Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Killers are supposed to care for the fun of the survivor, but not vice-versa?

I get it, the new release of Krasue has everyone frustrated. Even the most killer-biased people can see that she's in an unhealthy spot for the game. But why, if someone plays a different, much weaker killer, do I still get teabagged and mocked constantly? I'm essentially extending an olive branch by at least opting to not play such a broken killer, and survivors still feel the need to punish me? What's the point of being kind if that kindness is rarely returned?

Comments

  • BbQz
    BbQz Member Posts: 414

    How is killing everyone in a match kindness? Your playing a competive game every time you win your going to be stepping on another person to do it.

    Just as survivors can basically only communicate by crouching and gestures killers can basically attack and nod. Your behavior choices regardless can be interpreted as toxic because with out proper communication everything can be out of context.

    Finally celebrating at the end of a game isn't toxic gamers are just terrible at releazing that sports fans have been saying horrible stuff to their rivals their whole life but have no problem having a drink with them afterwards because they love the game and know that crap talking is great fun and move on.

  • WalterBlack
    WalterBlack Member Posts: 290

    Yeah, thanks for the encouragement. I try not to let it get to me and play like a dick, and I try to just ignore the attention-grabbers. The only really ######### thing I can't ignore is when people (and it genuinely feels like this happens every match) start wasting time at the gates instead, essentially forcing you to confront them. Would love to have an abandon option, similar to the one survivors have.

  • burt0r
    burt0r Member Posts: 4,292

    It's one of the reasons I quit dbd a few years ago as a killer main.

    As it is with human psyche, the "few" bad matches drown out the good in memory and this game wasn't nearly enough fun for me, outside it's unique characteristics, to continue the one sided harassment.

  • BrightWolf
    BrightWolf Member Posts: 602

    Yeah, the just leave stuff at the gates is a pain, and most survivors are deliberately trying to annoy you at that point, so it's often best to go to the opposite side of the map, or find basement and go AFK. Stand up, stretch, go to the bathroom, get a glass of water, make a coffee or cup of tea, grab a snack, etc.

    Just waste their time as much as they're wasting yours. Sometimes, you may come back to find you have an extra kill you don't remember getting because some survivors are that determined to get under the killer's skin, that they will go out of their way to look for you, and will then not have enough time to get back to the exit gate.

  • Abbzy
    Abbzy Member Posts: 2,237

    All you get little wrong is its not first is killer tocic towards survivor and then they are to the killer but it goes both ways, sometimes someone wants to play chase oriented ghostface and all he gets is toxicity and salt so after few matches he goes meta and plays hard for win it works on both sides all it is just vicious circle with no end.

  • SpringMyTrap
    SpringMyTrap Member Posts: 752

    Yesterday I played a dredge match on the Gideon where I 12 hooked the survivors (thanks hook counter btw, really helps to maintain awareness) and they complained about me being boring.

    I didnt just 12 hook them, I had a choice to kill the tunnel out at like 4 hooks because they gave up halfway through and just let me down them, yet I kept playing because I saw I had enough resource to spare to not end it yet.

    They still cried.

    Wild.

  • Rickprado
    Rickprado Member Posts: 893
    edited September 25

    I don't know why there is a common conception on this community that the killer owns a specifical playstyle for survivor while they can play how they want.

    For example people see slugging/tunneling/camping as a very toxic behaviour but they don't see to mind the """""""toxicity""""" when they sabo, pallet/flash save a killer, especially when the killer is less experienced and falls a lot for that. I personally don't think any of this is toxic but why one side should play by strict rules while the other can just "have fun"?

    Before Kaneki release people were BMing killers for literally anything, specially when they won. Now some just ask "Why no one is playing M1/low tier killers anymore" and can't understand the state of the game that lead to where we are now

    Either way, play how you want because at the end of the day no one cares about fun if it is not THEIR OWN fun

  • CrypticGirl
    CrypticGirl Member Posts: 1,462

    The biggest reason for that is that the Killers play offense while the Survivors play defense.  Tunneling and slugging are offensive tactics while sabo and flash/pallet saving are ways for Survivors to defend themselves or their teammates.  Would you consider defending oneself or others as being "toxic?"

  • killer_hugs
    killer_hugs Member Posts: 194

    Killers are supposed to be fun to play against. Killers themselves shouldn't think twice about whether or not the survivors are having fun. That's not the point. I want mind games. I want counter-play. I want the ability to out-play my opponent. What I don't want is the opponent to have everything freely given to them, to have all counter-play removed, to have only limited opportunities for mind games. Without these things there's no fun in the game and no reason to play.

  • Xxjwaynexx
    Xxjwaynexx Member Posts: 468

    This right here! The most fun part of playing killer is chase or hunt per say. The fact that survivors can put play you or you could put mind game them is what gives DBD it's Identity. Killers that require very little thought to 4 k get really boring and stale fast, I mained nurse for about 6 months straight from p1-100. Starting out it was fun but you hit a point where you literally can't learn anything else with her and winning becomes unenjoyable. I switched to huntress because her skill ceiling is near infinite depending on how you play her.

    To op I also hate the waiting at the gate after being not even stomped but just making to many mistakes. I usually on purpose don't break weak pallets and doors just so I can go back during egc and get those points while their wasting their time. I've learned that just like irl some people just exist to make others miserable. You can't let these types of people affect the way your energy flows. It's easier said than done I know but once it clicks your games will be much more enjoyable, an abandon feature would be awesome as well.

  • 09SHARKBOSS
    09SHARKBOSS Member Posts: 1,727

    just walk up to em and without hitting them stare into their souls

  • Zuiphrode
    Zuiphrode Member Posts: 527

    It is not the obligation of the killer to make sure surv players have fun.

  • WalterBlack
    WalterBlack Member Posts: 290

    I know it's not, and nobody's obliged to do so, but if everyone in this community showed each other a kindness every once in a while, I wouldn't have to dread posting anything on these forums.

  • Royval
    Royval Member Posts: 1,119
    edited September 25

    I don’t know why this was downvoted. This is 100% true just like playing skull merchant when she first came out with eruption meta. You could’ve played her but if you chose not to you would get bm’d, tbagged regardless.

  • Monlyth
    Monlyth Member Posts: 1,099

    I play to win, broadly speaking (Though I don't play S-tiers and I tend to avoid camping or tunneling unless there's no other logical option), but I never rub it in people's faces. Yet I still regularly get treated like dirt by Survivors, naturally.

  • EvilBarney666
    EvilBarney666 Member Posts: 340

    I think for me personally. My opinion. I just dont care. Win or lose. I do what I can. I play according to how the match goes and feels. If I need to camp I will. If I need to pop a gen in a killers face I will. I just play the game. I do leave when the gates are open. No need to BM on either side.

    Best advice I can give according to Shaq. Just dont give a heck.

  • bleep275
    bleep275 Member Posts: 645

    kinda figured this was implied. Circle metaphors are to basically be like “insert start at any point and it’s the same result”.

  • crogers271
    crogers271 Member Posts: 3,261

    What's the point of being kind if that kindness is rarely returned?

    If you believe you are doing the right thing, that's reason enough to do it.

  • oecrophy
    oecrophy Member Posts: 448

    Just dont care.

    if there’s one thing i’ve learned from this community (over the last 9 years) and especially from this forum: never, never make that your job. you’re not the fun police. play your wincon, follow the ToS and the rules, that’s it.

  • ChaosWam
    ChaosWam Member Posts: 2,087

    It's tough to keep the mindset if trying to let everyone have fun, spread hooks and run off-meta when all I'm met with is tunneling accusations, complaints about anything I'm running or who I'm running.

    And then I play survivor against an actual tunnel/camp killer.

    There's no winning when you're trying to have fun.

  • Rickprado
    Rickprado Member Posts: 893

    Well, i consider quite offensive going for flash/pallet saves since you need to get out of your own way to get those, specially when a survivor knows what they are doing and the killer don't. There is situations where survivors harass the killer the whole match for sabos or pallet saves

    From the killers perspective, pallet/flashlight saves, bodyblocks and sabos feel the same as "agency steal" as tunneling/slugging/camping. For killers its even worse due to the assym nature of the game.

    Should all these things be called toxic? I don't think so. But i just don't understand why only one of sides gets blamed as "toxic" for doing strats that steals agency.

  • WalterBlack
    WalterBlack Member Posts: 290

    Fair, but it's not exactly nice to feel like I'm being punched in the face every time I try to do something nice. I believe I'm, at the very least, not a bad person, but I'm no Robin Williams movie character.