BHVR stop using Licensed names for perks !

Dear BHVR.
Please stop using licensed names for perks.

There are already more than enough perks to keep track of, and when perk names get changed ( sometimes more than once ) because a license is lost, it just makes the game harder to stay up to date with.

Comments

  • Sp00kyb0b
    Sp00kyb0b Member Posts: 77

    then they need to "free" those from the deal there are more than 250 perks to remember already

  • rysm
    rysm Member Posts: 356

    skill issue

  • Kupega
    Kupega Member Posts: 119

    exactly, at no point in the Halloween movies does anyone say Decisive Strike or Save the Best For Last, or Deadlock in Hellraiser, yet they were still changed

  • UnicornMedal
    UnicornMedal Member Posts: 1,805

    Some of the most relevant perks in the game are behind licensed paywalls (very convenient, huh?). On one hand, deleting those perks would force change and I'm not against that at all. But on the other, we have to assume the worst and that means that we lose a big portion of what we're expected to use. And supposing the license does come back at a later date, then we'd have to contend with whatever changes were made in its absence. Do the perks stay deleted or do they get reworked entirely? Do we shift to a model where you buy Killers and Survivors without any unique perks?

    I will be fair to BHVR on this point—horror is a very finnicky genre. Hell, I'm surprised Evil Dead: The Game even managed to get the licenses together for all 3 movies and the show. Halloween is notoriously finnicky and there are rights disputes all the time with anything Wes Craven or Clive Barker. Then you have the Friday The 13th stuff. The only downside is that all of those tend to represent the cornerstone of the genre so it'll always be a rock and a hard place. I think BHVR securing the content for people that bought it is honestly the best they can do.

    To me, it's moreso what's left of the game without those licenses. If you couldn't make Leon S. Kennedy go up against Springtrap and Lara Croft go up against Pyramid Head, would the game even be worth playing anymore?

  • Ryuhi
    Ryuhi Member Posts: 4,688
    edited January 30

    Yeah, I know licensing with horror properties has been a bit of a nightmare, to say the least. I just meant more along the lines of working harder to ensure that they were negotiated to be held for at least the length of the game's active development, as regardless of the validity of the reason, concepts like FOMO do still apply. It might not seem like a big deal with someone like Myers who has been in the game for so long that most people who want him already have him, but newer players have less/no availability to make that decision, which should never really be the case about a gameplay element as big as an entire playable killer. Not to say its that easy, just that removal can be a particularly negative outcome for the paying customer.

    Edit: Forgot to mention, but it also freezes that killer in time, since it theoretically affects their ability to receive adjustments (unless there are stipulations in the licensing agreement) meaning that whatever state they're in is what they end up staying as, for better or worse, and limits how they can be addressed regarding any issues future additions to the game's affect on them.

    Post edited by Ryuhi on
  • UnicornMedal
    UnicornMedal Member Posts: 1,805

    That's a very valid point too. While Stranger Things was gone, people were paying a lot to get steam vouchers and physical editions of the game with the code.

    I'm very curious about that too. Why would the stipulations affect bug fixes? Do they really have to run every fix by the license holder? That seems strange.

  • Ryuhi
    Ryuhi Member Posts: 4,688

    I'm very curious about that too. Why would the stipulations affect bug fixes? Do they really have to run every fix by the license holder? That seems strange.

    I would think there is a minimum level that would be allowed to accommodate for things like that, but like you said, its a very finnicky genre. I'm sure whatever the agreement will become apparent if it becomes an issue, otherwise there would be no reason to assume.

  • Kupega
    Kupega Member Posts: 119

    They are allowed make adjustments, or at least with Pinhead they could rework an add-on so I imagine as long as BHVR can't make money from it then some changes are fine

  • NAERUUU
    NAERUUU Member Posts: 558

    Hex : No One Escape Death will be Hex : Dead By Daylight