Time to rethink hatch. (I'm not saying to remove it)
I'm not saying to get rid of hatch but I have seen survivors kill team mates for hatch by sandbagging or leaving them on hook to die and stealth killers camp hatch to get the last kill in stealth. Offerings need to go and I think they need to spawn anywhere but shack or main building or make that the new 4 percent. If maps have both it won't spawn in either place. Also I think it's time to rework perks that reveal hatch location to something else as I usually see survivors with Left Behind or other perks that help them find hatch. If that is too much then make the perks hard to activate so people who play like that on survivor side can't use it if they let people die to go for it. As for the stealth killer make it that if they are close enough even in stealth their terror radius is on blast until they close it are far enough away that they won't be able to get to it if I'm stealth. I'm sick of seeing this and something needs to be done. Solo q is the most miserable it has ever been. Doing this is basically the new Go Next on survivor side.
Comments
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i been saying that for a long time, hatch is a well outdated system that encourages hiding for up to an hour hoping the other player dies first. or the killer actively keeping the survivor alive long enough to either find the one hiding or untill the survivor rats out the team mate or slugs. none of these should be things people can do and none should be encouraged but the hatch does give incentive for people on both sides to play in a pretty unhealthy way.
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you do realise that without the hatch, survivors would just hide indefinitely out of spite?.
this also probably would just make ppl dc to avoid this if a game is seemingly lost for em.2 -
they hide out of spite regardless. the anti hiding afk crows was supposed to help prevent this but it get removed. if they had anti hiding it would solve this spite hiding
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its still active, the problem is, they only need to touch a gen for 10s and then hide against for another minute.
its not off, its just severely nerfed.0 -
i suppose they are doing gens slowly so thats ok lol thats not hiding while avoiding gens which was the issue and would be the issue without hatch and no anti hiding
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