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Bit of skull merchant news about her rework

jasonq500
jasonq500 Member Posts: 449
edited July 2025 in General Discussions
20250723_105804.jpg

Can we hope she gets at least a buff till the year of 2026

Comments

  • Amanova
    Amanova Member Posts: 444

    Jeez early 2026, poor Skully)

  • GeneralV
    GeneralV Member Posts: 12,666

    Well, my thanks to Puzzled Storage for asking the question. I created a Reddit account earlier today specifically to ask about Skull Merchant, but apparently you cannot type anything in the subreddit if your account isn't older than two weeks, so my question was immediately deleted.

    But anyway, I would like to quickly propose a discussion about what is actually written here, because it looks a bit concerning.

    It starts out great with "retaining trap playstyle". That's excellent, really. However, the other two I think are a bit scary. "Remove passive lethality" is odd, imho. Because that is kinda the point of a trap killer: the active part of their playstyle is setting traps, the web of traps they create passively acquires results.

    Trapper, for instance, doesn't control his traps. He controls their strategic placement, but they automatically trap a survivor if they step on it. So, it seems a bit contradictory to move away from passive threats while retaining trap playstyle… unless they mean like the original design, where the drones applied the exposed but they didn't injure you, then it is okay.

    The drone buddy can be bad if it remains the way it was. In the last design preview it was basically a mid-range M2, which I strongly believe Skull Merchant shouldn't have, much like the dashes from both previews. Unless this drone does something else entirely, I am personally not a fan of its inclusion.

    It is hard to judge based on a single post and we still don't have all the information but I am worried. Very much so.

  • Crowman
    Crowman Member Posts: 10,110
    edited July 2025

    I said it when they gutted her that the likelyhood of them keeping the 2025 rework was low, because we have examples such as Freddy and Twins whose reworks kept getting pushed back. It's why it was a terrible idea to just gut her.

    Oh and on this vein, I doubt the rework will happen in 2026 as well given that it took them half a year for the first design preview and they are going back to the drawing board again.

  • Pulsar
    Pulsar Member Posts: 22,952

    In my experience with her, I haven't felt she really needs buffs. She's weaker, to be sure, but she isn't a bottom-tier 40% KR Killer or anything.

    I don't think she's in a good spot, since popping a drone down seems to work a little too well and other playstyles a little too not working at all.

  • BlackRabies
    BlackRabies Member Posts: 1,334

    Another year until SM rework devs please at c least give her since small buffs to make feel at least playable until then.

  • Pulsar
    Pulsar Member Posts: 22,952

    Speaking of SM, since the dude got banned, I'm gonna call it at 8 wins in a row. Queues are just too brutal right now.

  • GeneralV
    GeneralV Member Posts: 12,666

    The one who posted the challenge got banned? I didn't know that, tbh.

    Well, 8 in a row is already a good result, my friend, I would say you did great.

  • UndeddJester
    UndeddJester Member Posts: 4,970

    Is an interesting set of points to be sure...

    • Maintaining trap playstyle
    • Removing psssive lethality
    • Drone buddy

    If I was to have a go at achieving these things, while retaining her identity as the rich, high tech, surveillance and stalker killer...

    If her traps are not lethal I wonder if they are just gonna be brought back as stealth drone that apply claw traps on a single scan. No injury or nothing, just the claw trap that tracks survivor position. Then she can use her stealth and her drone buddy to injure a survivor via some kind of skillshot against a locked on survivor with the claw trap...

    On an initial set if thoughts, that's the only kind of configuration I can see working to satisfy those parameters 🤔

  • ObsidianButterfly
    ObsidianButterfly Member Posts: 211

    I still think the drone buddy is a terrible idea and is completely antithetical to her identity. I can almost guarantee they are going to put the majority of her power budget in that and turn her into ANOTHER projectile killer.

  • Pulsar
    Pulsar Member Posts: 22,952

    Yeah, they did. I might keep trying but more slowly but it just wasn't vibing with me lol

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    Before my time, I guess. All I know is that I paid money for a character, and more for cosmetics. And they intentionally gutted that character to make me not want to play her while they take their sweet time doing nothing for 8 months, pump out a couple of crappy MS Paint pictures, go BACK to the drawing board because their ideas are so bad, then delay the planned rework date to TWO YEARS after she got gutted. Yeah, that's messed up. And if you don't think it's messed up, I hope it happens to your favorite killer next.

  • GeneralV
    GeneralV Member Posts: 12,666

    Well, my friend, it is a weird mix between what should and shouldn't be done, which makes me concerned.

    I don't mind if her drones become something similar to what they originally was, but I really don't want a mid-range M2 / skillshot. I really dislike such killers, and I don't think a trap killer should have an ability such as this.

    Yes, I agree completely, my friend.

    What makes it even worse is the fact that we already have many such killers. If I wanted to play a projectile killer, which I don't, there are other options. SM shouldn't be turned into one.

    Fair enough, my friend, it is your call :)

  • Pulsar
    Pulsar Member Posts: 22,952
    edited July 2025

    Uh, alright, slightly aggressive for no reason.

    BHVR pushed NFT's, straight-up marketed them using official accounts, when Pinhead was added. This was, uh, not a popular choice and they were absolutely lambasted for it. I know we've never seen @Orion since, which is sad.

    They also told people that they'd be getting 60 FPS onto Consoles, which never materialized. Huge false advertising moment right there, and both are worse than what happened to SM.

    It isn't like this thing with SM hasn't happened before.

  • Pulsar
    Pulsar Member Posts: 22,952

    And my offer as Head of Console Affairs likewise stands.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944
    edited July 2025

    That's different than selling a product and then intentionally breaking it so I don't want to use it. Imagine I sold you an Iphone, then after you gave me your money, I spiked it on the ground. It's still TECHNICALLY usable, but 90% of the screen is blank. Then, I promised to get you an entirely different phone than the one you paid for at some undefined later date, then kept putting it off because I couldn't decide which crappy phone to give you.

  • GeneralV
    GeneralV Member Posts: 12,666

    That is good to know, dear friend!

    Although, I'll be honest with ya: I am no longer confident in my ability to fix the game. I think I could come up with good solutions to the things I enjoy, such as the topic of the thread, Skull Merchant, and older content.

    But the more "modern" stuff I wouldn't know how to fix, tbh.

  • Pulsar
    Pulsar Member Posts: 22,952

    so exactly like selling the game with the promise of optimizing it, like putting 60 fps on consoles, and then just not doing that and going radio silent for three years.

    Or reworking Freddy. Or dumpstering Legion for three full years.

  • UndeddJester
    UndeddJester Member Posts: 4,970

    I agree with you man. If this is the way it'll go, it'll all hinge on how this projectile/drone is gonna work...

    I, Iike you, liked her 2.0 design overall, saw a lot of potential and unqiueness in it… kinda a shame if we're gonna move comepletely away from that...

    However in the same breathe, I do have fun with Huntress and Deathslinger, even on console... so while it's sad seeing 2.0 go... I'll take this over 3.0... tbh I'm just glad to see people finally actually talking about her... 😮‍💨

  • PetTheDoggo
    PetTheDoggo Member Posts: 2,005
    edited July 2025

    Can you please go play her and actually try to use her drones? They are worthless…

    She is pure M1 killer with undetectable on command, that's it. What killer is supposed to be worse than her?

    she isn't a bottom-tier 40% KR Killer or anything.

    Like kill rates ever display how strong killer is… I have played her lately and it's hilarious survivors give up against her even now.

  • PetTheDoggo
    PetTheDoggo Member Posts: 2,005

    Well, I don't think that is worst way they could go with her. Definetly waaaaay better than the one trying to control the drone, that would end very bad with tons of bugs as we have seen in past.
    I have suggested something similar, when they first talked about rework, because survivors simply won't accept drones that injure them.

    I hope she will keep her stealth tho, that's kinda main thing I want.

  • Pulsar
    Pulsar Member Posts: 22,952

    Yeah, I literally just did.

    I got a lot of value from Drones.

  • UndeddJester
    UndeddJester Member Posts: 4,970
    edited July 2025

    I'm sensing, given I know you despise this killer... that individual killer MMR might be playing a factor here...

    You're obviously the best person to assess it, so will take your word... but Skull Merchant is so laughably easy to beat, I struggle to see how any decent survivors fall foul of her scan lines... they do nothing against people who know what they are doing...

  • Pulsar
    Pulsar Member Posts: 22,952

    Not even really the lines themselves, but their presence and the fact they gave on command Undetectable. I've gotten grabs, hits for free and great positioning because of that Undetectable.

    Likewise, I think the idea is to rotate the drone lines? They arent super threatening, though the Hindered has gotten me hits, but they change how Survivors play a tile, so they help me a lot. I also think nobody really knows how to play against her. I actually did play a fair amount of her on release, because people were casting doubt on her being able to hold people in matches, and also not really being good outside of that.

    1000000056.jpg 1000000055.png

    They weren't the super craziest, but they were good enough.

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 3,080
    edited July 2025

    I think I can hear the sound of one particular British man currently sobbing into a pillow knowing that what is basically his wife at this point is going to be stuck in the position of Worst Killer in The Game for another 6 months at bare minimum

    The knowledge that they want to actually keep the trap playstyle and the fact that they aren't rushing something half-baked out is nice, but still, a couple of buffs in the mean time wouldn't break the camels back

  • GeneralV
    GeneralV Member Posts: 12,666

    I won't accept it, my friend.

    If that is what happens to her, then, for the second time in my journey with DBD, I will have lost my favorite killer.

    And if that happens I think I will just stop playing killer, because clearly I will never have peace with the role when everything I enjoy gets changed.

    So I really, really hope they don't give her something like this.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,397

    I really hope not. It’s what everyone didn’t want. If they want to keep it sure, but make it a smaller part of the kit.

    Idk what the buddy drone does either so I can’t say one way or another.

  • GlamourousLeviathan
    GlamourousLeviathan Member Posts: 1,291

    Can't we just revert the last batch of nerfs while we wait for the rework? She was not even strong, people just hated her for pure prejudice against her OG kit. Keeping a killer that people payed money for essentially kill switched for a year is just crazy.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,397

    Keeping the Trap playstyle is imperative to Skull Merchants identity. If you want to add additional tech to her sure, but make the additional stuff additives.

  • BlackRabies
    BlackRabies Member Posts: 1,334

    From the last rework idea of SM the drone buddy follows you kind of like Snug (Hound Masters dog) with a projectile similar to Unknowns, but doesn't bounce. Have to use a stealth drone to tag them with a claw trap and only then you can have your drone buddy fire an explosive EMP dart that will damage the survivor that has a claw trap.

    I'm not really sure how to feel about this myself it kind of fits her.