30 days but I know it isn't accurate. The numbers are inflated and don't mean anything until Behavior fixes the problem.

  • Munky
    Munky Member Posts: 246
    edited July 1

    Yes, but are you really abandoning that many matches that you have to question your escape rate? :) I am absolutely blasting through lobbies lately, always escaping. I do admit I play more selfishly when I notice other survivors aren't great, but… escapes are escapes.

    Edit: Also… you can tell by the stat average hooks that I rly do escape a lot and not abandon. I mean… 1 hook per match on average. Maybe this stat tells your story for you as well?

    This was my day today… This resulted in my Escape rate rising to 66.46% currently. And some of these killers were absolute sweatlords, playing without the book if you know what I mean. Like that Knight, played absolutely disgusting got 2 ppl out rly fast with hard tunnel, and he played rly well too, I bet that was his main. But I still got hatch, cause he wanted to slug for 4k… Kudos to the other guy on my team for playing rly well too, making the match last almost 20mins, just with the two of us, was hilarious, but he RIP sadly :(

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    Post edited by Munky on
  • CrypticGirl
    CrypticGirl Member Posts: 1,462

    Well, here's my stats…

    DBDStats_30days02.png
  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    That should help the folks who are trying to claim that it’s impossible to escape though, right?

  • Nazzzak
    Nazzzak Member Posts: 7,345

    TBF I've noticed you on a number of threads asking folks to post their escape rates, even when they havent said they never escape. If they say survivor is currently miserable, you ask for their escape rate. You can find games unenjoyable even if you win. Even folks who 4k as killer can have miserable games against flashlight or Head On squads. Killing them doesn't always make up for a bad time.

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  • Munky
    Munky Member Posts: 246
    edited July 2

    I strongly believe Mandy is lying, and they are probably panicking behind the scenes now that literally every content creator, small and big, is talking about this massive shift in balance, and how they are not looking forward to phase 2 which is going to handicap killers even more.

    Personally I find killer absolutely miserable right now (if its not blatant cheaters, then it swf team 6), So I completely stopped playing killer. I was a killer main since 2016, just fyi ;) If the game balance stays as is, I will officially call myself a survivor main. Killer is literally not worth my time right now, as it takes 15mins to find a match, and then said match is over in 5mins. I'm just not willing enough to bruteforce my MMR down like that, just to get some normal matches. It would probably take days, if not weeks to get my MMR down far enough, since I'm most likely far up the top bracket at this point.

    I'm not THAT good of a survivor, I mean I know my stuff after 9 years, but due to my age my reflexes arent as good as the best survivors. and yet im now at 66.54% Escape rate in solos… that is not normal (I never hit the abandon, cause I almost always escape). Also I didn't get anywhere near this many escape pre-FNAF. So… Unless that last redbull rly gave me wings, something defo changed. After 150+ matches since the update I dont think we can call this a random streak anymore. (not a 100% streak obviously, I do get sacrificed here and there by red ping VPN killers). Whatever the reason is, there is absolutely a reason for it and I want to find it!

    I'm actually enjoying my time as solo survivor right now… Again this is something BHVR probably wanted to achieve, since the Q times were so imbalanced. They need more survivors, so it makes sense that they would do things to make this happen… One of my current theories leans towards that they did something to the MMR. Made it more lenient for survivor. Not sure how they did this tho. But it does make sense since they expected a huge influx of survivors with FNAF DLC.

    I'm not hearing many other ppl drop their theories… unless y'all think its business as usual? It's all in our heads? You can say that with your reasoning behind it. I just want to hear what people think. <3

  • Munky
    Munky Member Posts: 246

    These are obviously your TOTAL stats? There is no way you play that much ;) Post your last 30 days stats mate.

  • Skillfulstone
    Skillfulstone Member Posts: 1,130
    edited July 2

    Yeah, honestly this kind of thing is exactly why player stats should never have been made readily available and why MMR should NEVER be readily available.

    We can already see it on the forums, and not just from that guy, that many people's first argument when they disagree with someone is "well show us your stats" in an attempt to take away the viability of their opinions in the eyes of others.

    Post edited by Skillfulstone on
  • Munky
    Munky Member Posts: 246
    edited July 2

    UPDATE: TLDR: Don't play the event as survivor. All tryhard killers are there right now, obviously :D

    This is why normal mode is so easy right now for survivor. At least that is my theory at this time. But maybe, just maybe 160 matches in a row I was just lucky with RNG, who knows ;) PS: Im a statistician, so I don't believe in that nonsense :p

    There are new masquarade challanges today, so I thought I'd do them as survivor even tho event killers are miserable ******, just to change things up a bit… And what do you know, I actually did get miserable ****** :D Killers going well out of their way against a solo lobby, hard tunnel someone out at 5 gens and rly RLY tryhard for the 4k slug at the end… And then still only getting 3k tho, what losers. Imagine wasting 10mins, while you could have just hooked someone and had the same outcome of 3K…

    I don't even think this event adds to the stats nor mmr, correct me if im wrong? So these players are truly going all out to just be a bully. If they do get added to the stats, I am not surprised at all at some peoples survival stats :D Cause I'm willing to bet, just like me, every single survivor is just trying to get their side objectives done :D If I don't forget tomorrow, after the stats page has updated, I will check if the event matches added to my survivor stats and I will update here.

    AVOID EVENT AS SURVIVOR

  • BlightAbuser
    BlightAbuser Member Posts: 161

    The stats are skewed right now. Any abandon as a survivor counts as an escape, so escape rates are inflated and kill rates are lowered.

  • Munky
    Munky Member Posts: 246
    edited July 2

    Yes the abandon button gives a win, that doesn't mean ppl like myself are abandoning games, we just get high escape rates… because something happened in the last update. You are about the 5th person to mention that. You aren't going to read anything else? I don't abandon. Look at the 'recent matches' screenshots, you can literally see they aren't abandoned.

  • Skillfulstone
    Skillfulstone Member Posts: 1,130

    No one is saying that you are lying/abandoning games, but there are thousands of players in DBD (even more so recently) and in most games I play I see at least one Abandon (due to slugging for the 4k at the end or simply when the last Survivor goes down and just skips the Mori they have seen 153256 times already to go to the next match quicker).

    Abandons are common, sure not everyone does it (for various reasons) but it's pretty common when the game is basically over.

  • BlightAbuser
    BlightAbuser Member Posts: 161

    Congrats? I didn’t call you out did I? Survivors abandon in EVERY single match I play. I still maintain an average kill rate of 80-90%, and would be closer to 100% if the abandons didn’t count as an escape. Regardless if it applies to you or not, it’s skewing MY stats negatively.

  • tjt85
    tjt85 Member Posts: 1,657

    I don't understand why you can't just accept that you have a much higher than average escape rate. Lots of players have posted escape and kill rates that are way above the average according to BHVR and those results have surely got to be outliers, no? I very much doubt they are in any way representative of a typical DBD player's stats.

    Of course, we don't have access to BHVR's own stats, but a hand full of self reported stats on the fan forum doesn't really tell us anything and I'm still willing to bet most players fall between a 30-45% escape rate on Survivor and 50-65% kill rate on Killer.

    Personally, I haven't noticed any differences to my Killer or Survivor games, except that I'm seeing a lot more new Survivors (to be expected with the success of the FNAF chapter) and a lot more tunnelling from Killers (probably because there are many more easy targets for them to tunnel). If anything, my Killer games have been easier than in recent months.

    But I suppose BHVR may have been tinkering with the MMR system a little. I assume they make regular, unannounced adjustments to it all the time and we know they're preparing some changes soon, so perhaps they have started to run experiments on live servers to test some different set ups already.

  • 90bubbel
    90bubbel Member Posts: 122
    edited July 2
  • Munky
    Munky Member Posts: 246

    Because I play both sides, that's why. I mained killer since 2016. I know this game inside out, 1000s of hours. In the last 2 years I have started playing survivor more and more and more cause it is so much more easy and chill, no stress (So its not like im at bottom mmr anymore, after 1000+ matches). At a certain point, we have to look at stats and say at the very least that SOMETHING is wrong, not going well… whatever it is, fix it.

    The only reason I could be having such an easy time on survivor and an absolute horrific time on killer is due to the Q times. I know that the MMR goes well out of its way after a certain amount of time, and coincidence has been giving me a lobby (literally every time) always right after 10mins of Q time, which makes me believe that I am just extremely unlucky getting all those SWF team 6 lobbies… IF this is the case, please make my Q time 5 mins longer, I beg BHVR… Cause I literally dont want to play killer because of these unwinnable matches. Why should I waste my time bruteforcing my MMR down like this?

    When I Q as survivor, it is basically instant, under 10secs, every single time… and I keep getting enjoyable (and often even to easy) matches as survivor, even when I die. Here, I have been posting the proof of that enough at this point.

    Looking at both these facts I conclude that the MMR system is just pure shiz and needs to be tuned. At this moment BHVR is chasing away all the killers. This is not just me saying it, this is almost every content creator/streamer I see saying it. So generally people with 1000s of hours of playtime within DBD have the same opinion.

    I will gladly listen to any other theory you may have in my specific case. Other than "its in your head", cause it isnt. For example just the crazy amount of blatant cheaters I get on killer (flying/teleporting), and sometimes survivor, tells me that I am playing at probably the highest MMR bracket on killer and somewhat mid on survivor (if not, I am afraid for the games health). Complete utter miserable time as killer for me. It's like I am actually getting worse the more hours I play, explain that one to me :D

    These stats help me understand a little bit more, without being gaslit like "just git gud". I will happily take any theories you have and even upvote you if its something I havent thought of myself. Cause I am desperate to enjoy my favorite game again, but on killer side.

  • tjt85
    tjt85 Member Posts: 1,657

    I play both sides as well, as do most people here. But we can agree on one thing at least, DBD's MMR system is booty cheeks (and especially so for Survivor, imo). Survivor games only get harder the less often you escape and you can be stuck in low MMR hell for a very long time. How are you meant to escape more often when your team is too afraid to get on gens and never lasts longer than 10 seconds in a chase? Getting hatch does nothing to improve your MMR score, either. I'm not convinced any system the Devs could come up with will ever be workable for this game, but I guess we'll see.

    You mentioned you won't share your Killer stats for the month, but what are your overall Killer stats? Are they exceptional? I don't think it's possible to infer from stats alone what our MMR ranking might be. Your score might not move much at all if the match up is incredibly imbalanced and you win or lose as the system expected you to. For example, I have a higher Kill rate on Killers that I hardly ever play and a relatively lower one on Killers that I do play a lot and I can feel the relative difference in the skill of my opponents. Presumably, the more you play a certain Killer, the more your MMR will stabilise and the more accurate the MMR system will be at matching you up with appropriate opponents as a result.

    But if you have a high Kill rate overall and at least one main that you do well with, it's likely the MMR system is putting you up against tougher opponents because that's what the system should be doing if it's working properly.

    Another possibility you pointed out is that because the queue times are very long, the system can't find you sensible opponents to go up against, so it eventually puts you up against whoever is available. If you are expected to lose or win these matches, you won't lose or gain much in the way of MMR, because the system knows this isn't a fair match up. Let's say I played a game against Magnus Carlsen on Chess.com and I lost, I would not lose more than 1 point off my rating (if that) because the system expects me to lose very badly. I think that's probably how DBD's MMR system works as well. If you lose against players you are expected to lose against, your score won't go down much. If you win against players you are expected to beat, your score won't increase much. But if you play a game against evenly matched opponents, your score will probably move a lot more. I'm speculating, but I'm guessing this is probably kinda how it works (it gets a bit more complicated because each game considers Survivor MMR on an individual basis)?

    So yeah, queue times are probably the biggest factor at pretty much any time there is an imbalance in player role numbers. How can you tune a system like that to be better? I dunno. Longer waits might help, but either there are enough players in your MMR bracket playing at present or there aren't. There's no "fix" for that.