http://dbd.game/killswitch
Is something going on with MMR?
I've been playing a long time, I'm a decent looper and I can hold my own. I'm pretty sure I'm not in the lowest MMR, but I've just played against an Unknown who claims it's their first ever match. It was a 5 gen chase and I ended up feeling really bad for him. What's going on with MMR? That was a really unfair match.
How can I go from playing p100 nurses and blights, to a brand new user?
Comments
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Maybe the split queue is coupling with an increased number of low MMR killers (due to the FNAF release) in a way that causes matchmaking to be relatively long for low MMR players. If that's true, it could be the case that the MMR range they're paired with will get extended to ensure they eventually get a match within a certain time frame.
But that's just a guess :)
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BHVR heard you didn't want to face P100 Nurses and Blights every match.
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Nurse drives me insane, but I don't mind facing Blight. I'd much rather either though, over someone brand new. 🫤
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MMR is a myth because matchmaking is ridiculously loose. The matchmaking system values speed over accuracy, so if you're in queue for any length of time, you're probably playing against someone you shouldn't. If that's not bad enough, the matchmaking system literally just grabs the NEXT AVAILABLE PERSON to fill any empty spots in a lobby. So if someone lobby dodges for some reason, the person that fills that slot will almost certainly be the wrong MMR for that lobby.
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MMR has always been terrible since the playerbase told the devs in a survey to concentrate on lowering queue times over actually matching for skill. Blame yourselves for this situation.
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Because content creators told them that tight MMR was a bad thing. Content creators like loose MMR because they not only get very quick matches, they're unlikely to play against people at their skill level. These people literally play DBD for a living. They should be getting nonstop swfs and top tier Nurses and Blights. But you can't make "5 gen loop!" or "EZ TOP MMR 4K!!!" off of matches against someone at your level.
You also can't make, "Here's a BROKEN Demogorgon build with no slowdown whatsoever!" videos. And I've long suspected that Fog Whisperers have a "curated" MMR. Why do people like Otz and Scott Jund never go against comp teams?
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Sounds like the killer or you, got backfilled.
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i have only 300h (i am soloQ) and i always plays against p100 4k-5k hours sweaty tunneling killers. Yesterday my lobby was 4 soloQ survivors with total 1k hours on all of them and we played against 11k hours P100 Demogorgon on Midwich.
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I have the same experience lately. I actually have a post here, the one asking for your 30day stats screenshots. I'm currently at 66.54% Escape rate in solos… I keep getting easy killers.Just like you, I used to get non stop Nurses and Blights, basically all top tier killers… Now I see a much bigger mix of killers. Whatever they did, I'm certainly thankful for the latter, I like variety.
But yeh… the matches are just too easy and I keep escaping it all. Something 100% for sure changed, and I am starting to believe they tweaked the MMR. After 170+ matches, we can't rly say its RNG anymore, there is defo a pattern.
Before I thought the anti go next changed peoples mindset, which it did, but to have this much of an impact is kinda crazy :D
Just out of curiousity, do you play killer as well to any extent? Cause killer is the absolute reverse for me right now. I get the most insufferable and unwinnable swf team 6s.
PS: I have thousands upon thousands of hours played btw. And I have been a killer main from 2016-2024… so… It's not like a git gud issue. Something just changed. Unless I somehow suddenly became a god at survivor and suck at killer at the same time, even tho I mained it for years :D
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Yeah, this sounds like a backfill. Some Killer who would have been suitable for your game dodged (or you filled a spot, but then the other Survivors would most likely also have been new) and that poor Killer got backfilled into it.
I really hope they change it at some point. It should not be the case that someone checks the profiles, sees that the Survivors have a more than 5 hours and dodges and someone else has to play against opponents which are far above their experience level.
I gladly would like to wait a bit longer instead of having a player in the game who does not know if they are playing DBD or Minecraft.
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Because MMR is a mirage, mostly.
I can only laugh at streamers who claim they always go against the top MMR players, that is why they lost a match, rather than they simply got outplayed or even just got bad RNG.
Sure at times it can feel like you do get lucky with MMR but I think we all notice how we often have a mix of team mates who have absolutely no idea what they are doing and 10k hour juicers, all in the same random lobby. I suspect this is a big part of why individual MMR is kept secret, if we knew we'd realise how bad matchmaking really is.
The twist is… that is actually okay. I like the randomness but I can see if you expect MMR to actually work as you think it should, you're gonna have a bad time.
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The matchmaking system is effectively non-functional. I wish BHVR would at least be honest about this. They tell us that “you should be getting matched with players of similar skill level”, but I can tell you from my experience that is 100% not true. I check player hours of those in my lobbies who have Steam accounts, and I see players with 8,000 hours in one lobby and players with less than 50 hours in the next. I remember one time a player with less than two hours, so they had literally just installed the game for the first time. It’s just completely random. I know it’s not due to lobby backfills because it happens constantly.
My suspicion (I don’t think BHVR will ever admit this) is that matchmaking tries for like 30 seconds to get a “fair” match and then after that it gives up and picks players completely at random. The rationale is that players would get bored and play something else if queue times are too long. So “accurate matchmaking” gets like 1% priority and “short queue time” gets 99%. I understand if this is the approach BHVR wants to take, but I wish they would at least be honest about it.2