http://dbd.game/killswitch
Killer variety dwindles as time goes on
Every new update reduces killer variety. I'm facing nothing but the sweatiest nurses, ghouls and blights. I'm not surprised.
Comments
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Well, since the pallet update every low or average killer i go against quits or just kills one person in the endgame.
I believe we still will see the total domination of S tiers soon if the game stays the way it is.
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I hardly ever see blight or nurse. Must be just bad luck.
-16 -
I never see Nurse. Blights are rare. I get a pretty good mix.
-10 -
Idk why Devs ain't touching Nurse or blight the king and queen of Stiers for ages. There a problem and Devs need to do something about it.
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Honestly I want to know how these people keep getting nurse/blight/ghoul every match?
Even way back some people claimed they only saw blight/nurse?
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No idea. I know not everyone in this forum is an upper MMR player which, according to the ancient legends, is a dark and forsaken land of all Blights and Nurses.
Looking at my stats, my last 10 survivor matches were against these:
- Pyramidhead
- Dredge
- Huntress
- Wesker
- Krasue
- Pig
- Gunslinger
- Knight
- Springtrap
- Freddy
Not a single repeat. No Nurses, Blights, or Ghouls. I never play as those three characters either.
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Arguably even in High MMR, you'd have to be in like the top percentage?
Because I know mid-high mmr players prefer not to, and they often play other killers? At least according to the usual people on the fourms talking about their mains?
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true, blight after blight after blight, throw in the occasional nurse, billy and ghoul then back to blight after blight after blight. as others have said S tier killers are the only viable option v good survivors.
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Thats something that will happen eventualy and there is not much how devs can battle it only make adjustments like buffing and reworking weaker and underpreforming killers like they did last with mayers but from what we saw over years they are slow with it as with fixing bugs that exist for years or characters like houndmaster still with bugs that make this particular killer almost unplayable because your power works like weather forcast or how they battle the cheater problem (they just ignore it and cover behind other things like tunneling and play dead) so it wont happent or maybe it will take other 2+ years but i fear by that time it wont matter as it matters now.
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For real. Playing anything B tier and below feels so bad right now. I think this is probably the worst killers been since OG infinite's were in the game many years ago, and that PTB isn't even live yet. Top killers need nerfs and all the bottom tiers needs huge buffs. This pallet density change also needs to go yesterday.
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I've played 181 survivor matches in the last 30 days. There were maybe three or four Blights, possibly one Nurse. I play at different times, in different regions, with different people, so probably with varied matchmaking to account for different MMR levels. I see 5k+ hour players. I see p100 killlers. Yet I don't see these supposed numerous Blights and Nurses.
And yeah, true, I don't really see a long line of Nurse and Blight mains here either, yet they're somehow in every survivor match. An odd discrepancy.
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The problem is the lack of viability of other killers....
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Top killers are fine... There's not much you could do without murdering them ... Other killers need to be buffed up to at least be a viable option instead of misery...
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Idk about all these blight, nurse, blight, nurse types but my last 10 were as follows:
Booba
Ghostface
Ghoul
Xeno
Pyramid head
Slinger
Plague
Billy
Dracula
Blight
No repeats what so ever, I did have back to back twins the other day though. I'm a sucky survivor so maybe that has something to do with it, but I'm a nurse and huntress main and I never get to see these two.
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Yeah I honestly think the sooner we deal with the hyper mobility killers the sooner we'll see more killer variety. And keep buffing the lower tiers
It's getting beyond a joke how much I see them.-6 -
I do think its more perception than anything else (outside of new killer releases). All of our data sources are limited, but going off what we have:
Nightlight shows the highest killer percentages at almost 6%, so 1 in 17 games.
This jives with their data release for Japan, with the top killer being around 7% (Japan was a little more extreme than the world, with multiple killers over 5%, but even then nothing that would rise to the level of match, after match, after match).
I've never seen a streamer or content creator post a video where they actually demonstrated hitting a narrow range of killers over a sizable number of matches.
And now with the stats page, which might be wrong on kill rates because of the abandons, but it should at least give people a way to post examples - I haven't seen anyone post something like 'here's my last 20 matches, 75% just three killers'.
I'm actually surprised we haven't seen this, I'd think by just random chance this would happen to someone.
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Most of the killers just can't do anything anymore they will lose to just gen efficiency now that's not into taking into account if the survivors help each other or loop well anymore.
With the pallet changes even some of the best killers are struggling in some of my solo que games can you imagine what it's like if its a good team .3 -
Looking through my match notes (which I've only been keeping since June), the only instance of a really crazy imbalance was indeed a release day. I played 20 survivor matches and 17 were Springtrap. Contrast that with Krasue, who I've seen a grand total of 14 times. So I've seen more Springtraps just on his release day than I've seen of Krasue, period, even when she was overtuned.
I also just counted back to my last Nurse match. 192 matches ago. So I over-guessed. I have actually not seen a single Nurse in my 181 survivor matches for the last 30 days.
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"You dont have high mmr" incoming(this is a joke)
Im glad your keeping match notes btw!
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It may be a joke but I get hit with it regularly, regardless of which role I'm discussing. It's an easy, lazy dismissal. But what does it even matter? As if everyone not in upper MMR (aka the vast majority of players) are just peasants who don't get to contribute to discussions.
It would be nice if the stat page did it for me. I'd love to see a breakdown of all the killers I face as survivor, and the varying outcomes on my killer matches as well.
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No idea. I know not everyone in this forum is an upper MMR player which, according to the ancient legends, is a dark and forsaken land of all Blights and Nurses.
They say if you click your flashlight three times at a killer a Ghoul will creep into your room that night and transport you to the nightmare land you describe. Poor Nea, she just stares into the campfire between matches not moving, hardly blinking. The horror.
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Cool then buff all B-Tier and below Killers to the point there all A-Tiers and then Skull merchant treatment the current Stiers Nurse Blight Ghoul they had there time to shine for ages.
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Probably because Nurse, Blight, Ghoul and Karasu are the only ones who can mitigate the pallet density update, where every other killer is just playing "pallet breaking sim."
So yeah, don't blame the killers, blame the devs for over doing it with the pallets.
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No, no killer or character should ever be skull merchanted ever again.
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I'm facing nothing but the sweatiest nurses, ghouls and blights
Sure you are. I've lost count on the number of times I've witnessed whiny players making such claim for the past 5 years.
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blame survivor buffs gen regression nerfs and pallet buffs for that
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Yep, this is why I hate it when a strong killer comes out and people just scream "merchant them!" (especially Ghoul, yes, he was over tuned apon release, but he is much better to play against now, people just need to calm their tits.)
No Killer, perk or item deserves to be nuked from orbit. Balanced? Yes. Adjusted? Absolutely. But never turnbo nuked, ever.
-1 -
stop trying to get killers nerfed. All they have to do is buff weak killers imagine the kill rates if blight and nurse didn’t exist.
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people forget that nurse/blight/ghoul are a necessary evil bc without em survivors could just win any game if they bring second chance perks (wich bhvr seems to promote. slowly looks at the 9.3.0 ptb)
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Wouldn't by that logic it be better if they got nerfed so they can see the issue with killer overall? no? lol
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So we just straight up lying now? Ghoul is not much better to play against he's more hated then skullmerchant ever was and has the highest DC rate.
Ghoul has a hitscan free hit grab attack that goes through walls and objects. High mobility with short cooldowns. Fast Scamper that applies a 50% hinder.
Ghoul is a low effort high reward Killer with little to no counterplay and is the easiest S-Tier Killer in the game and his fate is to receive more Nerfs and Changes with a Rework down the line.
-6 -
Turns out when you make the game borderline unwinnable vs good survivors for anyone other than top-tiers, people start playing top-tiers a lot more! Who would have guessed.
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Its just as BS as "every match is camping, tunneling and slugging" crying too, which they are certainly not anywhere close to that as its uncommon.
Although with the direction the game is going, unless they release more blights, nurse, ghoul tier killers then it will inevitably come true because playing anything else will eventually become pointless and miserable as survivor become gods in the true power role.
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Because Ghoul isn't a problem if you know what you're doing, the fact that people still call him "low effort, high reward" just proves that way too many of you just rely on running from pallet to pallet, loop to loop, often in a straight line and nothing else. So, the fact that Ghoul can cut you off from your precious loops and pallets, you feel like it's "bullying" or too "OP" proves that players like you are the root cause of the problems with DbD right now.
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Pretty much, I had to give up playing Trickster, Sadako, Wraith and Legion because I just couldn't keep up with survivors with all the extra pallets and second chance perks.
I can kind of win as Doctor, but it ends up being a draw, so I'm also teaching myself Dracula, Springtrap and Ghoul just so I can stand a chance at playing the game, and getting more than 3 hooks all match.
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Ngl he is still low effort high reward killer and this shouldn’t exist, but I’m not surprised he is so hated because countering “low effort high reward” shift w from survivors
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Exactly! If he were just a one-sided OP killer, I'd understand the frustrations and sympathise a bit more. But, as you said, when many survivors also choose the low-effort option, only to turn around and whine about unfairness while also telling killers to "suck it up," when crippling changes are proposed in the same breath. It's hard to feel sympathetic, you know?
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That low effort strategy takes so small risk and is more effective and rewarded than high skill looping just holding w and runing to next pallet predroping you can counter or hold of like half of the all killers especialy the m1 killers which is something that shouldnt happen but devs just dont see it they said “we will add more pallets to make DBD great again”.
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No it's clearly players like you who allow unfun busted killers in the first place. We already have Confirmation Devs are gonna Nerf Ghoul further because he's still to strong and unfun to go against funny how you don't mention anything about Scamper with Hinder cause y'know it's a busted mechanic but stay silent on. These patches will filter players like you.
-6 -
Imagine the kill rates if they buff everyone and don't nerf the S tiers. We can do both.
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Bro I can berely play DbD without my PC catching fire, so I'm already "filtered out" because my PC is dying lol.
Plus, I'm a Legion main (I also play quite a bit of Wraith, Trickster and Sadako). I like fast-paced killers. Ghoul scratches the itch that Legion and my other mains can't keep up with anymore, because of all the pallets and second-chance perks that survivors have and are being gifted as base kit. Also, literally don't care about scamper, again, you only care about it because it counters yet another common survivor playstyle, which is to drop and wait and pallets, before shift+W away to the next loop.
BHVR is quite literally creating an environment where only fast-paced killers or those with decent pallet shred/anti-loop can thrive. If you want to be angry at someone, be angry at BHVR for pushing that playstyle.
-1 -
With respect, it's been this way for years in high MMR.
-1 -
Right so you just admitted you don't know what your talking about and only care about your side and your fun. Ghoul is problematic and we'll continue to give feedback so he'll be adjusted to be more fair and tolerable
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"Feedback" as in wah wah free hit wah wah body blocking
Or
"Feedback" as in tune cooldowns and hitboxes?
Either way DO NOT touch his mid grapple cooldown otherwise he cannot do anything in loops besides pallets as the grapple into body block requires #1 an addon and #2 good prediction and timing both of wich can be countered.
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have you tried playing pig or bubba in the current emviroment . Just not fun at all.
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Feedback as in tuning and cooldowns if you even bothered to look at one of my posts above explaining why he's needs tuning but seems your just here to be malicious
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Look I get it hold shift W has always been strong on survivor but solution shouldn't be make a killer that has extremely insane mobility and very short cooldown that a survivor can't even make it to another close distance pallet let alone hold shift W and even if you do the killer can just hop over a pallet and apply a 50% Hinder on ya like ya know?
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I’m agree with this, but it doesn’t cancel the fact that we have both killer with good mobility yet still have braindead meta on survivors as well with which other non mobile killers deal with
Ghoul was nerfed now… both his hinder timer and kidnap tech. Considering current pallet density he is just a simple yet strong killer, but still hated on some level of Nurse or Blight. Which I’ll never understand and not gonna do. And no, I’m not saying it from killer perspective, I never even bought his DLC lol because I despise his design approach. Just feel hate toward him is extremely overhyped now and the only excuse I can find is just because he is taking off the same strong and simple play from survivors and expose you in need to actually loop this killer. Which if being honest, people barely can do
It doesn’t cancel the fact he is overtuned tho, I’m not telling this. But this level of hate he receives never stopped to amuse me. Both him and Krasue just showing what happens when you take simple and casual approach on survivors in mind for killers as well. It was a story of heavy backfire for me since their day 1st of release
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This is why in my opinion ghoul should just be left alone. Dbd needs killers that are accesable and strong
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I don’t like both such stuff… both for survivors and killer. But if people insist on “casual” play that much, they need to accept this bs on both sides. I don’t mind gen rush as soon as tunneling exist as much I don’t mind strong mobility killers as soon in this game we literally have the stupid escapist class in 2 vs 8 or busted builds on survivors and pretend this is fine because “well, people want to have FuN and don’t struggle”.
Both sides want to.
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