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A minor tweak to Decisive Strike?

PolarBear
PolarBear Member Posts: 1,947
edited April 2019 in General Discussions

Currently after you get unhooked for 60 seconds decisive strike stays active no matter what happens. This is usually not a problem since it is an anti tunneling perk. Since the unhooked person has decisive active they know they have a free escape which can then be abused by going in for an instant hook save.

60 seconds is a long time and if for example the killer went after the savior and downed them and got them on the hook during that time, the decisive user can then go in and save the original savior and most likely afterwards get downed, picked up and use decisive strike.

Of course this can be countered by slugging the decisive user after the save, but even then the decisive user can at that point crawl to a nearby pallet or open area and prep for a pallet/flashlight save.

A simple change to this could be that doing any altruistic actions (or just an unhook action) while decisive strike is active, disables it until the next time you are unhooked.

(Before any of the obligatory killer main comments I would like to point out I play both sides fairly equally and used this trick in multiple games now with high success rate.)

Feedback is appreciated.

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