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Time to rethink hatch. (I'm not saying to remove it)

I'm not saying to get rid of hatch but I have seen survivors kill team mates for hatch by sandbagging or leaving them on hook to die and stealth killers camp hatch to get the last kill in stealth. Offerings need to go and I think they need to spawn anywhere but shack or main building or make that the new 4 percent. If maps have both it won't spawn in either place. Also I think it's time to rework perks that reveal hatch location to something else as I usually see survivors with Left Behind or other perks that help them find hatch. If that is too much then make the perks hard to activate so people who play like that on survivor side can't use it if they let people die to go for it. As for the stealth killer make it that if they are close enough even in stealth their terror radius is on blast until they close it are far enough away that they won't be able to get to it if I'm stealth. I'm sick of seeing this and something needs to be done. Solo q is the most miserable it has ever been. Doing this is basically the new Go Next on survivor side.

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