http://dbd.game/killswitch
Im a dirty dog as killer and im good with it.
Doesn't matter what the devs do.. add 2 minutes to each generator completion time, tear down the killer shack and make it a free hit zone, completely remove any healing for survivors, abolish all survivor items, dismantle every perk such as dead hard or decisive strike or even only put me on maps that guarantee a high kill rate! Makes no difference to me. I'm still gonna slug, camp and tunnel like my game depends on it. Why? Because 3 is always easier to beat then 4. Whether its 5 gens standing or down to the last one I'm gonna play as grimy as possible to get my kills. If youre at all alterisitc, best bet is to pull up youtube and get ready for that bleed out timer watching some telly tubby videos in your banana faced pajamas because you wont be flash lighting me. Into breaking hooks with your swf friend? No worries here, i dont mind at all sending you upstairs out of your mommas basement for an early break and cup of tea while you wait out that bleed timer telling your friends how bad i am at the game. Maybe youre one of the nice guys? Just playing to have fun and relax. Not in my lobby, i hope youre chill enough to start off afk so that i can get you on the hook and tunneled out before you get back from that 30 second dingle drain that you couldnt wait on. Sorry for not being sorry that as the killer, I'm killing. And I play ghoul.
Comments
-
"I like making the game miserable for other people and I'm proud of it" good for you mate
20 -
I didnt make your game miserable and the problem is you think I did. Devs designed this system where kills matter, not I. If the game design is miserable, try taking a break and play a single player game that has no win or lose.
-14 -
Nice ragebait buddy.
9 -
It sounds like he recently just got clapped hard so he is coping here on the forums as a little public announcement to everyone. xD
9 -
Hmm… a Canada Jay, a strikingly uncorvidlike… corvid. I believe it’s also important to native mythology, though my knowledge there is lacking.
Pic credited to Tim Harding
7 -
I don't downvote things often, but this one deserves it.
Openly admitting to going out of your way to make the gameplay miserable for everyone else is not a good outlook.
There is no point in denying it or argue against it either.9 -
You know, at least this one's honest. I'd rather people admit they can't win the way the game was designed to be played even with cheap killers, and that all they want is their fragile little egos fed.
11 -
Classical Ragebait, but at least more honest than most Killer Mains who say that X is the reason they tunnel and if X gets changed, they say that Y is the reason they tunnel.
7 -
Maybe partly it is, but its his chice how he will play not yours like or not.
Other thing I like about your comment is the energy of being it pure "us vs them" comment, tunneling is strategy that devs want in the game (to some degree) if they didnt it would be somehow fixed like facecamping.
-9 -
At least I can appreciate the honesty as well. If only all Killer mains were honest like this, the devs might have a better idea on which direction to take their game.
7 -
Ragebaiting and us vs them really are like peanut butter and jelly.
3 -
Exactly. Every time I see someone say, "I only tunnel because I have to 😢😢😢" I roll my eyes. They do it because it's the easist path of least resistence and no amount of gen time increases or meta nerfs with change them.
4 -
Right. It's not about having enough power, but more power is always better. Even if each gen took four minutes, they would still tunnel, because doing so would give them even more power.
5 -
This is a corvid!?
4 -
Aye. All jays are corvids, though they're more like cousins to crows, rather than 'true' crows.
Behavior-wise, the connection is more obvious, but when it's just a picture it may as well be an oversized tit.
2 -
How am I blamed for your miserable experience? My miserable failed experiences have taught me to play in this manner so that I'm no longer miserable. Winning is the goal for both sides and I do very well on my end.
-4 -
I could also say if all survivor mains were honest with how broken that side of the game can be, maybe the devs would fix that too? Just earlier had a match where there was a flash light (3 in the swf) save so I in return started slugging my way to a win. Good survivors wanting saves dont die in spots you can look at wall yet I get cursed in the end game for doing what I do? Make it make sense..
0 -
Im on ghoul, we dont get clapped.
-2 -
Oh, believe me, the Survivor issues have been "fixed." They're no longer as overpowered as they once were. (Assuming they ever were…)
2 -
I assume we're not in the same tax bracket when it comes to games. Im glad your game is enjoyable without these tactics.
-1 -
What tactics? Are you talking about Survivor tactics or Killer tactics?
0 -
My killer tactics of course.
0 -
This isn't rage bait as they claim, I do this! My f tier killers sit around 90% + kill rates. This style is how that's possible.
0 -
Good for you, but that's not the kill rate that the devs want, and eventually they will nerf tunneling so that that's no longer possible. So enjoy your tunneling until then.
2 -
Wasn't intended to have voice coms either.. typical survivor player though, won't mention that part.
0 -
We still don't have voice comms, we have to use third-party software for that. That has nothing to do with DBD.
2 -
Lol pointless. Have a good night.
-1 -
Correct. It seems that many nowadays don't seem to remember infinites, old balanced landing, instablinds, insta heals, pallet vacuum, old dead hard, exhaustion recovery while sprinting, RPD third floor, and so much more.
Also, not mentioning how much slower killer actions were in the past, even back when most killers were M1's, and the only fast ones were Billy and Nurse.0 -
I remember these times and killer actions weren't thisssssss much slower, you describe like they took 5 seconds off the break action. The issue is, in those days the game was played alot slower and survivors spent alot of time being "potatoes", you know the term if you were actually part of it. Very few survivors had the skills to properly loop those infinites as most spent the game in hiding. Then noob3 comes along and shows you guys that its okay to be brave and what not. Then comes infinite information with windows of opp which makes even the worst loopers viable as they can simply run from pallet to pallet and predrop now. Insta blind was only changed due to a tournament show casing the game yet made killer look like a laughing stock. Pallet vacuum could work for or against you as in you were 50/50 to get the hit. It's apples to oranges, the argument of old and new youre trying to make.
0 -
sounds like some kind of skill issue. I enjoy establishing complete dominance with perkless Springtrap by not tunneling and making direct eye contact as I do so. you will have fun...or else.
0
