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Clowns can now shut their brains off

TheGoone
TheGoone Member Posts: 571
edited July 30 in General Discussions

Hate to say it folks but with the clown changes gone through clown lost the little skill he had no reason to use purple bottles since they nerfed the duration.

I can now mindlessly throw yellow bottles at my feet and be 15% faster most of the match and even higher if I run haste add-ons and haste perks.

Haste Clowns are upon us. We tried to warn y'all.

Post edited by TheGoone on
«1

Comments

  • iloveandhatethisgame
    iloveandhatethisgame Member Posts: 562

    wasn’t he nerfed tho?

  • Langweilig
    Langweilig Member Posts: 3,142

    The purple bottles were not skillful neither are the now buffed yellow bottles.

  • BrightWolf
    BrightWolf Member Posts: 602

    It would definitely be upper management wanting to see results from the people who are actually doing the coding.

    Or, more accurately, someone higher up is looking at data and spreadsheets and trying to balance the game purely around the numbers, instead of actually taking the time to play the game themselves to see where the problems actually are.

    Because, and let's be honest here, listening to purely player feedback is an even worse way of getting an unbalanced game, even more than it is already.

  • jedimaster505
    jedimaster505 Member Posts: 362
    edited July 30

    Scott Jund opinion successfully regurgitated. Let's not pretend before these changes that clown gameplay was sophisticated. the vast majority of clowns just spammed pinks and held W to catch up. the real problem is the unwillingness of clown mains to learn to use both bottles for maximum impact.

  • Rudjohns
    Rudjohns Member Posts: 2,814

    Apparently all killers should be as strong as Nurse, Blight and Spirit

  • SoGo
    SoGo Member Posts: 4,259

    Has anyone tried running VHS Porn and Bottle of Chloroform together?

    They could be a nice compensation for purple bottles, idk tho.

  • iloveandhatethisgame
    iloveandhatethisgame Member Posts: 562

    so he currently better than before he got these changes?
    im just asking because I remember seeing people say he got gutted into a bottom tier killer

  • TheGoone
    TheGoone Member Posts: 571
    edited July 30
  • Choaron
    Choaron Member Posts: 818

    Only people who don't play (or play well) Clown ever said that. The actual complains always were about his identity, playstyle and giga nerfs to purple bottles and related addons. And 3 weeks later, it is evident that they almost completely ignored the feedback they received. Me or several other Clown players warned on the day of PTB release that this rework would lead to him becoming a brainless Haste machine never bothering with purple bottles (which are what Clown is all about and should have stayed about) ever again and that's exactly what happened.

  • Rudjohns
    Rudjohns Member Posts: 2,814
  • CLHL
    CLHL Member Posts: 429

    The previous buff to the yellow bottles already made them somewhat overturned, people not knowing how to use them correctly is irrelevant. The only thing they achieved by nerfing one bottle to improve the other is to force the Clown to be played with the brain turned off. The skill expression has been reduced, he is overal weaker and more boring to play as, and even worse to face because extreme haste effects are annoying. What is the purpose of spamming one color or the other? At least it used to make sense to use both bottles.

  • Amanova
    Amanova Member Posts: 401

    Every killer has a power cooldown or reduced movement speed when use m2 (Huntress/Trickster/even Sprintrap) he was braindread to use killer before now it's even more, only way to win him is to rush gens with best toolboxes which is not fun at all! He needs a good rework and proper power cooldown/reduced speed while m2😊

  • Amanova
    Amanova Member Posts: 401

    And please revert haste stacking changes because Clown with Rapid Brutality is annoying to play against

  • Amanova
    Amanova Member Posts: 401

    And please revert haste stacking changes because Clown with Rapid Brutality is annoying to play against🥲

  • Langweilig
    Langweilig Member Posts: 3,142

    Before the changes you just threw the purple bottles at survivors and the survivors couldn‘t do a thing if the pallet wasn‘t strong enough. Pair that with brutal and bambuzle and survivors couldn‘t do anything.

  • Abbzy
    Abbzy Member Posts: 2,250

    They did him bad, real bad now his yellow is good to be spawned and then purple, purple is crap now the 1% nerf isnt the issue the real issue is the hinder basicaly works only in purple smoke (and no they didnt make purple smoke spread further increesing its range that would be to smart for them to do) so when survivor runs from purple he is just after 1 second which is nothing 100% speed and yellow can still be aplied for survivors to. Normaly I didnt agree with everything from content creators but now scot jund claimed clowns will tunnel more and theres nothing surprising abaut that killers with no mobility and weak power (mainly chase/antiloop oriented) tend to do this more because their time to get across map to get new chase with survivor who they know where he is is just huge time waste for them, its much more rewarding to patrol around hook. Now clowns will just pick addons for yellow like that which makes 17% speed buff and will be more tunneling Idk what was bhvr thinking this changes will bring.

  • Abbzy
    Abbzy Member Posts: 2,250

    Thats terrible philosophy more likely you dont want fallow what they want you to do and thats use more yellow but now there realy no point to use purple (you will use them on loops where you used before yellow same way to set up speed and hinder and then get the survivor ) they cant slow survivor down when he is out of smoke before the hinder ligered sor 2 seconds after he left purple smoke now its second which is nothing and vigil is now meta your slow is best on loops where you can keep survivor in one place drop yellow near or under you hit purple where you want to slow him and push him to get that hit. You should now just play only yellow because theres no real point playing purple now only in few scenarios and they will just cost you more time like it did with yellow. Devs want him to be more strategic with both bottles but thats realy hard to do because holding w is good even against clown and is super time consuming to play both bottles on every loop, now its much better option to use just yellow and have in mind survivors can get speed from them too.

  • lettuchia
    lettuchia Member Posts: 607

    You're acting like pink bottles are any more skillful than yellow

  • Massquwatt
    Massquwatt Member Posts: 605

    I just think it's really funny that Skull Merchant got nerfed into the dirt because of her conditional haste (a tiny 2%? based on each recent scan) and moderate hinder (-10% after the third scan) and yet clown basically gets 15% and more worth of haste for free.

  • Defnotmeghead
    Defnotmeghead Member Posts: 306

    Nah, haste stacking is fine, they just overbuffed clown's haste. He shouldnt even need invigoration increasing addons anymore