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Can we increase the default BP earning by x3 already? And unclutter the bloodweb.

Playing outside of anniversary events or without a lobby using BP offerings feels like a waste of time. Specific items in the bloodweb are too expensive or rare to find.

The bloodweb is too cluttered with items and offerings nobody cares about and the grind as a new player is awful and super unfriendly, I know the game has little amount of things to grind (Other than getting your characters to P100) but thats a different problem on its own.

Bloody Party Streamers, Pudding and Escape Cakes are also way too rare, specially if you use the auto-spend feature unless of manually leveling your bloodweb. Single category BP offerings should be removed, nobody uses them unless they are super desperate for bloodpoints and they only exist as a BP sink clogging out bloodwebs.

There should not be so many map offerings either, map offerings should be a singular item that allows the user to manually select the effect (Realm/Map) it sends the player to, having so many offerings for maps is really clunky.

Overall I would want to see the entire bloodweb getting a rework, to let me manually buy whatever item/offerings I want instead of having to rely in RNG, but getting an increase on the default BP rates would be a really nice quality of life change I've been wanting to see for a very long time.

As a side note: Items and Offerings should be shareable across all characters, there is 0 reason why a new survivor/killer should not be able to use an offering I acquired already on a different character, I have 1000 BP offerings on Vecna but 0 on Springtrap, how long would it take to make them shareable across characters?

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Comments

  • Ohyakno
    Ohyakno Member Posts: 1,499

    You get millions of bloodpoints every event. After a certain point you're just playing to watch number go up.

  • UnicornMedal
    UnicornMedal Member Posts: 1,509

    It should be 3x for the queue alone. But I agree that the webs feel pointless in a number of ways, not made any better by the addition and subsequent nerf to Fog Vials.