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Antislug in 2v8

Abbzy
Abbzy Member Posts: 2,325

Im only one who thinks you should get up after 40 seconds of being downed even when your 60-90 seconds power is still on cooldown and it should reset the cooldown like when you use your power. I have been in many situations where killers especialy oni slugs many players and its terrible 40 seconds is enough time to pick up in 2v8 and I dont think sluging should be so strong in mode where you dont need to walk all the way to the hook and you can just pick up because flashlights are rare and saves arent that common there either.

Comments

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,814

    I think the basekit unlimited Unbreakable is fine, because you kinda have to slug to gain some leverage including a match, time is just against you. you can't death hook everyone and insta hook and expect to win most of your games in this mode.

  • Anti051
    Anti051 Member Posts: 881

    There's no real game slowdown besides doing a lot of knockdown, so no.

  • Abbzy
    Abbzy Member Posts: 2,325

    Basekit is unlimited but combination like legion with oni can slug 3-4 players at short time and it sucks being on the ground for 45 seconds already recovered but your power is still on cooldown from earlier use.

  • Abbzy
    Abbzy Member Posts: 2,325

    In 2v8 theres no hookong and way less risk of getting palett or flashlight save and with cages you can stop survivors for some time.

  • Abbzy
    Abbzy Member Posts: 2,325

    All I mean is the fact when you are downed for 45 seconds and have power like guide which has 60 seconds cooldown I think maybe its 90 you can be still on the ground recoverd and still on cooldown from your power so you cant pick up which is too much. Im not saying sluging should not exist in 2v8 but survivors having to be on the ground for one minute is too much time for two killers with abilities to get lot of downs in short time.

  • TheGoone
    TheGoone Member Posts: 571

    I think if you fill half your recover bar you should be able to get up

  • Madmillennial
    Madmillennial Member Posts: 120

    I see alot of killers slugging in groups. I was slugged and watched as two other potatos got downed and slugged. Fun stuff. I love laying on the ground at the mercy of other potatos who care enough to pick me up, amd even if they do, im also at the mercy of 1 or both killers being in the area to just knock me back down again lmao.

  • 09SHARKBOSS
    09SHARKBOSS Member Posts: 1,727

    as a killer I gotta agree with the auto unbreakable- after 40-60 seconds if a surv is down for that long and nobody picks em they should walk it off and get endurance for a very short time 3-5 secs

  • Abbzy
    Abbzy Member Posts: 2,325

    All I want is that after 41-45 seconds or what the number is exactly to be able recover fully even when your power is on cooldown like scout or guide has 60 seconds cooldown if you use it few seconds before you get downed by oni or teamong killers and they slug you after recovering to 95% when you can use your power to get up you wont be able because its still on cooldown and its quite unnecassery in my opinion to be forced ob the ground longer than you should be. In 2v8 there isnt that huge risk as in classic 1v4 no annoying perks or items, flashlights are very limited and palett saves are rare more than trapper in 2v8 so can the cooldown speed up when you are recovering on the ground or reset like when you are caged. I dont think its needed to be sluged for minute as survivor in this mode, now with killers like legion and oni being added sluging is more effective than it should be and I had many games where are 4 survivors sluged and these 15 sevonds can be game changing.

  • Abbzy
    Abbzy Member Posts: 2,325

    I woudnt give endurence or like you mentioned for short time like 6 seconds max but after one minute on the ground the 25% faster recovery speed would be helpful and make difference between cage or getting up after that long time. Now there are many killers that can benefit with sluging like oni who can down 3 survivor with ease or legion who can injure minimaly half of the survivor team and combine him with killers which can get fast hit like nurse,blight or snowball master huntress and you can down half the team in few tens seconds, cage most of them (many killers have mobility) and get survivors from gens almost compleatly which makes them loose in few minutes after if they cant reset fast enough (need few mediks for this to happen and this class isnt that common) so they can hit multiple gens with speed buff.

  • 09SHARKBOSS
    09SHARKBOSS Member Posts: 1,727

    screwge mc duck it give everyone unbreakable permanently as it would genuinely fix the problem easily

  • Anti051
    Anti051 Member Posts: 881

    Down, stop, go for cage, repeat - It's very likely you will not stop the generators from being completed (unless using specific and well-played killer combinations).

    Multi-Down, stop, cage one, attempt more multi-downs, repeat - Better bet that you'll actually succeed at stopping the generators and turning more survivors into victims.

    You can't stand up and be like "hey, make it so we can't be stopped cause it's not fun!"

    I've got news for you, bud: the whole activity ceases to be a game when the "fun" of one side starts to take precedence over what's fair. A lot of you guys don't respect what DbD is (asymmetrical PvP). You forget that you're not in a single player game, trying to demand that DbD become some sort of proverbial fixed-track fun house ride where escape is not challenging and is all but inevitable. It's like you want the satisfaction of winning a PvP game while putting in less effort than a storymode campaign.

  • Duncan_Ellis
    Duncan_Ellis Member Posts: 49

    Seen killer teams not slug and kill everyone several times, so no, this isn't true at all. Time is only against you if you let it. Or are stuck in the Hospital map. (Why is that one in this format…..)

  • TheGoone
    TheGoone Member Posts: 571

    I've seen a bunch of Onis just slug in there power just thinking there teammate will pick them up for them but they never do and get saved

  • Abbzy
    Abbzy Member Posts: 2,325

    You are wrong here you can stop gens with 3 slugs and two other being chased or pushed of from gen and if almst half the team is in cages or on the groung there arent many survivors to do gens which can slow the game so I dont think thers point to survivor have to be sluged for one minute because they play against oni-legion,legion-blight, etc. You wil get around one minute survivor out of the game bu sluging which is solid time for two killers, all I ask is shorter cooldown on your active power so you can have it charged when you decided to pick your self up in that 41 seconds and not having it on full cooldown of one minute being forced to wait other 15 seconds.