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Thinking of quitting
To begin with: I absolutely adore this game, but it's getting messed up. I can't play this game without getting angry any more.
Especcialy because of the fricking hitboxes, I get downed so many times WITHOUT GETTING HIT. Like, what the frick.
Facecamp, just another no skill requiring thing that STILL WORKS. Tunneling, it's just part of the game, I don't mind it.
######### up totem spots. IT IS NOT HARD TO HIDE THEM.
Broken perks such as sprint burst, self care and that sort of bullshit.
It doesn't matter if you're playing either killer or survivor, there is always something that WILL piss you off.
I love this game, but I'm not sure if I will be playing this game if this bullshit conitunues.
If you have some advise to get mad less easily, please react.
Comments
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Why do you (wrongly) believe facecamping doesn't require any skill?
6 -
Orion... the well known full heart camper xD
play with you heart... Laugh, scream and be happy if you do something awesome and Scream and get mad if you messed up or the other players f*ck you up.
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@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
1. The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
2. The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
3. (Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
4 -
Please don't leave. We all have problems with certain aspects of the game but the company is working to address them and balance it for the rest of us. Look at the changes they're planning for Sprint Burst. They have a lot of other changes in store, but cannot get to them all at one time. You can check the weekly Developer Streams for current plans and future updates, as well as the Feedback forums and others here on the site. If you play normally, you can still gain Bloodpoints and Shards to increase your account level and purchase characters and outfits.
3 -
@Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
1. The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
2. The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
3. (Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
Beceause that’s finding, chasing, and downing a survivor, not facecamping. If you play Pokémon and I ask how hard the champion is, you don’t tell me the gym leaders details....
6 -
@Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
1. The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
2. The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
3. (Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
Now tell me, when I ask something like, “why is facecamping skillful compared to leaving the hook and killing more” you don’t tell me ######### both people do. Get those dumbass statements outta here.
3 -
@Jack11803 said:
@Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
1. The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
2. The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
3. (Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
Beceause that’s finding, chasing, and downing a survivor, not facecamping. If you play Pokémon and I ask how hard the champion is, you don’t tell me the gym leaders details....
Those events had to occur for facecamping to be a possibility. The short version is that the Killer played better than the Survivor. From that point on, why should the Survivor be excused from the consequences of their failure?
2 -
Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
1. The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
2. The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
3. (Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
5 -
@Orion said:
@Jack11803 said:
@Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
1. The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
2. The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
3. (Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
Beceause that’s finding, chasing, and downing a survivor, not facecamping. If you play Pokémon and I ask how hard the champion is, you don’t tell me the gym leaders details....
Those events had to occur for facecamping to be a possibility. The short version is that the Killer played better than the Survivor. From that point on, why should the Survivor be excused from the consequences of their failure?
Because survivors are meant to fail. The killer IS stronger than them, and it’s easier to find than hide.
3 -
@ThePloopz said:
Orion said:@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?
What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
0 -
What you experience is called latency. Also every killer has the same hit range, but it can look longer because of the height.
Face camping doesn't exist anymore. It was removed with the introduction of swivel hooks.
What you describe is hard camping.2 -
What you experience is called latency. Also every killer has the same hit range, but it can look longer because of the height.
Face camping doesn't exist anymore. It was removed with the introduction of swivel hooks.
What you describe is hard camping.2 -
@Tsulan said:
What you experience is called latency. Also every killer has the same hit range, but it can look longer because of the height.Face camping doesn't exist anymore. It was removed with the introduction of swivel hooks.
What you describe is hard camping.Funny how you got forum latency when you said that
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@Orion said:
@ThePloopz said:
Orion said:@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?
What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
It’s an asymmetrical game, if you can’t kill one dude when he’s alone you suck ass. That even includes loops and ds. It doesn’t mean you’re better in a game like this if you kill the one guy, it’s if you kill the one guy AND his efforts didn’t hamper your side enough to cause damage.
1 -
Orion said:
@ThePloopz said:
Orion said:@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?
What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
1 -
https://forum.deadbydaylight.com/en/discussion/comment/34180#Comment_34180
This thread is a bit of a read....but could help you work through some of your current frustrations.
camping can be problematic. And with all the supposed changes coming will get even more interesting.
When the devs bring in firecracker items to stay....then camping hooks will be more easily saved from.
(Their is still the gen rush method....but usually results in the death of the survivor.)Killers, myself included sometimes....tend to play the game less like a game per say... and more like a killer simulator. (The "killing of everyone" is all that really matters.)
So...I can understand the survivor mentality of "The saving of everyone" is all that matters.
0 -
@Jack11803 said:
@Orion said:
@ThePloopz said:
Orion said:@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?
What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
It’s an asymmetrical game, if you can’t kill one dude when he’s alone you suck ass. That even includes loops and ds. It doesn’t mean you’re better in a game like this if you kill the one guy, it’s if you kill the one guy AND his efforts didn’t hamper your side enough to cause damage.
That’s like playing evolve, and killing a single dude with all your might, and saying you did better. No you did PART of what you need to do.
1 -
@Jack11803 said:
@Orion said:
@ThePloopz said:
Orion said:@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?
What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
It’s an asymmetrical game, if you can’t kill one dude when he’s alone you suck ass. That even includes loops and ds. It doesn’t mean you’re better in a game like this if you kill the one guy, it’s if you kill the one guy AND his efforts didn’t hamper your side enough to cause damage.
Please answer the question. The Killer had to outplay the Survivor in order to catch them. Why then should the Survivor be allowed to ignore the consequences of their failure? Is that typical of a game?
2 -
Interesting you should bring it up....I actually believe the Devs implemented a stealth buff recently. I feel 2 things have changed, one of those could be an either or effect.
1) Survivor hitboxes. What did hit a month ago, now doesn't hit. No SB, no DH, just a whiff, and nothing but air. It's almost as if I got too close and swung my arms around the survivor. It's not just me either. I've seen it happen to 3 YouTubers that had the exact same result, and the exact same reaction. Hell, I've only been playing Hillbilly for 2 years now....did they think I wouldn't notice my chainsaw not hitting....even WITH the extension.
2) Base survivor speed, and or, the SB after being hit. Man, after a hit, survivors are taking OFF. I mean, literally, 1/3 the length of a medium map. I hit a Claudette today coming out of the shack on Ironworks.....I'm not joking, she made it past the wood pile and into the debris just before the 2 story before I recovered. I should have taken a video of it. I know each map is "different".
So to the question: Yes, there is something frustrating about the game currently that didn't seem as obvious to me three months ago. How do I unwind? Well, I don't really get excited in the first place. Sounds like BS right? Sounds too easy right? Okay, okay....here's what I do. Remember that guy in PUBG that was screaming his ass off at other players for "camping"? "DO YOU THINK THERE IS a $1000 REWARD FOR THE GAME?! NO ON IS GONNA PAY YOU"! I try to take that guys advice actually. Turning salt into sugar, I play with a more carefree attitude. I play deliberately, just to see what happens. I might leave a survivor slugged, KNOWING he is going to be healed. I might not kick a gen. I might not hook a survivor...just turn in circles helicopter style. I, honestly, listen to that guy.....I've stopped treating this game like a very serious "check list"....do this, now do that, if they do this, I have to do that.
Side note, I don't care about rank though. Actually, I've dropped from rank 5 down to 11 just BSing, and it's been hilarious. Perspective man.....just a game. It's not a tournament, you have no viewers, you have no sponsors, you (hopefully) didn't bet a dime on it, and your family doesn't base their respect on the outcome.
@ the 02:06 mark
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@ThePloopz said:
Orion said:@ThePloopz said:
Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill? What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato? Well, to facecamp, the following had to happen:
* The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
This has nothing to do with who played better or whatever. I was saying the act of face camping takes no skill which it doesn’t, I never said anything about excusing survivors or anything of the sort. I never even called face camping bad or complained about it. Hey if the killer wants to do that, that’s their choice and they’ll most likely lose because of it
I disagree. It has everything to do with who played better. You want Survivors to have free rescues even though the Killer played better than them. Camping is not possible unless the Survivor failed at their job - surviving. Why should the Survivor be allowed to get off the hook?
2 -
@Orion said:
@Jack11803 said:
@Orion said:
@ThePloopz said:
Orion said:@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?
What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
It’s an asymmetrical game, if you can’t kill one dude when he’s alone you suck ass. That even includes loops and ds. It doesn’t mean you’re better in a game like this if you kill the one guy, it’s if you kill the one guy AND his efforts didn’t hamper your side enough to cause damage.
Please answer the question. The Killer had to outplay the Survivor in order to catch them. Why then should the Survivor be allowed to ignore the consequences of their failure? Is that typical of a game?
It’s very typical. In games you respawn, get chances, etc. Downing a survivor is not equal to outplaying him. If he loops you for 5 gens and you down him, yeah he’s gonna due, but he invariably kicked your ass
4 -
@Orion said:
@ThePloopz said:
Orion said:@ThePloopz said:
Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill? What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato? Well, to facecamp, the following had to happen:
* The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
This has nothing to do with who played better or whatever. I was saying the act of face camping takes no skill which it doesn’t, I never said anything about excusing survivors or anything of the sort. I never even called face camping bad or complained about it. Hey if the killer wants to do that, that’s their choice and they’ll most likely lose because of it
I disagree. It has everything to do with who played better. You want Survivors to have free rescues even though the Killer played better than them. Camping is not possible unless the Survivor failed at their job - surviving. Why should the Survivor be allowed to get off the hook?
Bevause the game is designed for them to also get caught. It’s very well okay for them to die on that first hook, and the killer will likely lose if others exploit the bad choice. It seems you want to face camp AND win even if they exploit your strategy. That’s ludicrous
3 -
@Jack11803 said:
@Orion said:
@Jack11803 said:
@Orion said:
@ThePloopz said:
Orion said:@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill?
What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato?
Well, to facecamp, the following had to happen:
The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
It’s an asymmetrical game, if you can’t kill one dude when he’s alone you suck ass. That even includes loops and ds. It doesn’t mean you’re better in a game like this if you kill the one guy, it’s if you kill the one guy AND his efforts didn’t hamper your side enough to cause damage.
Please answer the question. The Killer had to outplay the Survivor in order to catch them. Why then should the Survivor be allowed to ignore the consequences of their failure? Is that typical of a game?
It’s very typical. In games you respawn, get chances, etc. Downing a survivor is not equal to outplaying him. If he loops you for 5 gens and you down him, yeah he’s gonna due, but he invariably kicked your ass
The Survivor already used up their chances - 3 chances, as I explained, since the Killer has to both find them (1 chance) and hit them twice (2 more chances) before being able to carry them to a hook - and respawning is not a game mechanic in DbD. I'm glad you agree that the Survivor is therefore not entitled to ignore the consequences of his failure.
4 -
@Jack11803 said:
@Orion said:
@ThePloopz said:
Orion said:@ThePloopz said:
Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill? What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato? Well, to facecamp, the following had to happen:
* The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
This has nothing to do with who played better or whatever. I was saying the act of face camping takes no skill which it doesn’t, I never said anything about excusing survivors or anything of the sort. I never even called face camping bad or complained about it. Hey if the killer wants to do that, that’s their choice and they’ll most likely lose because of it
I disagree. It has everything to do with who played better. You want Survivors to have free rescues even though the Killer played better than them. Camping is not possible unless the Survivor failed at their job - surviving. Why should the Survivor be allowed to get off the hook?
Bevause the game is designed for them to also get caught. It’s very well okay for them to die on that first hook, and the killer will likely lose if others exploit the bad choice. It seems you want to face camp AND win even if they exploit your strategy. That’s ludicrous
I want Survivors to take responsibility for their failures and stop blaming Killers for their deaths. When I get camped, I don't complain about it. I realize that the Killer outplayed me and try to learn from the experience.
2 -
@Orion said:
@Jack11803 said:
@Orion said:
@ThePloopz said:
Orion said:@ThePloopz said:
Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill? What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato? Well, to facecamp, the following had to happen:
* The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
This has nothing to do with who played better or whatever. I was saying the act of face camping takes no skill which it doesn’t, I never said anything about excusing survivors or anything of the sort. I never even called face camping bad or complained about it. Hey if the killer wants to do that, that’s their choice and they’ll most likely lose because of it
I disagree. It has everything to do with who played better. You want Survivors to have free rescues even though the Killer played better than them. Camping is not possible unless the Survivor failed at their job - surviving. Why should the Survivor be allowed to get off the hook?
Bevause the game is designed for them to also get caught. It’s very well okay for them to die on that first hook, and the killer will likely lose if others exploit the bad choice. It seems you want to face camp AND win even if they exploit your strategy. That’s ludicrous
I want Survivors to take responsibility for their failures and stop blaming Killers for their deaths. When I get camped, I don't complain about it. I realize that the Killer outplayed me and try to learn from the experience.
And I immediately pull out my phone, and use the PlayStation app to tell the other randoms the killer is camping and to gen rush
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Orion said:
@ThePloopz said:
Orion said:@ThePloopz said:
Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill? What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato? Well, to facecamp, the following had to happen:
* The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
This has nothing to do with who played better or whatever. I was saying the act of face camping takes no skill which it doesn’t, I never said anything about excusing survivors or anything of the sort. I never even called face camping bad or complained about it. Hey if the killer wants to do that, that’s their choice and they’ll most likely lose because of it
I disagree. It has everything to do with who played better. You want Survivors to have free rescues even though the Killer played better than them. Camping is not possible unless the Survivor failed at their job - surviving. Why should the Survivor be allowed to get off the hook?
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@ThePloopz said:
Orion said:@ThePloopz said:
Orion said:
@ThePloopz said: Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill? What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato? Well, to facecamp, the following had to happen:
* The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
* The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
This has nothing to do with who played better or whatever. I was saying the act of face camping takes no skill which it doesn’t, I never said anything about excusing survivors or anything of the sort. I never even called face camping bad or complained about it. Hey if the killer wants to do that, that’s their choice and they’ll most likely lose because of it
I disagree. It has everything to do with who played better. You want Survivors to have free rescues even though the Killer played better than them. Camping is not possible unless the Survivor failed at their job - surviving. Why should the Survivor be allowed to get off the hook?
So you continue to put words in my mouth. Tell me when did I say that I wanted survivors to have free escapes? Go ahead I’ll wait for that. As for your second point that’s why I said the act of face camping takes no skill because again it doesn’t. You even made my point for me, you acknowledged the fact that it’s not possible to camp unless the survivor is caught and hooked at which point all skill you need going forward becomes 0. That is why the act of face camping takes no skill, you’ve already done the skillful things require to get to that point. Now I’ll say it again, to get to the point a face camp becomes possible takes skill but after the catching and hooking is over there is 0 skill required after that point and face camping takes place after the point where no skill is required .
So explain why you don't want to be camped, if it won't result in a free escape. What do you want?
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@Orion
If you want to play a Game were you find a Survivor and Kill him instant... Play f*cking Friday the 13th... Not DBD... in this game you (usally) have 2 Lifes b4 you die on the hook... this is how this game works. If you just want to hunt a surv. 1 time... Play an other Game.
Your thoughts about Skill and Camping is soo damn WRONG -_-4 -
@Jack11803 said:
@OrionHealth states aren’t chances.
Before being found, the Survivor had the chance to be stealthy. They failed.
Before being hit once, the Survivor had the chance to break the chase. They failed.
Before being hit a second time, the Survivor had a second chance to break the chase. They failed.Three failures on the Survivor's behalf, three successes on the Killer's behalf.
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Because there isn't 3 more people to look for right? @Orion are you one of the ones to have their messages off 😂😂😂 I realized most camping noo skilled killers do 😂2
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Why not just remove hook stages and let people insta die on hook. Can’t camp whats not there.
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@MrsMaliciousX said:
Because there isn't 3 more people to look for right? @Orion are you one of the ones to have their messages off 😂😂😂 I realized most camping noo skilled killers do 😂I've had profile comments off since I joined Steam, many years before DbD was announced. I opened them for friends only before DbD was released. I play Survivor as well as Killer. 10/10 assumptions, sweetie.
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Orion said:
@MrsMaliciousX said:
Because there isn't 3 more people to look for right? @Orion are you one of the ones to have their messages off 😂😂😂 I realized most camping noo skilled killers do 😂I've had profile comments off since I joined Steam, many years before DbD was announced. I opened them for friends only before DbD was released. I play Survivor as well as Killer. 10/10 assumptions, sweetie
Well from what I read you're a proud camper 😂😂 10/10 for no skill 😂😂
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@deathdoer1 said:
Why not just remove hook stages and let people insta die on hook. Can’t camp whats not there.If there was compensation in the form of longer chases, I'd be on board for this.
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@Orion said:
@Jack11803 said:
@OrionHealth states aren’t chances.
Before being found, the Survivor had the chance to be stealthy. They failed.
Before being hit once, the Survivor had the chance to break the chase. They failed.
Before being hit a second time, the Survivor had a second chance to break the chase. They failed.Three failures on the Survivor's behalf, three successes on the Killer's behalf.
Can’t hide from stealth killers, and you don’t have same speed or ability to move around freely as normal killers. Hiding is in killers favor and you’re meant to be found every game. Next. Being hit will almost always happen right when you’re found, only reason not is sprint burst, and that perk needs a nerf. So this is just the same as the first one. Getting downed is the first failure, and almost the same as getting hooked, much like found to hurt, only difference would be a nasty crutch perk, or a sacrificial team effort, in which case multiple health states are exchanged and you can usually snowball that and wipe the team.... if you don’t face camp
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@MrsMaliciousX said:
Orion said:@MrsMaliciousX said:
Because there isn't 3 more people to look for right? @Orion are you one of the ones to have their messages off 😂😂😂 I realized most camping noo skilled killers do 😂
I've had profile comments off since I joined Steam, many years before DbD was announced. I opened them for friends only before DbD was released. I play Survivor as well as Killer. 10/10 assumptions, sweetie
Well from what I read you're a proud camper 😂😂 10/10 for no skill 😂😂
I'm a DbD player. Once again, 10/10 assumptions.
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@Orion said:
@deathdoer1 said:
Why not just remove hook stages and let people insta die on hook. Can’t camp whats not there.If there was compensation in the form of longer chases, I'd be on board for this.
That wasn’t assumption, that was a question. Failure to read again. And failure to address what ploopz said. You are steadily losing this
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Orion said:
@MrsMaliciousX said:
Orion said:@MrsMaliciousX said:
Because there isn't 3 more people to look for right? @Orion are you one of the ones to have their messages off 😂😂😂 I realized most camping noo skilled killers do 😂
I've had profile comments off since I joined Steam, many years before DbD was announced. I opened them for friends only before DbD was released. I play Survivor as well as Killer. 10/10 assumptions, sweetie
Well from what I read you're a proud camper 😂😂 10/10 for no skill 😂😂
I'm a DbD player. Once again, 10/10 assumptions
Uh everyone here is a dbd player 😂😂 you make zero sense...
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@Jack11803 said:
@Orion said:
@Jack11803 said:
@OrionHealth states aren’t chances.
Before being found, the Survivor had the chance to be stealthy. They failed.
Before being hit once, the Survivor had the chance to break the chase. They failed.
Before being hit a second time, the Survivor had a second chance to break the chase. They failed.Three failures on the Survivor's behalf, three successes on the Killer's behalf.
Can’t hide from stealth killers, and you don’t have same speed or ability to move around freely as normal killers. Hiding is in killers favor and you’re meant to be found every game. Next. Being hit will almost always happen right when you’re found, only reason not is sprint burst, and that perk needs a nerf. So this is just the same as the first one. Getting downed is the first failure, and almost the same as getting hooked, much like found to hurt, only difference would be a nasty crutch perk, or a sacrificial team effort, in which case multiple health states are exchanged and you can usually snowball that and wipe the team.... if you don’t face camp
Maybe you can't hide from stealth Killers, but many Survivors can. Hell, many Survivors win games without using perks at all. Maybe it's just time to face the fact that you're not as good as you think...
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@Jack11803 said:
@Orion said:
@deathdoer1 said:
Why not just remove hook stages and let people insta die on hook. Can’t camp whats not there.If there was compensation in the form of longer chases, I'd be on board for this.
That wasn’t assumption, that was a question. Failure to read again. And failure to address what ploopz said. You are steadily losing this
Ah, you're one of those who thinks a discussion needs to be won or lost. I see. Enjoy your echo chamber.
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@Orion said:
@Jack11803 said:
@Orion said:
@deathdoer1 said:
Why not just remove hook stages and let people insta die on hook. Can’t camp whats not there.If there was compensation in the form of longer chases, I'd be on board for this.
That wasn’t assumption, that was a question. Failure to read again. And failure to address what ploopz said. You are steadily losing this
Ah, you're one of those who thinks a discussion needs to be won or lost. I see. Enjoy your echo chamber.
Yes, because I believe that I am right, and you are wrong. That’s simple common sense.
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Also, you continue to address nitpicks you have about me, trying to get personal, when I just pointed out you completely left someone’s question our, because you didn’t want to answer it, because the answer is probably something you don’t want to accept. That you are in fact someone who lacks skill or strategy.
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Orion said:
@ThePloopz said:
Orion said:@ThePloopz said:
Orion said:
@ThePloopz said: Orion said:
@Jack11803 said:
@Orion said:
Why do you (wrongly) believe facecamping doesn't require any skill? What’s skillful about it? Is there a particular skill you must harness besides not being a blind potato? Well, to facecamp, the following had to happen:
* The Killer had to find a Survivor (meaning they were better at finding a Survivor than the Survivor was at hiding from a Killer).
* The Killer had to chase a Survivor long enough to hit them twice (meaning the Killer was better at chasing a Survivor than the Survivor was at losing a Killer).
(Bonus; does not always happen) The Killer had to deal with body blockers on the way to the hook (meaning the Killer was better at hooking a Survivor than the other Survivors were at body blocking).
So you tell me, why you wrongly believe facecamping takes no skill. Seems to me the Killer had to outplay the Survivor he hooked every step of the way.
No what you described is catching the survivor and hooking them. That is not face camping. The act of face camping takes 0 skill, now that doesn’t mean the killer has no skill but let’s not lie and say the act of face camping takes skill
The Killer played better than the Survivor. Why should the Survivor be excused from the consequences of their failure?
This has nothing to do with who played better or whatever. I was saying the act of face camping takes no skill which it doesn’t, I never said anything about excusing survivors or anything of the sort. I never even called face camping bad or complained about it. Hey if the killer wants to do that, that’s their choice and they’ll most likely lose because of it
I disagree. It has everything to do with who played better. You want Survivors to have free rescues even though the Killer played better than them. Camping is not possible unless the Survivor failed at their job - surviving. Why should the Survivor be allowed to get off the hook?
So you continue to put words in my mouth. Tell me when did I say that I wanted survivors to have free escapes? Go ahead I’ll wait for that. As for your second point that’s why I said the act of face camping takes no skill because again it doesn’t. You even made my point for me, you acknowledged the fact that it’s not possible to camp unless the survivor is caught and hooked at which point all skill you need going forward becomes 0. That is why the act of face camping takes no skill, you’ve already done the skillful things require to get to that point. Now I’ll say it again, to get to the point a face camp becomes possible takes skill but after the catching and hooking is over there is 0 skill required after that point and face camping takes place after the point where no skill is required .
So explain why you don't want to be camped, if it won't result in a free escape. What do you want?
Post edited by ThePloopz on2 -
Jack11803 said:
@Tsulan said:
What you experience is called latency. Also every killer has the same hit range, but it can look longer because of the height.Face camping doesn't exist anymore. It was removed with the introduction of swivel hooks.
What you describe is hard camping.Funny how you got forum latency when you said that
But this proves my point1 -
FSB75 said:
Interesting you should bring it up....I actually believe the Devs implemented a stealth buff recently. I feel 2 things have changed, one of those could be an either or effect.
1) Survivor hitboxes. What did hit a month ago, now doesn't hit. No SB, no DH, just a whiff, and nothing but air. It's almost as if I got too close and swung my arms around the survivor. It's not just me either. I've seen it happen to 3 YouTubers that had the exact same result, and the exact same reaction. Hell, I've only been playing Hillbilly for 2 years now....did they think I wouldn't notice my chainsaw not hitting....even WITH the extension.
2) Base survivor speed, and or, the SB after being hit. Man, after a hit, survivors are taking OFF. I mean, literally, 1/3 the length of a medium map. I hit a Claudette today coming out of the shack on Ironworks.....I'm not joking, she made it past the wood pile and into the debris just before the 2 story before I recovered. I should have taken a video of it. I know each map is "different".
So to the question: Yes, there is something frustrating about the game currently that didn't seem as obvious to me three months ago. How do I unwind? Well, I don't really get excited in the first place. Sounds like BS right? Sounds too easy right? Okay, okay....here's what I do. Remember that guy in PUBG that was screaming his ass off at other players for "camping"? "DO YOU THINK THERE IS a $1000 REWARD FOR THE GAME?! NO ON IS GONNA PAY YOU"! I try to take that guys advice actually. Turning salt into sugar, I play with a more carefree attitude. I play deliberately, just to see what happens. I might leave a survivor slugged, KNOWING he is going to be healed. I might not kick a gen. I might not hook a survivor...just turn in circles helicopter style. I, honestly, listen to that guy.....I've stopped treating this game like a very serious "check list"....do this, now do that, if they do this, I have to do that.
Side note, I don't care about rank though. Actually, I've dropped from rank 5 down to 11 just BSing, and it's been hilarious. Perspective man.....just a game. It's not a tournament, you have no viewers, you have no sponsors, you (hopefully) didn't bet a dime on it, and your family doesn't base their respect on the outcome.
@ the 02:06 mark
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