Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Friendly Killers

What is everyone's take on a killer being friendly? I do love a killer with personality but I find pure friendly killers to be a little boring. I play survivor mostly for the thrill and to better my skills. I have encountered some killers that went from completely decimating us to instantly turn friendly and that is kind of entertaining in a way.

I prefer fun killers. Killers with a lot of personality but don't just sit and watch us do gens. I had a huntress recently that wasn't interested in hooking people but just used the match to work on her aim. Eventually we caught on and all hid behind obstacles. We would crouch up and down basically making us into a carnival shooting gallery. It was some of the most fun I've had in a match recently.

Comments

  • jmwjmw27
    jmwjmw27 Member Posts: 829

    Depends on scenario but I usually prefer normal gameplay but with maybe a light moment or two to acknowledge when something crazy happens.

    For example, I had a match a week ago where a killer wasn’t able to move between two objects but I was. When we noticed, we both kinda stopped and stared for a few seconds, then I waited for him to walk around it and hit me to continue the chase. Rest of the match played out normally.

    They don’t have to give mercy or anything, I just like the little things that make it apparent that behind the killer model there’s another player behind a screen playing against you.

  • CakeIsTheRoad
    CakeIsTheRoad Member Posts: 54

    Some killers have other things they care about, like quests, BP farming, or working on trick shots. Some are just being friendly. Sometimes there are players where you have to "work for" their kindness — the type who play seriously but can 180 if you aren't taking it too seriously. There's also the hardcore ones who don't engage with sillyness at all. All that said, there are also killers with sass that will make you laugh out loud as they proceed to chase you. The same player could be any of these things.

    My rule of thumb is that many players will match your energy, assuming you are fairly consistent. Most Killers will not 180 in a serious chase just as they are able to down you, but if you're being silly throughout the chase there's a chance they will too.

  • tes
    tes Member Posts: 1,223
    edited December 2025

    I felt killer simply had a pity on team and usually it made me unsatisfied with match. I don’t really see excitement of escaping when it’s simply gifted. And I know usually it can be kind of pity, because sometimes do it as killer as well. When early DC, when I feel I’m too oppressive and players extremely overwhelmed, when I sense some burn out and sometimes just give up, letting them that miserable out. On both side I feel it’s kinda forced out of politeness because game failed to be a competent match.

    I played so many slug races, crouch games, hide and seek, bardic inspirations and everything else I exceeded the limit of interest to same move. Last time I did this was on 2vs8 when my teammate was AFK and I gave up. Mindless chase, some imitation of talk with survs and let interested people do the slug race. And 1vs4 on Fallen Refugee when downs was too fast. From surv side it was Blight that gave me hatch because 3 people dced on 4th gen

  • ImWinston
    ImWinston Member Posts: 649
    • Friendly killer during events... I love it
    • Friendly killer in the "normal" game... very boring
    • Killers with a strong personality and funny... rare but adorable
  • Leon_van_Straken
    Leon_van_Straken Member Posts: 478

    I think that a friendly or farming Killer is boring most of the time.

    Especially because these players tend to play rarer charakters like Trapper, Pig or Ghostface. The feeling of pure joy to face these killers after ghoul after blight after ghoul is blown appart when they swing against a pallet. So I go to gens and finish them as quick as possible. I have like 2 to 3 hours to play and I don´t want to waste 20 to 30 minutes of it to farm Bloodpoints which I have more than enough.

    For myself. I like to give the last Survivor hatch but this is difficult nowadays since most survivors dc before I can wipe my weapon.

    The funniest part for me is that from time to time a friendly Killer gets the full toxicity of Survivors in the Endgame chat.

    Like "Lol noob Killer needs to lower his MMR." and thats a friendly respond in comparison.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,508
    edited December 2025

    For me, I prefer killers who choose to play with the aim of maximising their BP, and in turn everyone elses.

    As an example, when I play killer I will never hook the same person twice in a row, and aim to not kill someone until I have a minimum of 5 hooks.

    What I have noticed is that most games played like this last a decent amount of time without extending their welcome, and even if somebody dies on the 6th hook, they've been in long enough to get some progress on their character.

    The only exception are those teams who wear the same skins to cause confusion. I could differentiate, but those teams can be tricky, so for enjoyment I try to not obsess over it.

    One other thing is that any survivor who brings in a BP offering for all players (including killer) I will aim to – at the very least – kill them last, or let them escape. Depending on how I feel. This isn't always the case though.

    Also, I will make sure if something odd or silly happens that I acknowledge it. In a tense game, a small bit of light relief is always welcome. A Knight I faced got a very dodgy down on me, and even after that he looked back and forth between me and the vault for some time. He hooked me, which is fine, but I liked how even he was saying: "I gotta hook you, but honestly I have no idea how that hit either!".

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,270
    edited December 2025

    When doing most of the killer achievements, playing friendly was the fastest way to finnish them, or to get them at all. Like the carnival shooting gallery mentioned on huntress, i did that too only it was more like long range dodgeball from the 2nd floor of red forest main building, trying to get all the long range hits achievement. With trapper having to pull lots of people out of traps, i set up 3 traps, got someone to step in 1, i carry them to 2, they break out and step in 3 while i reopen 1 lol got like 40 trap grabs in 1 round.

    Other situations is when survivors sandbag eachother so i start working with the victim. Like on rpd 3 people hid in the lockers by the library, i found the soloque and hooked them, noticed noone was going for unhook after searching all over, went back and stood next to them to allow anticamp to fill, once they got off the hook they wanted me to follow them to the others in the lockers, where it turned into a 2 v 3 match lol

    Generally if people are just throwing the game out of petiness, ill kill them and 2 hook the others and then let em go. Otherwise the only reason to play friendly from the start is a challenge/achievement.

  • Just_a_Normal_Guy
    Just_a_Normal_Guy Member Posts: 21

    I play friendly when I see that the survivors were screwed by the godly MMR brackets in this game. But most of the time I'll play as efficiently as the survivors are.
    Same as a survivor, if I see that the game put me with a killer that shouldn't be in my MMR (wich is not that high as survivor btw) I'll play chill and do some totems, open chests, etc.

  • bazarama
    bazarama Member Posts: 423

    Don't know from survivors point of view but I've been doing a lot of Huntress challenges and they're far more fun than normal game of survivors go to of fast vault and hold w.

    Especially fun was hit survivors with a hatchet at 15 metres away.

    Also, landing a long or narrow view hit is incredibly satisfying.

    Not all killers that don't chase are being friendly they could be doing a challenge be that distance hits, gen kicks, pallet breaks etc.

  • Abbzy
    Abbzy Member Posts: 2,276

    Funniest part is they usualy (if they are quite new and unexperienced by DBD standards) they dont even know what friendly killer is and run like scared gooses (they react kinda like bots to killers terror radius).

  • OmegaXII
    OmegaXII Member Posts: 2,425

    I just had a game yesterday where Survivors are clearly friendly towards killers, so I decided to play around and let them all escape.

    But after the match after I typed gg, all I got was ez.

    So much for being nice.

    Same thing happened when I gave the last survivor hatch, either intentionally or just didn't slug for 4k. But most of the time either I got no reply, or I got ez at the end.

    I should probably stop being friendly for real, because no one appreciates it.

    PS: I don't camp/tunnel/slug/use anti-gen perks, but people still act like **** if they survived, especially when I'm playing a weaker killer.

  • Nayaselay
    Nayaselay Member Posts: 32

    You like it hardcore – but, why bother seeking approval?

    Not everyone's into that.

  • Just_a_Normal_Guy
    Just_a_Normal_Guy Member Posts: 21

    Yep, unless you're pig or gf that can silly crouch and nod, most of the time they'll be too scared to notice.

  • UnicornMedal
    UnicornMedal Member Posts: 1,553

    It's a delicate balance. It's fun if they know how to make it fun. No one likes having to heal, slug, heal, slug. But if they engage in a way that makes the trial feel like you're progressing, that's fun.

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,344
    edited December 2025

    Always boop the snoot.
    Resist….. the….. uuuuurge…

    👉️🐽 boop

  • BloodBird
    BloodBird Member Posts: 261

    My friend likes to say I play Nice Guy Killer because I rarely tunnel or slug ppl when I play killer.

    For me, I don't do it for two main reasons.

    1. I find it way more fun to not tunnel because I actually enjoy the challenge and like flexing my killer skill.
    2. I find at least with my killer main, when I do tunnel I struggle more than when I don't especially since so many ppl run second chance perks like DS and Shoulder anyway.

  • HoodedWildKard
    HoodedWildKard Member Posts: 2,030

    I will be partially friendly as killer. I rarely do full farming games as those are pretty boring.

    If the survivors are obnoxious I'll do my best for a 4k.

    But my usual MO is to play normally to start with and assess the team. Usually I'll kill 2, generally the most toxic, double hook the others and then get friendly and let them out.

    As a rule I'll usually let at least one go so 4ks are rare for me by choice.

    I think I do this because i split roughly equally between playing surv and killer. As a surv I find 4ks unpleasant and all too common.

    Unless you are a swf with at least 3 survs who run a good chase playing survivor is incredibly tough and demoralising. I always appreciate a killer who show a little mercy towards the end of the game.

    As killer when i have 2 survs sacrificed and 2 on double hook, the game is won as far as I'm concerned. Especially if there is one or more gens left. So chasing down and killing the other 2 always feels like putting salt in the wound. I've outplayed the team and proved myself better. So why not drop a few thousand BP and let the survs get a little joy and way more BP than I'd earn?

    I try to make a point of releasing survs that are clearly babys or very bad in chase because they probably escape only rarely and survs who run good chases and play altruistically for their teammates. And also make a point of killing survs who are disrespectful to me or unhelpful to their team. If you hide and arent doing gens or even worse troll your own team I will come for you.

    All in all I feel my brand of friendliness just adds a little something good to the game for the players I spare and helps to mitigate the toxic mindset the some players display to the opposing side in this game.

  • Abbzy
    Abbzy Member Posts: 2,276

    Thats nothing new, I got it to so many times that the friendly side of me died quite a lot and if Im friendly towards some survivors then its my choice. The times where survivors did silly things like crounching and droping their items in basement to bargin for their lives are gone now they mostly mock you for no reason or if you missed which is just lame mocking someone with ez when he spared you and gave you hatch or gate I dont get it but I get these survivors often so I play by the worst behaving ones.

    Item for hatch as bargin thing for live, nowdays its rare to get some survivor do this they are either to greedy (even p100 that have multiple purple and iri addons and items in their bloodweb every level) or they think they should get it for being last, last survivor who gave up like that was some bill who plays DBD from its early days.

  • terumisan
    terumisan Member Posts: 2,214

    i intentionally want to go next and if i'm killer when i figure out there is a massive skill gap between me and the survivors i start being friendly

  • CrypticGirl
    CrypticGirl Member Posts: 1,467

    It's nice on occasion, especially when teammates give up, but I wouldn't want it to the norm.

  • runningguy
    runningguy Member Posts: 980

    i dont like friendly killers, its not only boring but it tanks the killers MMR so they go against easier players and potentially distorts kill rates which is used for balancing the game.

    Either the killer is stomping the team so they turn friendly and let them escape or the killer is getting stomped so they give up and turn friendly which is the equivalent of go next for the killer.

  • Abbzy
    Abbzy Member Posts: 2,276

    If survs are super bad I get 8 hooks and just chase someone around but that happens rarely, if survivors are super good I try still but if Im not in the mood and getting just bugs thrown on my face or things like autoaim hits into random things then I gave up but I did that few times (bacause its guarantee insults in endgame chatt and further mocking), few times I even went idle against survivors that wanted to do flashy saves andbmy full attention the frustration that hit them was funny its like giving kid balloon and the kid expects you will play with him but you just go around and leave same level of frustration.

  • Zuiphrode
    Zuiphrode Member Posts: 535

    After being treated poorly by survs too many times I am no longer willing to try.

  • Ragg
    Ragg Member Posts: 1

    I mostly play killer so when i do play survivor i rarely go against a friendly killer, but when i actually get one it feels like a nice little break in-between the seriousness. But it's not something that i want to see every game.

  • terumisan
    terumisan Member Posts: 2,214

    i do my best to stomp the flashy savers but if it's the coordinated swf it's extremely difficult

  • Junylar
    Junylar Member Posts: 2,093

    A hard-tunneling Lightborn Nurse a day keeps the flashlight bully squad away

  • Hex_Llama
    Hex_Llama Member Posts: 1,925

    It depends what we mean by friendly. I almost never want to farm, but I appreciate it when people bring a playful energy to the game instead of acting like their life depends on it, and we can all acknowledge when something funny happens, etc. I also appreciate a killer who can tell when the other survivors are griefing you and doesn't help them do it.

  • ChaosWam
    ChaosWam Member Posts: 2,087

    I'm happy with em as much as I'm happy with someone trying for the win.

    The only ones I don't care for are those doctor bots that would just shock a corner, move, shock, etc.

    Heck, during this event I'll swap from Sadako playing normal to Wraith doing driveby snowball fights. Players are still as mixed about both as usual.

  • indieeden7
    indieeden7 Member Posts: 3,601

    As others have said, I much prefer a killer that plays the game normally, but will take moments to be funny every now and again. Seeing it a lot in bone chill where killers will let me pick up snow skulls mid-chase. It's nice to feel as though I'm playing against a PERSON rather than someone that would play no different to a bot.