Flashlights are 2 easy

besides using lightborn which is way too stupid to have complete immunity since 1 perk completely nullifying multiple perks, items and add-ons seems OP to me
its generally just too easy to dodge flashes imo
i can have my entire screen filled by 4 survivors flashing me without it registering it just cause i look down or up slightly
i can stand right ontop a flashbang and it does nothing

playing killer is already insanely easy and boring because of it, having pretty much the only killer counter in the game be so avoidable is just sad

Comments

  • jedimaster505
    jedimaster505 Member Posts: 386
    edited December 2025

    yeah its ez mode but don't expect the killer mains here to understand…they're used to having their hands held by BHVR ever since 6.1 update. most of them would uninstall if they were around to play killer in 2016 and experience a real challenge like what survivor is now today.

  • Abbzy
    Abbzy Member Posts: 2,865

    Nice rage bait, well since 6.1.0 survivors got way more "hand held" with basekit borrowed time and haste after unhook, deliverence with anticapm meter and all killers got is just reduced animations of cooldown after hit,breaking and vaulting actions by what 10% (hit cooldown was 3 seconds now its 2,7 so very overbusted buff is it).

    Looping in 2016 was braindead, pallet vacuum that had 2 meters of distance so it was same or even bigger than killers range of full lunge, double pallets on all loops so even someone who just watched few videos about looping could be new Ochido back then only flashlight saves required more set up and skills due to timing so it was the pinicle of survivors skill back then because looping was so dam easy (but many people were bad because game was new so thats a thing, not many knew about positioning for fast vault which back then could be done from any place or hugging the loop to be harder to get).

    I bet you were very good in 2016 and first in comp or just another one sides main who just plays one side and when plays other with his low mmr thinks he is good, just tiny ragebait nothing more.

  • Shroompy
    Shroompy Member Posts: 7,881

    It doesnt take a killer main to tell you that 2016 DbD wasnt a challenge, it was basically impossible if the people on the other side of the screen were sentient beings. I would literally bet money that if we were to 1v1 Id be able to outrun you long enough to do the 2 gens by myself and escape.

  • KatsuhxP
    KatsuhxP Member Posts: 1,614

    They are not, the people you play against are trash or you're doing a good job. Flashlights already have a mercy-zone where you can misstime the blind in ether direction and still get it and flashbangs are generally still good if the killer doesn't react in time.

    Since they made it easier to use them it's just stupid how you get blinded sometimes because turns you'd dodge with are still in time all of the sudden.

    Also lightborn eats an entire perkslot you could use for slowdown, aura or chaseperks - it's not even worth running under 2-3 flashlights (2 if you're feeling already annoyed enough and 3 if you don't want to suffer).

  • KatsuhxP
    KatsuhxP Member Posts: 1,614

    "Handheld" good joke, especially with all the basekit things you got over the years and regarded to flashlights the mercy-zone that lets you miss the blind and still get it because it was too hard for survivors lol.

    The biggest handheld this game ever had was dead hard by far, I still have a trauma of that hell of a perk.

  • Lyvius
    Lyvius Member Posts: 6

    i disagree, while there is a mercy zone in timing, there isnt one in the angle
    because you can completely negate flashlights by tilting your camera slightly without even losing sight of the survivor,
    this is so extreme that from 1m away, while looking at the flashlight, it still wont register your face being blasted because of the slight angle youre looking at

    it makes them only applicable in situations where you as the killer arent able to move your camera
    im not a good killer simply because i can tilt my camera and look at the survivors from a slight angle
    and that a player is trash because they would like to use a flashlight outside the specific scenarios guaranteed to hit, is my problem with why theyre so easy
    theyre so easy to dodge they only work when youre literally unable to dodge at all in the first place

    lighborn is indeed not worth it, as a perk its however stupid in how effective it is
    not only is it a complete immunity which no other perk gets
    it completely negates several other perks and items with their addons no matter what the survivor does
    plus it also gives aura reading, 10 sec which is more than almost all other aura specific perks
    meaning it doesnt just negate blind attempts entirely, it punishes them also
    no other perk i know off comes even close in how ridiculously effective it is in its intent



  • KatsuhxP
    KatsuhxP Member Posts: 1,614

    Okay if we talk about the extrem where you can turn 1 meter and dodge it, do we also talk about the extrem where you look completely into a wall and still get blinded even tho you don't see the light?

    Also i'm completely okay to make lightborn only working if it's more than 2 flashlights (so 3), but you have to have that perk. People that know how to use it make it impossible to hook otherwise

  • Lyvius
    Lyvius Member Posts: 6
    edited January 1

    oh no no you misunderstand, its not the extreme that you have to turn 1 meter
    the area of succes for the flashlight to register is so extremely small, that from a distance of 1 meter, while staring at the player, it would still not register if the killer tilts their camera angle a teensy bit
    as shown by the screenshot, though a bit farther away

    youre even looking directly into the flashlight, its light covering my entire screen, but registering it as a dodge
    no tricks, no glitches, no perks, just flashlights being useless if not in very specific conditions

    this player isnt trash cause the game counts this as a solid evasion
    and im not good simply because i can tilt my camera angle slightly

    come on man, you gotta agree this is overkill on how bad the flash registration is




  • KatsuhxP
    KatsuhxP Member Posts: 1,614
    edited January 1

    Bro you literally look down on this screenshot, flashlights only count and always counted in the middle and slightly around it. This doesn't have to do with ether of the players but is simply how it always has been and how it should be. it would be way too sensitive if that counted as an actual save, you'd be crying as killer then 100%

    I thought you mean actual situation that aren't normal.

  • Lyvius
    Lyvius Member Posts: 6

    you realise i started this thread with "its generally just too easy to dodge flashes imo, i can have my entire screen filled by 4 survivors flashing me without it registering it just cause i look down or up slightly"
    and your response to the screenshot is…bro youre looking down ofc it wont register thats how it works….yeah thats what im saying is the problem XD

    or rather than crying just dont look down slightly and do something else instead, thats how gameplay always evolves and new meta is made, but i dont have to do anything, cause flashlight doesnt do anything

    im not saying make flashlights OP where you cant dodge it and youre blind forever like you seem to think
    im saying make them a part of the gameplay by having to actually evade them
    you get points for evading them but no gameplay involving it







  • KatsuhxP
    KatsuhxP Member Posts: 1,614

    You do actually avoid them? Did you ever get blinded by a light and thought "oh that light in front of me blinds me, I should turn around and walk backward lol", no of course not, you look down xD

    I don't know how you think how light works, but it's close enough that it makes sense like this. Of course you could add shenanigans like holding your hand infront of you, but that wouldn't work with every killer (demo as example) and especially not while carrying people because your only free hand is used.

    Also I don't believe it would add anything fun, I can't imagine something more annoying than to have to spam rightclick or something instead of turn away or look down. It's like spamming leftclick while picking up to down the injured survivor that will stun you, it doesn't add much and is just annoying.

  • Lyvius
    Lyvius Member Posts: 6

    no i havent thought it once but ive done it plenty of times, it works like a charm

    you saying you dont think i know how light works after saying that screenshot is me actually avoiding the light from blinding me is hilarious

    no needing to add shenanigans to avoid blinding, just remove that you dont have to avoid it at all, thats it
    rather than make you invincible by slightly looking down, have you actually make the light not shine in your face by turning around



  • KatsuhxP
    KatsuhxP Member Posts: 1,614

    Okay and what exactly does this add to the gameplay? Be honest, how many times do you believe would you be blinded with that change?

    I can tell you my count: probably 5 times. Why? Simple reason: When I get blinded while picking up I turn anyways because I don't trust the mercy zone accepting me looking down quickly enough, and on open field it would be impossible to get blinded anyways.