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Should Myer's tombstone addons be removed or reworked?

Destaice
Destaice Member Posts: 114

To clarify. I'm do not believe these addons are overpowered. This isn't a "I just got mori'd and I'm mad" thread. Rather I feel like these addons prevent Myers from seeing meaningful changes to not be so weak.

Sometimes in online games a weak mechanic or item or character will get removed or reworked because they clog up design space. They prevent something else from being buffed or added and therefore must go.

I believe the tombstone addons are such a case. Myers is a weak killer. But if he was stronger then these addons would be menacing as they break the rules of the game. The only way to buff Myers without making these addons problematical would be to simultaneously nerf them into being unusable. In which case why not just get rid of then?

Comments

  • XDgamer018
    XDgamer018 Member Posts: 700

    And if they go in a locker or on a gen he pins them to it like in the original movie

  • Coffee2Go
    Coffee2Go Member Posts: 771
    edited July 17

    Yes i would want a rework for my myers.

    I feel like his other addons dont give much lethality and everyone takes them lightly and make a joke off of him.

    I suggested in a post he should have some sort of like ability that he can put up like a soft mirage of him that the closer you are the more you think thats him just standing there and further up you just see a mask thinking you are being stalked.

    If a meter fills up for that mirage or you run into it it will produce the OG sound like in the movies.

    It would be a combo off doctors one and unknown one but not as powerful and not rely on that as a sole power rather once it hits the charge it will make survivors nearby scream and get applied slowness for brief seconds not anywhere near as powerful as clown.

  • Memesis
    Memesis Member Posts: 729

    It probably has not been changed because the addons don't have as drastic of an impact as people think. If Myers kills someone with tombstone piece (or the weaker iri), in a balanced mmr scenario, it means that a powerless M1 killer spent a significant amount of time building stalk while gens fly with no pressure. At that point, a survivor is typically killed (if they don't know to jump in a locker) when 1-3 gens are left but with usually only a few or no hooks. The worst-case scenario is almost always still salvageable by the remaining survivors who still have a good chance to escape through a gate. Like I said, Myers is only an M1 killer.

    I would advocate for these addons to stay as they are. They are a remnant of old DBD that isn't busted and never needed to be changed. Without them, Myers would lose the only thing that makes him interesting to play and face. If reworked, Myers himself would need a rework, and I don't want him mutated into another teleporting/ dash/ skill shot power type killer. He is unique and balanced the way he is, if weak when compared to others.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,846
    edited July 17

    Tombstone Piece should be removed, I think Judith's is fine now though. But he definitely should get some basekit buffs too. Myers in general could benefit from an addon pass as a whole

  • JackFrostMan
    JackFrostMan Member Posts: 213

    Frankly, he should just get an addon pass since a lot of his addons just suck dick tbh. You only ever run 'stalk faster', 'tier 3 longer' OR tombstone piece.

  • TicTac
    TicTac Member Posts: 2,690

    Those addons are fine against a good team, but they should go. I dont think its the strongest myers playstyle. Myers would benefit more from a chase boost, he should be an unstoppable force of evil. (Buffs in T3 like partially basekit enduring, brutal, maybe one-time spirit fury, more speed )

    They just make it a lot easier against newer players, even if they are decent. There are 40 killers and you cant expect people to know every addon. So they will fall for it. And if people are too new to loop an m1-killer they will die really quick.

    For reference: Myers is my third most played killer (according to the tracker but its missing my early years) and i win most of the time.

  • thrawn3054
    thrawn3054 Member Posts: 6,357

    Piece probably needs a rework but Judith's is fine imo.

  • Deadman7600
    Deadman7600 Member Posts: 421

    In the case that Myers got a full on buff then I think Judiths would be fine, like it brings with it a debuff and everything. Piece should definitely get nerfed in that case tho, maybe only like 2 mori's and a bit of a speed nerf.

  • Mr_K
    Mr_K Member Posts: 10,345

    Are they stopping change? No, BHVR does not shy from changes because of addons. We don't see big changes with Myers because he is licensed and how he works must be signed off by the IP owner.

    Besides, the tombstone addons is what makes facing Myers scary. Being insta down is not uncommon. Being straight up dead is.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,768

    Judith's tombstone is a fine iri addon. the piece can go get itself tombstoned however

  • Abbzy
    Abbzy Member Posts: 2,172

    I would give myers some buffs for antiloop as faster breaking speed and icreased his vaulting speed, make the ability on people that are dead on hook to be able to kill them in tier 3 and reduced tombstone effectivnes so you can mori people after first hook (they must have no basekit bt so you cant mori them immidiately after unhook and reduced greatly his antiloop buffs when using tombstone addons ). Allhe needs is some big buffs for tier 3 and maybe small buffs for tier one, tier 2 is perffect the way it is.

  • ChuckingWong
    ChuckingWong Member Posts: 1,263

    Instant mori addons needed a yeet for the longest time.

    Meyers basekit would have to come up obviously.

    Unless they want to add a callout/chat system for soloQ there is no counter to it.

  • Abbzy
    Abbzy Member Posts: 2,172

    Licensed is chucky too and how frequent his nerfs were compare to mayers who got after six years some love in form of buffs.

  • LordGlint
    LordGlint Member Posts: 9,779

    I originally thought the same thing as you, that they can't buff Myers without being an issue with the addon... but then they proved thats not an issue. Tier 1 Myers got a buff with the last Myers update, but they made sure the Scratched Mirror version didnt feel that by insuring the extra speed is only applied when NOT using that addon. I dont see why they couldn't do similar with Tombstone.

  • HPhoenix
    HPhoenix Member Posts: 698

    Iri tombstone is fine.


    Tombstone Piece should be "Can now kill a survivors whom is on death hook" like current Mori offerings.

    But that's just me.

  • BlackJimmy88
    BlackJimmy88 Member Posts: 71

    Yeah, I like this approach. The only issue I see with it is some people tunnelling for an early Mori. I’ve seen Pyramids do that by only hooking the first person to get infected just so they can kill them after the second hook.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,846

    The ones that increase your movement speed while stalking are garbage

  • Chiky
    Chiky Member Posts: 1,139

    yes, they are bs and should be deleted

  • Choaron
    Choaron Member Posts: 818

    They already nerfed it . Leave it be.

  • Aven_Fallen
    Aven_Fallen Member Posts: 17,622

    This is such a non-argument, lol. Because something got nerfed once it is fine and should not be changed?

    @Topic:

    Yes, Tombstone Add Ons should be reworked long ago. Not sure if you want to keep the killing aspect of them, sure, using them on people on death hook only might help, but it would still encourage tunneling those people since no Anti-Tunnel measurements work against Tombstones. I think they would still be frustrating while also quite boring on the other part, since if you want to see Mori-Animations, you can just bring a Mori.

    The nerfs to them were just not enough, this did not change the core frustration of those Add Ons which is that you can be out of the game because someone else messed up. This is a general issue with Myers (Ghostface is more fair, if I get exposed by a Ghostface, it is on me and not on Baby Bill not knowing that he can rotate his camera while sitting on a Gen), but being out of the game is far more severe than being downed. And that it takes longer for Myers to do so does not really change that.

  • Teroo
    Teroo Member Posts: 84

    Tombstone piece is the most broken add-on in the game and it's not close, it needs rework asap

    Judith Tombstone is fine.

  • Deathstroke
    Deathstroke Member Posts: 3,709
  • Dustin
    Dustin Member Posts: 2,420
    edited July 18

    I would like to see Myers reworked in general with these somehow being incorporated into basekit but I also don't want another Sadako type situation where they become too problematic to balance just right.

    It's hard to say nerf Tombstone because Myers doesn't really have a lot going for them. At the same time I'd like to see an overall power increase on the killer by making some basekit changes and then I would be fine with the addons being reworked or nerfed but overall I'm indifferent

    I don't really feel there's a hard time countering them if you can tell if he has them. Pretty much most games play out where if he has tombstone he takes too long to stalk someone and either ends up awkwardly following people or camping a hook to tombstone someone. Otherwise everyone just jumps in a locker or does some action to try to wait it out such as even just sticking to a gen in front of him because taking the m1 is safer.

    My personal bias with Myers is he should passively get stronger as the entire game goes on based on the total stalk he's acquired regardless of EW1 2 or 3 capped at a certain point obviously. I don't care if tombstone gets reworked but I understand why people hate it. It can guarantee one stupid free kill and a boring game for the rest of the players. It's probably more exciting for new players and frustrating for older players who want stronger more diverse killers to verse without any cheesy mechanics. I love facing myers but he feels so weak without tombstone. Even with it I almost always expect 3 out if he has tombstone unless someone throws the game hard.

    If I had to change the addon I would agree with this quote which is the first reply

  • GeneralV
    GeneralV Member Posts: 12,666

    I think they are okay, tbh. I wouldn't mind if they were left as they are.

  • TheGoone
    TheGoone Member Posts: 571

    It's like a serious time sink to use tombstone now it's such a non issue now because Myers don't run it anymore

  • Volcz
    Volcz Member Posts: 1,298

    I personally don't have a problem with either add on when I'm playing survivor. Its part of the fun in facing a Myers and finding out he's running it or not. It really depends on your teammates though.

    A lot of people just catch on too late (especially the first person who gets caught, rip), don't make it to a locker in time, or just don't have any lockers around them. Usually happens around 2-3 gen point & match slows down due to people having to play a lot more strategically or else they die.

    Its also pretty rare for a team of survivors to win against this (solo), since its not exactly hard to secure at least 2 kills running TS. The fun factor is a lot higher for me when I realize its a TS Myers, even if I do lose. I don't really want it changed or removed.

  • Shirtless_Myers
    Shirtless_Myers Member Posts: 474

    I don't mind whether it continues to exist or not; however, Myers is fairly mid-tier at best. I'd like it to be more obvious whether he has it or not, as it can dictate the actions of the survivor. Beyond that, Myers could truly use some love, as he can feel outdated in comparison to the current game.

  • HeroLives
    HeroLives Member Posts: 3,233
    edited July 19

    Sometimes I think balance and sometimes I think I’ll be sad to see it go. This is more of a “feelings” not “balanced” opinion.

    As survivor I would be sad to see it go. I feel like it’s a rite of passage to be able to beat tombstone myers as survivor. It signals you’re learning more than just do gen; get save; try not to die in chase.

    As killer you get a trophy if you do it, and it used to be really hard to get. I don’t really play him much anymore, or care if he’s changed or not. So I’d leave that up to mains, because he’s their favorite.


    As a survivor thnx for the memories ❤️ if they change him, and as killer indifferent mostly, Addons depend on buff weight.

    If they don’t change him business as usual, see you on the off day with your addons?

  • Abbzy
    Abbzy Member Posts: 2,172

    I hope this will be faster than time he got his buffs last time it took them six years if we dont count some addon adjustments so I hope this will be faster than 6 years.

  • HeroLives
    HeroLives Member Posts: 3,233

    would like adding base kit corrupt, or something be too much to add to his kit? Grim embrace? Like for this killer specifically.

  • UndeddJester
    UndeddJester Member Posts: 4,970
    edited July 19

    Riffing off top of my head, but...

    I wonder if Tombstone Piece being reworked to only allow you to Tombstone a survivor with less than 10% remaining (2 stalk points) would work.

    This is actually quite tricky to do. If you assume Myers stalks 1 survivor only to tombstone ASAP:

    • There are 20.1 stalk points per survivor.
    • Myers takes 3 stalk points to get out of EW1 (17.1 left)
    • To get to EW3 takes another 20 stalk points.
    • After losing EW3 Myers has to stalk 5 points. If he tombstones he has to make an additional 5 stalks.

    Hopefully this illustrates the problem... the numbers make to actually stalk someone below 10% AND get EW3 is actually quite tricky... especially if survivors identify the Piece and jump in a locker so it screws with Mike's timings.

    I initially suggested fully stalked... but when you think about it, this is basically impossible to fully stalk a survivor AND get EW3... so this doesn't make sense....

    This might be a decent compromise for Tombstone Pieces power.

  • Defnotmeghead
    Defnotmeghead Member Posts: 300

    Judiths Tombstone is what I consider healthy. Tombstone piece needs a rework.

    Things I could change about Tombstone Piece (each being an individual thing, not all being added):
    Option 1: add a 9% hinderance effect in T3 like Judith's
    Option 2: Only allow Tombstone Piece to mori injured survivors rather than healthy ones
    Option 3: Instead of mori, send the survivor to the hook that is furthest to all survivors(still insane pressure to do that to a healthy survivor).
    Option 4: Rework the addon entirely, preferably into an addon that turns the survivor total stalk into a single pool, and stalking any survivor takes from the pool.

  • HPhoenix
    HPhoenix Member Posts: 698

    Maybe after the first hook then, just to make it a tad bit fair? 🤔

  • TheGoone
    TheGoone Member Posts: 571

    Myers got his update now he's back on the shelf for the next 5 years before he gets touched again

  • TheGoone
    TheGoone Member Posts: 571

    Myers got his update now he's back on the shelf for the next 5 years before he gets touched again

  • GeneralV
    GeneralV Member Posts: 12,666
  • SoGo
    SoGo Member Posts: 4,258

    Judith's Tombstone is fine, even kind of weak at the moment, as it requires 4x the amount of stalk as normal, and it also slows him down heavily.

    What is not fine is Tombstone Piece. I firmly believe it should only work like this:

    • Fully stalked survivors can be Tombstoned.

    As every survivor has 20 stalk points, it requires 4 tier-ups to even get to this point (hence why I didn't attach the former downside to it, as this would make it easier to get).

    If this was still too much, there would be an easy solution: Make stalk recharge in some way.

  • SoGo
    SoGo Member Posts: 4,258

    I didn't notice this before I commented almost the same thing myself.

    But I agree with you.

  • CompetitifDBD
    CompetitifDBD Member Posts: 839
    edited July 27

    They should be Reworked into deathhook kills only. These add ons are really unfair when they can activate with no chase and hook effort

  • HPhoenix
    HPhoenix Member Posts: 698

    Doing quite well! What about you? Hope things are going well with ya!

  • GeneralV
    GeneralV Member Posts: 12,666

    Ah, that is good to know!

    I'm doing well, my friend, thank you for asking!

  • thrawn3054
    thrawn3054 Member Posts: 6,357

    That would be useless. Imo it just needs a new effect entirely.

  • iloveandhatethisgame
    iloveandhatethisgame Member Posts: 547

    wish they did something about being face camped by a tombstone Myers. It just goes through the endurance