Every time there's a new killer…
The scrub army marches in demanding nerfs not even 24 hours after D-day.
It's the same disingenuous, posturing rigamarole.
Every. Single. Time.
The process is to see what counter-play develops after a realistic amount of time has elapsed for counter-play to develop at all (hint: it's a lot longer than a single day), consider performance targets (rooting out players who purposely give up or throw matches), make kit adjustments as needed (not as demanded), test adjustments (if any), publish adjustments (if any).
When it comes to any particular killer, if you are not being terrorized by a considerable threat, that killer is a failed project. Going against a killer is not meant to be a cakewalk or some kind of electronic back massage, it's meant to be a challenge to overcome; so we don't go around knee-capping killer kits just because little timmy is too precious to handle a challenge.
Comments
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You remind me MFT defenders…
There are things that are visibly broken even without months of testing.But hey, I will be so happy to be proven wrong here, feel free to tell me what counterplay she has when you find it. But if someone is not going to find it fast, she is going to be first killer, when I am just not going to play against her.
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She was on the PTB for 3 weeks and was generally considered to be strong but mostly fair, a few things to iron out and clean up, but everyone was pretty happy with her.
Then on live:
Like Jesus man... what even is this? You would think she came into the PTB looking like a startled kitten with this buff list.
Like looking just the vault, the only nerf she has gotten: -
- Chucky Old Scamper was 1.4s.
- Legion (0.9s + 2.5s cd)
- Wesker (1s + 1.5s cd)
- Ghoul (1.5s +1.25s cd + 0.5s 50% hinder).
- Krasue is 1.6s with no cooldown...
This nerf is a nothing burger... she is still a monster at getting hits round loops. Her kit is now unbelievably strong with pretty much the only counter play being body blocking...
Good luck with that in SoloQ.
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Quite the ambitious equivocation.
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Killers had bigger army when anti-tunnel and anti-slugging was on PTB.
Krasue is miserable, you can't defend it.
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That doesn't sound as counterplay to me…
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It is very worrying that she was agreed upon by most as strong but fair, yet she received buffs to guarantee that she is uncounterable as a response to forum posts from players complaining that they were bad at aiming the Intestinal Whip.
I am trying to be kind and constructive, but if we're balancing Killers around players who are bad at aiming, I'm deeply concerned for the future direction of this game. This kind of design adaptation results in everyone else having a bad time.
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