http://dbd.game/killswitch
Should using the survivor part of killer powers be a conspicuous action?
Seeing this with pinhead on the ptb where survivors with elusive and endurance can literally solve the box for free everytime because he cant chain them. And when ya think about it a bit deeper. Its just weird killer powers are excluded from the conspicuous stuff. Is a survivor grabbing the box not asking to be considered back in the game? Or a survivor EMPing the one in chase against singularity,crushing victor,looking for a key in a jigsaw box. Grabbing a clock to become immune to freddys entire power for 30 seconds, putting a turret down to knock xeno out of their form. There are offensive parts of these powers now you can use against the killer and keep your long protections. They have nerfed some of these killers to prevent them from weaponizing it on their end. Wesker bar resets when unhooked,pig cant see box auras,pyramid cages basically should be a hook now lol. Just nothing about survivors being able to use them on their end especially with the new protections?
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Yes
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I think Pig specifically would be a massive issue.
She's already a really good tunneller and you absolutely need to interact with the boxes. Making that a conspicuous action would buff her cheese strats even more.
There'd also be other issues like Singularity where you need to use an EMP to counter his chase power, so getting tunnelled off the hook would essentially make it so you can't EMP without instantly dying.
(Also you can't grab a Freddy clock in the Conspicuous Action window unless you're actively being tunnelled and the Freddy somehow loses you, you literally start awake off the hook)
All they need to do is undo the change made to Cenobite.
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Think it really depends on the killer item. If it's something purely defensive to help the survivor to stay alive like plagues fountain, vaccines, pig traps, Freddy's clocks, tapes, Unknown's illusions, mushrooms, SpringTraps's doors, Vecna's chest should not count.
For the other killer items that can be used against the killers that would agitate them such as Trapper/Hags traps, SM drones, demo portals, cenobite cube, EMPs(?), flame turrets should count as a conspicuous action since you're trying to pick a fight with the killer.
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I think the better idea is not to make survivors immune to Pinhead chains due to having endurance. I don't even know why they felt the need to nerf pinhead this way. endurance lasts for 30 seconds and other teammates can help break the chains. In any situation where a pinhead tries to tunnel you by using his power, you have protection.
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Yeah I threw freddy in there idk why lol. I think worse examples are yeah like planting a flame turret against xeno or the pinhead example right now. Because both of those directly hurt the killers power. Same for probably disarming traps or removing hag traps for a teammate. You are actively going against the killers power under protection. Springtrap is a interesting case because why are you immedately going into a door with ds and telling the springtrap to ignore it is a little unfair.
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