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Haddonfield Realm

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Comments

  • Rogue11
    Rogue11 Member Posts: 1,958

    Why are all these polls failing to even mention the changes that favored killers? Main building nerfs, jungle gym tile nerfs, and maps being shrunk were also part of this update but the only thing mentioned is some extra filler pallets?

  • Gemxvx
    Gemxvx Member Posts: 17

    This is the only one where it feels fair tbh.

  • GoodHunter
    GoodHunter Member Posts: 4

    The sheer amount of pallets in the middle can be overwhelming, but this is the only map I think this update is acceptable. I think the main issue with the pallets on this map is that they aren't mind-gameable.

  • GuSaHe
    GuSaHe Member Posts: 25

    Forgotten Ruins and Haddonfield were the only maps that needed this update.

  • The_Count
    The_Count Member Posts: 154

    This is the only realm that indeed needed more pallets.
    Don't touch it again. It's perfect now.
    This is the only topic I'll not be copy/pasting basically the same text.

  • Wonder_Of_U
    Wonder_Of_U Member Posts: 14

    This map used to be more killer sided, though it feels more survivor sided than before, it is a welcome change as the map is not unbearable to play in despite these changes

  • steu
    steu Member Posts: 17

    Adding many pallets to this map technically fixes the problem, but it feels really unpleasant. I wrote about this in a previous post, but basically while the excess pallets make chases able to last a more reasonable amount of time, they also allow for much less mindgaming/unique chase opportunities. It feels very rigid and boring to play on Haddonfield because you simply need to shred through x amount of pallets and THEN you can play normally; it boils down to how quickly survivors wish to drop them/killers are willing to break them. It's fine for now, but I would highly suggest looking at significant changes for the map in the future.

This discussion has been closed.